#if defined(__WXUNIVERSAL__)
-#define TEXTCTRLXADJUST 0 // position adjustment for wxTextCtrl, with zero indent
+// position adjustment for wxTextCtrl, to achieve zero left margin
+// meaningless if LEFT_MARGIN_CAN_BE_SET set to 1 in combocmn.cpp
+#define TEXTCTRLXADJUST 0
+
#define TEXTCTRLYADJUST 0
#define TEXTXADJUST 0 // how much is read-only text's x adjusted
#define DEFAULT_DROPBUTTON_WIDTH 19
#elif defined(__WXMSW__)
-#define TEXTCTRLXADJUST 2 // position adjustment for wxTextCtrl, with zero indent
+// position adjustment for wxTextCtrl, to achieve zero left margin
+// meaningless if LEFT_MARGIN_CAN_BE_SET set to 1 in combocmn.cpp
+#define TEXTCTRLXADJUST 2
+
#define TEXTCTRLYADJUST 3
#define TEXTXADJUST 0 // how much is read-only text's x adjusted
#define DEFAULT_DROPBUTTON_WIDTH 17
#elif defined(__WXGTK__)
-#define TEXTCTRLXADJUST -1 // position adjustment for wxTextCtrl, with zero indent
+// position adjustment for wxTextCtrl, to achieve zero left margin
+// meaningless if LEFT_MARGIN_CAN_BE_SET set to 1 in combocmn.cpp
+#define TEXTCTRLXADJUST -1
+
#define TEXTCTRLYADJUST 0
#define TEXTXADJUST 1 // how much is read-only text's x adjusted
#define DEFAULT_DROPBUTTON_WIDTH 23
#elif defined(__WXMAC__)
-#define TEXTCTRLXADJUST 0 // position adjustment for wxTextCtrl, with zero indent
+// position adjustment for wxTextCtrl, to achieve zero left margin
+// meaningless if LEFT_MARGIN_CAN_BE_SET set to 1 in combocmn.cpp
+#define TEXTCTRLXADJUST 0
+
#define TEXTCTRLYADJUST 0
#define TEXTXADJUST 0 // how much is read-only text's x adjusted
#define DEFAULT_DROPBUTTON_WIDTH 22
#else
-#define TEXTCTRLXADJUST 0 // position adjustment for wxTextCtrl, with zero indent
+// position adjustment for wxTextCtrl, to achieve zero left margin
+// meaningless if LEFT_MARGIN_CAN_BE_SET set to 1 in combocmn.cpp
+#define TEXTCTRLXADJUST 0
+
#define TEXTCTRLYADJUST 0
#define TEXTXADJUST 0 // how much is read-only text's x adjusted
#define DEFAULT_DROPBUTTON_WIDTH 19
pos,
size,
style | wxFULL_REPAINT_ON_RESIZE,
- wxDefaultValidator,
+ validator,
name) )
return false;
// Create textctrl, if necessary
- CreateTextCtrl( tcBorder, validator );
+ CreateTextCtrl( tcBorder );
// Add keyboard input handlers for main control and textctrl
InstallInputHandlers();
// clear main background
dc.DrawRectangle(rect);
-
+
if ( !m_btn )
{
// Standard button rendering
tc->RemoveEventHandler(m_textEvtHandler);
delete m_textEvtHandler;
-#if wxUSE_VALIDATORS
- wxValidator* pValidator = tc->GetValidator();
- if ( pValidator )
- {
- pValidator = (wxValidator*) pValidator->Clone();
- CreateTextCtrl( tcCreateStyle, *pValidator );
- delete pValidator;
- }
- else
-#endif
- {
- CreateTextCtrl( tcCreateStyle, wxDefaultValidator );
- }
+ CreateTextCtrl( tcCreateStyle );
InstallInputHandlers();
}