// Author: Stefan Csomor
// Modified by:
// Created: 2008-06-20
-// RCS-ID: $Id: window.mm 48805 2007-09-19 14:52:25Z SC $
+// RCS-ID: $Id$
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef WX_PRECOMP
#include "wx/dcclient.h"
- #include "wx/nonownedwnd.h"
+ #include "wx/frame.h"
#include "wx/log.h"
+ #include "wx/textctrl.h"
+ #include "wx/combobox.h"
#endif
#ifdef __WXMAC__
#include "wx/osx/private.h"
#endif
+#include "wx/evtloop.h"
+
#if wxUSE_CARET
#include "wx/caret.h"
#endif
#include "wx/dnd.h"
#endif
+#if wxUSE_TOOLTIPS
+ #include "wx/tooltip.h"
+#endif
+
#include <objc/objc-runtime.h>
// Get the window with the focus
NSView* view = nil;
if ( [responder isKindOfClass:[NSTextView class]] )
{
- NSView* delegate = [(NSTextView*)responder delegate];
+ NSView* delegate = (NSView*) [(NSTextView*)responder delegate];
if ( [delegate isKindOfClass:[NSTextField class] ] )
view = delegate;
else
WXWidget wxWidgetImpl::FindFocus()
{
- return GetFocusedViewInWindow( [[NSApplication sharedApplication] keyWindow] );
+ return GetFocusedViewInWindow( [NSApp keyWindow] );
}
NSRect wxOSXGetFrameForControl( wxWindowMac* window , const wxPoint& pos , const wxSize &size , bool adjustForOrigin )
@interface wxNSView : NSView
{
NSTrackingRectTag rectTag;
+#if MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5
+ NSTrackingArea* _trackingArea;
+#endif
}
// the tracking tag is needed to track mouse enter / exit events
- (void) setTrackingTag: (NSTrackingRectTag)tag;
- (NSTrackingRectTag) trackingTag;
+#if MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5
+// under 10.5 we can also track mouse moved events on non-focused windows if
+// we use the new NSTrackingArea APIs.
+- (void) updateTrackingArea;
+- (NSTrackingArea*) trackingArea;
+#endif
@end // wxNSView
@interface NSView(PossibleMethods)
- (void)setAction:(SEL)aSelector;
- (void)setDoubleAction:(SEL)aSelector;
- (void)setBackgroundColor:(NSColor*)aColor;
+- (void)setOpaque:(BOOL)opaque;
+- (void)setTextColor:(NSColor *)color;
- (void)setImagePosition:(NSCellImagePosition)aPosition;
@end
-long wxOSXTranslateCocoaKey( NSEvent* event )
+long wxOSXTranslateCocoaKey( NSEvent* event, int eventType )
{
long retval = 0;
// backspace char reports as delete w/modifiers for some reason
if ([s length] == 1)
{
- switch ( [s characterAtIndex:0] )
+ if ( eventType == wxEVT_CHAR && ([event modifierFlags] & NSControlKeyMask) && ( [s characterAtIndex:0] >= 'a' && [s characterAtIndex:0] <= 'z' ) )
{
- // backspace key
- case 0x7F :
- case 8 :
- retval = WXK_BACK;
- break;
- case NSUpArrowFunctionKey :
- retval = WXK_UP;
- break;
- case NSDownArrowFunctionKey :
- retval = WXK_DOWN;
- break;
- case NSLeftArrowFunctionKey :
- retval = WXK_LEFT;
- break;
- case NSRightArrowFunctionKey :
- retval = WXK_RIGHT;
- break;
- case NSInsertFunctionKey :
- retval = WXK_INSERT;
- break;
- case NSDeleteFunctionKey :
- retval = WXK_DELETE;
- break;
- case NSHomeFunctionKey :
- retval = WXK_HOME;
- break;
- // case NSBeginFunctionKey :
- // retval = WXK_BEGIN;
- // break;
- case NSEndFunctionKey :
- retval = WXK_END;
- break;
- case NSPageUpFunctionKey :
- retval = WXK_PAGEUP;
- break;
- case NSPageDownFunctionKey :
- retval = WXK_PAGEDOWN;
- break;
- case NSHelpFunctionKey :
- retval = WXK_HELP;
- break;
- default:
- int intchar = [s characterAtIndex: 0];
- if ( intchar >= NSF1FunctionKey && intchar <= NSF24FunctionKey )
- retval = WXK_F1 + (intchar - NSF1FunctionKey );
- break;
+ retval = WXK_CONTROL_A + ([s characterAtIndex:0] - 'a');
+ }
+ else
+ {
+ switch ( [s characterAtIndex:0] )
+ {
+ // backspace key
+ case 0x7F :
+ case 8 :
+ retval = WXK_BACK;
+ break;
+ case NSUpArrowFunctionKey :
+ retval = WXK_UP;
+ break;
+ case NSDownArrowFunctionKey :
+ retval = WXK_DOWN;
+ break;
+ case NSLeftArrowFunctionKey :
+ retval = WXK_LEFT;
+ break;
+ case NSRightArrowFunctionKey :
+ retval = WXK_RIGHT;
+ break;
+ case NSInsertFunctionKey :
+ retval = WXK_INSERT;
+ break;
+ case NSDeleteFunctionKey :
+ retval = WXK_DELETE;
+ break;
+ case NSHomeFunctionKey :
+ retval = WXK_HOME;
+ break;
+ // case NSBeginFunctionKey :
+ // retval = WXK_BEGIN;
+ // break;
+ case NSEndFunctionKey :
+ retval = WXK_END;
+ break;
+ case NSPageUpFunctionKey :
+ retval = WXK_PAGEUP;
+ break;
+ case NSPageDownFunctionKey :
+ retval = WXK_PAGEDOWN;
+ break;
+ case NSHelpFunctionKey :
+ retval = WXK_HELP;
+ break;
+ default:
+ int intchar = [s characterAtIndex: 0];
+ if ( intchar >= NSF1FunctionKey && intchar <= NSF24FunctionKey )
+ retval = WXK_F1 + (intchar - NSF1FunctionKey );
+ else if ( intchar > 0 && intchar < 32 )
+ retval = intchar;
+ break;
+ }
}
}
}
// command key
case 54:
case 55:
- retval = WXK_COMMAND;
+ retval = WXK_CONTROL;
break;
// caps locks key
case 57: // Capslock
// ctrl key
case 59: // Left Ctrl
case 62: // Right Ctrl
- retval = WXK_CONTROL;
+ retval = WXK_RAW_CONTROL;
break;
// clear key
case 71:
int eventType = [nsEvent type];
wxevent.m_shiftDown = modifiers & NSShiftKeyMask;
- wxevent.m_controlDown = modifiers & NSControlKeyMask;
+ wxevent.m_rawControlDown = modifiers & NSControlKeyMask;
wxevent.m_altDown = modifiers & NSAlternateKeyMask;
- wxevent.m_metaDown = modifiers & NSCommandKeyMask;
+ wxevent.m_controlDown = modifiers & NSCommandKeyMask;
wxevent.m_rawCode = [nsEvent keyCode];
wxevent.m_rawFlags = modifiers;
wxString chars;
if ( eventType != NSFlagsChanged )
{
- NSString* nschars = (wxevent.GetEventType() != wxEVT_CHAR) ? [nsEvent charactersIgnoringModifiers] : [nsEvent characters];
+ NSString* nschars = [[nsEvent charactersIgnoringModifiers] uppercaseString];
if ( charString )
{
// if charString is set, it did not come from key up / key down
if (wxevent.GetEventType() != wxEVT_CHAR)
{
- keyval = wxOSXTranslateCocoaKey(nsEvent) ;
+ keyval = wxOSXTranslateCocoaKey(nsEvent, wxevent.GetEventType()) ;
switch (eventType)
{
case NSKeyDown :
case WXK_ALT:
wxevent.SetEventType( wxevent.m_altDown ? wxEVT_KEY_DOWN : wxEVT_KEY_UP);
break;
- case WXK_COMMAND:
- wxevent.SetEventType( wxevent.m_metaDown ? wxEVT_KEY_DOWN : wxEVT_KEY_UP);
+ case WXK_RAW_CONTROL:
+ wxevent.SetEventType( wxevent.m_rawControlDown ? wxEVT_KEY_DOWN : wxEVT_KEY_UP);
break;
}
break;
}
#if wxUSE_UNICODE
- wxevent.m_uniChar = aunichar;
+ // OS X generates events with key codes in Unicode private use area for
+ // unprintable symbols such as cursor arrows (WXK_UP is mapped to U+F700)
+ // and function keys (WXK_F2 is U+F705). We don't want to use them as the
+ // result of wxKeyEvent::GetUnicodeKey() however as it's supposed to return
+ // WXK_NONE for "non characters" so explicitly exclude them.
+ //
+ // We only exclude the private use area inside the Basic Multilingual Plane
+ // as key codes beyond it don't seem to be currently used.
+ if ( !(aunichar >= 0xe000 && aunichar < 0xf900) )
+ wxevent.m_uniChar = aunichar;
#endif
wxevent.m_keyCode = keyval;
UInt32 g_lastButton = 0 ;
bool g_lastButtonWasFakeRight = false ;
+// better scroll wheel support
+// see http://lists.apple.com/archives/cocoa-dev/2007/Feb/msg00050.html
+
+@interface NSEvent (DeviceDelta)
+- (CGFloat)deviceDeltaX;
+- (CGFloat)deviceDeltaY;
+@end
+
void wxWidgetCocoaImpl::SetupMouseEvent( wxMouseEvent &wxevent , NSEvent * nsEvent )
{
int eventType = [nsEvent type];
UInt32 modifiers = [nsEvent modifierFlags] ;
- wxPoint screenMouseLocation = wxFromNSPoint( NULL, [nsEvent locationInWindow]);
+
+ NSPoint locationInWindow = [nsEvent locationInWindow];
+
+ // adjust coordinates for the window of the target view
+ if ( [nsEvent window] != [m_osxView window] )
+ {
+ if ( [nsEvent window] != nil )
+ locationInWindow = [[nsEvent window] convertBaseToScreen:locationInWindow];
+
+ if ( [m_osxView window] != nil )
+ locationInWindow = [[m_osxView window] convertScreenToBase:locationInWindow];
+ }
+
+ NSPoint locationInView = [m_osxView convertPoint:locationInWindow fromView:nil];
+ wxPoint locationInViewWX = wxFromNSPoint( m_osxView, locationInView );
// these parameters are not given for all events
UInt32 button = [nsEvent buttonNumber];
UInt32 clickCount = 0;
- wxevent.m_x = screenMouseLocation.x;
- wxevent.m_y = screenMouseLocation.y;
+ wxevent.m_x = locationInViewWX.x;
+ wxevent.m_y = locationInViewWX.y;
wxevent.m_shiftDown = modifiers & NSShiftKeyMask;
- wxevent.m_controlDown = modifiers & NSControlKeyMask;
+ wxevent.m_rawControlDown = modifiers & NSControlKeyMask;
wxevent.m_altDown = modifiers & NSAlternateKeyMask;
- wxevent.m_metaDown = modifiers & NSCommandKeyMask;
+ wxevent.m_controlDown = modifiers & NSCommandKeyMask;
wxevent.SetTimestamp( (int)([nsEvent timestamp] * 1000) ) ;
UInt32 mouseChord = 0;
case NSScrollWheel :
{
+ float deltaX = 0.0;
+ float deltaY = 0.0;
+
wxevent.SetEventType( wxEVT_MOUSEWHEEL ) ;
+
+ // see http://developer.apple.com/qa/qa2005/qa1453.html
+ // for more details on why we have to look for the exact type
+
+ const EventRef cEvent = (EventRef) [nsEvent eventRef];
+ bool isMouseScrollEvent = false;
+ if ( cEvent )
+ isMouseScrollEvent = ::GetEventKind(cEvent) == kEventMouseScroll;
+
+ if ( isMouseScrollEvent )
+ {
+ deltaX = [nsEvent deviceDeltaX];
+ deltaY = [nsEvent deviceDeltaY];
+ }
+ else
+ {
+ deltaX = ([nsEvent deltaX] * 10);
+ deltaY = ([nsEvent deltaY] * 10);
+ }
+
wxevent.m_wheelDelta = 10;
wxevent.m_linesPerAction = 1;
-
- if ( fabs([nsEvent deltaX]) > fabs([nsEvent deltaY]) )
+
+ if ( fabs(deltaX) > fabs(deltaY) )
{
wxevent.m_wheelAxis = 1;
- wxevent.m_wheelRotation = (int)([nsEvent deltaX] * 10);
+ wxevent.m_wheelRotation = (int)deltaX;
}
else
{
- wxevent.m_wheelRotation = (int)([nsEvent deltaY] * 10);
+ wxevent.m_wheelRotation = (int)deltaY;
}
+
}
break ;
return rectTag;
}
+#if MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5
+- (void) updateTrackingArea
+{
+ if (_trackingArea)
+ {
+ [self removeTrackingArea: _trackingArea];
+ [_trackingArea release];
+ }
+
+ NSTrackingAreaOptions options = NSTrackingMouseEnteredAndExited|NSTrackingMouseMoved|NSTrackingActiveAlways;
+
+ NSTrackingArea* area = [[NSTrackingArea alloc] initWithRect: [self bounds] options: options owner: self userInfo: nil];
+ [self addTrackingArea: area];
+
+ _trackingArea = area;
+}
+
+- (NSTrackingArea*) trackingArea
+{
+ return _trackingArea;
+}
+#endif
@end // wxNSView
//
impl->mouseEvent(event, self, _cmd);
}
+BOOL wxOSX_acceptsFirstMouse(NSView* WXUNUSED(self), SEL WXUNUSED(_cmd), NSEvent *WXUNUSED(event))
+{
+ // This is needed to support click through, otherwise the first click on a window
+ // will not do anything unless it is the active window already.
+ return YES;
+}
+
void wxOSX_keyEvent(NSView* self, SEL _cmd, NSEvent *event)
{
wxWidgetCocoaImpl* impl = (wxWidgetCocoaImpl* ) wxWidgetImpl::FindFromWXWidget( self );
return impl->isFlipped(self, _cmd) ? YES:NO;
}
+typedef void (*wxOSX_DrawRectHandlerPtr)(NSView* self, SEL _cmd, NSRect rect);
+
void wxOSX_drawRect(NSView* self, SEL _cmd, NSRect rect)
{
wxWidgetCocoaImpl* impl = (wxWidgetCocoaImpl* ) wxWidgetImpl::FindFromWXWidget( self );
if (impl == NULL)
return;
+#ifdef wxUSE_THREADS
+ // OS X starts a NSUIHeartBeatThread for animating the default button in a
+ // dialog. This causes a drawRect of the active dialog from outside the
+ // main UI thread. This causes an occasional crash since the wx drawing
+ // objects (like wxPen) are not thread safe.
+ //
+ // Notice that NSUIHeartBeatThread seems to be undocumented and doing
+ // [NSWindow setAllowsConcurrentViewDrawing:NO] does not affect it.
+ if ( !wxThread::IsMain() )
+ {
+ if ( impl->IsUserPane() )
+ {
+ wxWindow* win = impl->GetWXPeer();
+ if ( win->UseBgCol() )
+ {
+
+ CGContextRef context = (CGContextRef) [[NSGraphicsContext currentContext] graphicsPort];
+ CGContextSaveGState( context );
+
+ CGContextSetFillColorWithColor( context, win->GetBackgroundColour().GetCGColor());
+ CGRect r = CGRectMake(rect.origin.x, rect.origin.y, rect.size.width, rect.size.height);
+ CGContextFillRect( context, r );
+
+ CGContextRestoreGState( context );
+ }
+ }
+ else
+ {
+ // just call the superclass handler, we don't need any custom wx drawing
+ // here and it seems to work fine:
+ wxOSX_DrawRectHandlerPtr
+ superimpl = (wxOSX_DrawRectHandlerPtr)
+ [[self superclass] instanceMethodForSelector:_cmd];
+ superimpl(self, _cmd, rect);
+ }
+
+ return;
+ }
+#endif // wxUSE_THREADS
+
return impl->drawRect(&rect, self, _cmd);
}
result = wxDragCopy;
else if ( sourceDragMask & NSDragOperationMove )
result = wxDragMove;
-
+
PasteboardRef pboardRef;
PasteboardCreate((CFStringRef)[pboard name], &pboardRef);
target->SetCurrentDragPasteboard(pboardRef);
typedef BOOL (*wxOSX_PerformKeyEventHandlerPtr)(NSView* self, SEL _cmd, NSEvent *event);
typedef BOOL (*wxOSX_FocusHandlerPtr)(NSView* self, SEL _cmd);
typedef BOOL (*wxOSX_ResetCursorRectsHandlerPtr)(NSView* self, SEL _cmd);
-typedef void (*wxOSX_DrawRectHandlerPtr)(NSView* self, SEL _cmd, NSRect rect);
void wxWidgetCocoaImpl::mouseEvent(WX_NSEvent event, WXWidget slf, void *_cmd)
{
if ( !DoHandleMouseEvent(event) )
{
// for plain NSView mouse events would propagate to parents otherwise
- if (!m_wxPeer->MacIsUserPane())
+ if (!IsUserPane())
{
wxOSX_EventHandlerPtr superimpl = (wxOSX_EventHandlerPtr) [[slf superclass] instanceMethodForSelector:(SEL)_cmd];
superimpl(slf, (SEL)_cmd, event);
+
+ // super of built-ins keeps the mouse up, as wx expects this event, we have to synthesize it
+
+ if ( [ event type] == NSLeftMouseDown )
+ {
+ wxMouseEvent wxevent(wxEVT_LEFT_DOWN);
+ SetupMouseEvent(wxevent , event) ;
+ wxevent.SetEventType(wxEVT_LEFT_UP);
+
+ GetWXPeer()->HandleWindowEvent(wxevent);
+ }
}
}
}
void wxWidgetCocoaImpl::keyEvent(WX_NSEvent event, WXWidget slf, void *_cmd)
{
if ( [event type] == NSKeyDown )
+ {
+ // there are key equivalents that are not command-combos and therefore not handled by cocoa automatically,
+ // therefore we call the menubar directly here, exit if the menu is handling the shortcut
+ if ( [[[NSApplication sharedApplication] mainMenu] performKeyEquivalent:event] )
+ return;
+
m_lastKeyDownEvent = event;
+ }
+
if ( GetFocusedViewInWindow([slf window]) != slf || m_hasEditor || !DoHandleKeyEvent(event) )
{
wxOSX_EventHandlerPtr superimpl = (wxOSX_EventHandlerPtr) [[slf superclass] instanceMethodForSelector:(SEL)_cmd];
bool wxWidgetCocoaImpl::performKeyEquivalent(WX_NSEvent event, WXWidget slf, void *_cmd)
{
- wxOSX_PerformKeyEventHandlerPtr superimpl = (wxOSX_PerformKeyEventHandlerPtr) [[slf superclass] instanceMethodForSelector:(SEL)_cmd];
- return superimpl(slf, (SEL)_cmd, event);
+ bool handled = false;
+
+ wxKeyEvent wxevent(wxEVT_KEY_DOWN);
+ SetupKeyEvent( wxevent, event );
+
+ // because performKeyEquivalent is going up the entire view hierarchy, we don't have to
+ // walk up the ancestors ourselves but let cocoa do it
+
+ int command = m_wxPeer->GetAcceleratorTable()->GetCommand( wxevent );
+ if (command != -1)
+ {
+ wxEvtHandler * const handler = m_wxPeer->GetEventHandler();
+
+ wxCommandEvent command_event( wxEVT_COMMAND_MENU_SELECTED, command );
+ handled = handler->ProcessEvent( command_event );
+
+ if ( !handled )
+ {
+ // accelerators can also be used with buttons, try them too
+ command_event.SetEventType(wxEVT_COMMAND_BUTTON_CLICKED);
+ handled = handler->ProcessEvent( command_event );
+ }
+ }
+
+ if ( !handled )
+ {
+ wxOSX_PerformKeyEventHandlerPtr superimpl = (wxOSX_PerformKeyEventHandlerPtr) [[slf superclass] instanceMethodForSelector:(SEL)_cmd];
+ return superimpl(slf, (SEL)_cmd, event);
+ }
+ return YES;
}
bool wxWidgetCocoaImpl::acceptsFirstResponder(WXWidget slf, void *_cmd)
{
- if ( m_wxPeer->MacIsUserPane() )
+ if ( IsUserPane() )
return m_wxPeer->AcceptsFocus();
else
{
// is resigning
NSView* otherView = FindFocus();
wxWidgetImpl* otherWindow = FindFromWXWidget(otherView);
+
+ // It doesn't make sense to notify about the loss of focus if we're not
+ // really losing it and the window which has just gained focus is the same
+ // one as this window itself. Of course, this should never happen in the
+ // first place but somehow it does in wxGrid code and without this check we
+ // enter into an infinite recursion, see #12267.
+ if ( otherWindow == this )
+ return r;
+
// NSTextViews have an editor as true responder, therefore the might get the
// resign notification if their editor takes over, don't trigger any event then
if ( r && !m_hasEditor)
void wxWidgetCocoaImpl::drawRect(void* rect, WXWidget slf, void *WXUNUSED(_cmd))
{
+ // preparing the update region
+
+ wxRegion updateRgn;
+ const NSRect *rects;
+ NSInteger count;
+
+ [slf getRectsBeingDrawn:&rects count:&count];
+ for ( int i = 0 ; i < count ; ++i )
+ {
+ updateRgn.Union(wxFromNSRect(slf, rects[i]));
+ }
+
+ wxWindow* wxpeer = GetWXPeer();
+
+ if ( wxpeer->MacGetLeftBorderSize() != 0 || wxpeer->MacGetTopBorderSize() != 0 )
+ {
+ // as this update region is in native window locals we must adapt it to wx window local
+ updateRgn.Offset( wxpeer->MacGetLeftBorderSize() , wxpeer->MacGetTopBorderSize() );
+ }
+
+ // Restrict the update region to the shape of the window, if any, and also
+ // remember the region that we need to clear later.
+ wxNonOwnedWindow* const tlwParent = wxpeer->MacGetTopLevelWindow();
+ const bool isTopLevel = tlwParent == wxpeer;
+ wxRegion clearRgn;
+ if ( tlwParent->GetWindowStyle() & wxFRAME_SHAPED )
+ {
+ if ( isTopLevel )
+ clearRgn = updateRgn;
+
+ int xoffset = 0, yoffset = 0;
+ wxRegion rgn = tlwParent->GetShape();
+ wxpeer->MacRootWindowToWindow( &xoffset, &yoffset );
+ rgn.Offset( xoffset, yoffset );
+ updateRgn.Intersect(rgn);
+
+ if ( isTopLevel )
+ {
+ // Exclude the window shape from the region to be cleared below.
+ rgn.Xor(wxpeer->GetSize());
+ clearRgn.Intersect(rgn);
+ }
+ }
+
+ wxpeer->GetUpdateRegion() = updateRgn;
+
+ // setting up the drawing context
+
CGContextRef context = (CGContextRef) [[NSGraphicsContext currentContext] graphicsPort];
CGContextSaveGState( context );
-
+
#if OSX_DEBUG_DRAWING
CGContextBeginPath( context );
CGContextMoveToPoint(context, 0, 0);
- NSRect bounds = [self bounds];
+ NSRect bounds = [slf bounds];
CGContextAddLineToPoint(context, 10, 0);
CGContextMoveToPoint(context, 0, 0);
CGContextAddLineToPoint(context, 0, 10);
CGContextClosePath( context );
CGContextStrokePath(context);
#endif
-
+
if ( !m_isFlipped )
{
CGContextTranslateCTM( context, 0, [m_osxView bounds].size.height );
CGContextScaleCTM( context, 1, -1 );
}
-
- wxRegion updateRgn;
- const NSRect *rects;
- NSInteger count;
-
- [slf getRectsBeingDrawn:&rects count:&count];
- for ( int i = 0 ; i < count ; ++i )
- {
- updateRgn.Union(wxFromNSRect(slf, rects[i]) );
- }
-
- wxWindow* wxpeer = GetWXPeer();
- wxpeer->GetUpdateRegion() = updateRgn;
+
wxpeer->MacSetCGContextRef( context );
bool handled = wxpeer->MacDoRedraw( 0 );
-
CGContextRestoreGState( context );
CGContextSaveGState( context );
CGContextRestoreGState( context );
CGContextSaveGState( context );
}
+ // as we called restore above, we have to flip again if necessary
+ if ( !m_isFlipped )
+ {
+ CGContextTranslateCTM( context, 0, [m_osxView bounds].size.height );
+ CGContextScaleCTM( context, 1, -1 );
+ }
+
+ if ( isTopLevel )
+ {
+ // We also need to explicitly draw the part of the top level window
+ // outside of its region with transparent colour to ensure that it is
+ // really transparent.
+ if ( clearRgn.IsOk() )
+ {
+ wxMacCGContextStateSaver saveState(context);
+ wxWindowDC dc(wxpeer);
+ dc.SetBackground(wxBrush(wxTransparentColour));
+ dc.SetDeviceClippingRegion(clearRgn);
+ dc.Clear();
+ }
+
+#if wxUSE_GRAPHICS_CONTEXT
+ // If the window shape is defined by a path, stroke the path to show
+ // the window border.
+ const wxGraphicsPath& path = tlwParent->GetShapePath();
+ if ( !path.IsNull() )
+ {
+ CGContextSetLineWidth(context, 1);
+ CGContextSetStrokeColorWithColor(context, wxLIGHT_GREY->GetCGColor());
+ CGContextAddPath(context, (CGPathRef) path.GetNativePath());
+ CGContextStrokePath(context);
+ }
+#endif // wxUSE_GRAPHICS_CONTEXT
+ }
+
wxpeer->MacPaintChildrenBorders();
wxpeer->MacSetCGContextRef( NULL );
CGContextRestoreGState( context );
{
}
+void wxWidgetCocoaImpl::controlTextDidChange()
+{
+ wxWindow* wxpeer = (wxWindow*)GetWXPeer();
+ if ( wxpeer )
+ {
+ // since native rtti doesn't have to be enabled and wx' rtti is not aware of the mixin wxTextEntry, workaround is needed
+ wxTextCtrl *tc = wxDynamicCast( wxpeer , wxTextCtrl );
+ wxComboBox *cb = wxDynamicCast( wxpeer , wxComboBox );
+ if ( tc )
+ tc->SendTextUpdatedEventIfAllowed();
+ else if ( cb )
+ cb->SendTextUpdatedEventIfAllowed();
+ else
+ {
+ wxFAIL_MSG("Unexpected class for controlTextDidChange event");
+ }
+ }
+}
+
//
#if OBJC_API_VERSION >= 2
#else
#define wxOSX_CLASS_ADD_METHOD( c, s, i, t ) \
- { s, t, i },
+ { s, (char*) t, i },
#endif
wxOSX_CLASS_ADD_METHOD(c, @selector(mouseDragged:), (IMP) wxOSX_mouseEvent, "v@:@" )
wxOSX_CLASS_ADD_METHOD(c, @selector(rightMouseDragged:), (IMP) wxOSX_mouseEvent, "v@:@" )
wxOSX_CLASS_ADD_METHOD(c, @selector(otherMouseDragged:), (IMP) wxOSX_mouseEvent, "v@:@" )
+
+ wxOSX_CLASS_ADD_METHOD(c, @selector(acceptsFirstMouse:), (IMP) wxOSX_acceptsFirstMouse, "v@:@" )
wxOSX_CLASS_ADD_METHOD(c, @selector(scrollWheel:), (IMP) wxOSX_mouseEvent, "v@:@" )
wxOSX_CLASS_ADD_METHOD(c, @selector(mouseEntered:), (IMP) wxOSX_mouseEvent, "v@:@" )
IMPLEMENT_DYNAMIC_CLASS( wxWidgetCocoaImpl , wxWidgetImpl )
-wxWidgetCocoaImpl::wxWidgetCocoaImpl( wxWindowMac* peer , WXWidget w, bool isRootControl ) :
- wxWidgetImpl( peer, isRootControl )
+wxWidgetCocoaImpl::wxWidgetCocoaImpl( wxWindowMac* peer , WXWidget w, bool isRootControl, bool isUserPane ) :
+ wxWidgetImpl( peer, isRootControl, isUserPane )
{
Init();
m_osxView = w;
[m_osxView setHidden:(visible ? NO:YES)];
}
+// ----------------------------------------------------------------------------
+// window animation stuff
+// ----------------------------------------------------------------------------
+
+// define a delegate used to refresh the window during animation
+@interface wxNSAnimationDelegate : NSObject wxOSX_10_6_AND_LATER(<NSAnimationDelegate>)
+{
+ wxWindow *m_win;
+ bool m_isDone;
+}
+
+- (id)init:(wxWindow *)win;
+
+- (bool)isDone;
+
+// NSAnimationDelegate methods
+- (void)animationDidEnd:(NSAnimation*)animation;
+- (void)animation:(NSAnimation*)animation
+ didReachProgressMark:(NSAnimationProgress)progress;
+@end
+
+@implementation wxNSAnimationDelegate
+
+- (id)init:(wxWindow *)win
+{
+ self = [super init];
+
+ m_win = win;
+ m_isDone = false;
+
+ return self;
+}
+
+- (bool)isDone
+{
+ return m_isDone;
+}
+
+- (void)animation:(NSAnimation*)animation
+ didReachProgressMark:(NSAnimationProgress)progress
+{
+ wxUnusedVar(animation);
+ wxUnusedVar(progress);
+
+ m_win->SendSizeEvent();
+}
+
+- (void)animationDidEnd:(NSAnimation*)animation
+{
+ wxUnusedVar(animation);
+ m_isDone = true;
+}
+
+@end
+
+/* static */
+bool
+wxWidgetCocoaImpl::ShowViewOrWindowWithEffect(wxWindow *win,
+ bool show,
+ wxShowEffect effect,
+ unsigned timeout)
+{
+ // create the dictionary describing the animation to perform on this view
+ NSObject * const
+ viewOrWin = static_cast<NSObject *>(win->OSXGetViewOrWindow());
+ NSMutableDictionary * const
+ dict = [NSMutableDictionary dictionaryWithCapacity:4];
+ [dict setObject:viewOrWin forKey:NSViewAnimationTargetKey];
+
+ // determine the start and end rectangles assuming we're hiding the window
+ const wxRect rectOrig = win->GetRect();
+ wxRect rectStart,
+ rectEnd;
+ rectStart =
+ rectEnd = rectOrig;
+
+ if ( show )
+ {
+ if ( effect == wxSHOW_EFFECT_ROLL_TO_LEFT ||
+ effect == wxSHOW_EFFECT_SLIDE_TO_LEFT )
+ effect = wxSHOW_EFFECT_ROLL_TO_RIGHT;
+ else if ( effect == wxSHOW_EFFECT_ROLL_TO_RIGHT ||
+ effect == wxSHOW_EFFECT_SLIDE_TO_RIGHT )
+ effect = wxSHOW_EFFECT_ROLL_TO_LEFT;
+ else if ( effect == wxSHOW_EFFECT_ROLL_TO_TOP ||
+ effect == wxSHOW_EFFECT_SLIDE_TO_TOP )
+ effect = wxSHOW_EFFECT_ROLL_TO_BOTTOM;
+ else if ( effect == wxSHOW_EFFECT_ROLL_TO_BOTTOM ||
+ effect == wxSHOW_EFFECT_SLIDE_TO_BOTTOM )
+ effect = wxSHOW_EFFECT_ROLL_TO_TOP;
+ }
+
+ switch ( effect )
+ {
+ case wxSHOW_EFFECT_ROLL_TO_LEFT:
+ case wxSHOW_EFFECT_SLIDE_TO_LEFT:
+ rectEnd.width = 0;
+ break;
+
+ case wxSHOW_EFFECT_ROLL_TO_RIGHT:
+ case wxSHOW_EFFECT_SLIDE_TO_RIGHT:
+ rectEnd.x = rectStart.GetRight();
+ rectEnd.width = 0;
+ break;
+
+ case wxSHOW_EFFECT_ROLL_TO_TOP:
+ case wxSHOW_EFFECT_SLIDE_TO_TOP:
+ rectEnd.height = 0;
+ break;
+
+ case wxSHOW_EFFECT_ROLL_TO_BOTTOM:
+ case wxSHOW_EFFECT_SLIDE_TO_BOTTOM:
+ rectEnd.y = rectStart.GetBottom();
+ rectEnd.height = 0;
+ break;
+
+ case wxSHOW_EFFECT_EXPAND:
+ rectEnd.x = rectStart.x + rectStart.width / 2;
+ rectEnd.y = rectStart.y + rectStart.height / 2;
+ rectEnd.width =
+ rectEnd.height = 0;
+ break;
+
+ case wxSHOW_EFFECT_BLEND:
+ [dict setObject:(show ? NSViewAnimationFadeInEffect
+ : NSViewAnimationFadeOutEffect)
+ forKey:NSViewAnimationEffectKey];
+ break;
+
+ case wxSHOW_EFFECT_NONE:
+ case wxSHOW_EFFECT_MAX:
+ wxFAIL_MSG( "unexpected animation effect" );
+ return false;
+
+ default:
+ wxFAIL_MSG( "unknown animation effect" );
+ return false;
+ };
+
+ if ( show )
+ {
+ // we need to restore it to the original rectangle instead of making it
+ // disappear
+ wxSwap(rectStart, rectEnd);
+
+ // and as the window is currently hidden, we need to show it for the
+ // animation to be visible at all (but don't restore it at its full
+ // rectangle as it shouldn't appear immediately)
+ win->SetSize(rectStart);
+ win->Show();
+ }
+
+ NSView * const parentView = [viewOrWin isKindOfClass:[NSView class]]
+ ? [(NSView *)viewOrWin superview]
+ : nil;
+ const NSRect rStart = wxToNSRect(parentView, rectStart);
+ const NSRect rEnd = wxToNSRect(parentView, rectEnd);
+
+ [dict setObject:[NSValue valueWithRect:rStart]
+ forKey:NSViewAnimationStartFrameKey];
+ [dict setObject:[NSValue valueWithRect:rEnd]
+ forKey:NSViewAnimationEndFrameKey];
+
+ // create an animation using the values in the above dictionary
+ NSViewAnimation * const
+ anim = [[NSViewAnimation alloc]
+ initWithViewAnimations:[NSArray arrayWithObject:dict]];
+
+ if ( !timeout )
+ {
+ // what is a good default duration? Windows uses 200ms, Web frameworks
+ // use anything from 250ms to 1s... choose something in the middle
+ timeout = 500;
+ }
+
+ [anim setDuration:timeout/1000.]; // duration is in seconds here
+
+ // if the window being animated changes its layout depending on its size
+ // (which is almost always the case) we need to redo it during animation
+ //
+ // the number of layouts here is arbitrary, but 10 seems like too few (e.g.
+ // controls in wxInfoBar visibly jump around)
+ const int NUM_LAYOUTS = 20;
+ for ( float f = 1./NUM_LAYOUTS; f < 1.; f += 1./NUM_LAYOUTS )
+ [anim addProgressMark:f];
+
+ wxNSAnimationDelegate * const
+ animDelegate = [[wxNSAnimationDelegate alloc] init:win];
+ [anim setDelegate:animDelegate];
+ [anim startAnimation];
+
+ // Cocoa is capable of doing animation asynchronously or even from separate
+ // thread but wx API doesn't provide any way to be notified about the
+ // animation end and without this we really must ensure that the window has
+ // the expected (i.e. the same as if a simple Show() had been used) size
+ // when we return, so block here until the animation finishes
+ //
+ // notice that because the default animation mode is NSAnimationBlocking,
+ // no user input events ought to be processed from here
+ {
+ wxEventLoopGuarantor ensureEventLoopExistence;
+ wxEventLoopBase * const loop = wxEventLoopBase::GetActive();
+ while ( ![animDelegate isDone] )
+ loop->Dispatch();
+ }
+
+ if ( !show )
+ {
+ // NSViewAnimation is smart enough to hide the NSView being animated at
+ // the end but we also must ensure that it's hidden for wx too
+ win->Hide();
+
+ // and we must also restore its size because it isn't expected to
+ // change just because the window was hidden
+ win->SetSize(rectOrig);
+ }
+ else
+ {
+ // refresh it once again after the end to ensure that everything is in
+ // place
+ win->SendSizeEvent();
+ }
+
+ [anim setDelegate:nil];
+ [animDelegate release];
+ [anim release];
+
+ return true;
+}
+
+bool wxWidgetCocoaImpl::ShowWithEffect(bool show,
+ wxShowEffect effect,
+ unsigned timeout)
+{
+ return ShowViewOrWindowWithEffect(m_wxPeer, show, effect, timeout);
+}
+
+/* note that the drawing order between siblings is not defined under 10.4 */
+/* only starting from 10.5 the subview order is respected */
+
+/* NSComparisonResult is typedef'd as an enum pre-Leopard but typedef'd as
+ * NSInteger post-Leopard. Pre-Leopard the Cocoa toolkit expects a function
+ * returning int and not NSComparisonResult. Post-Leopard the Cocoa toolkit
+ * expects a function returning the new non-enum NSComparsionResult.
+ * Hence we create a typedef named CocoaWindowCompareFunctionResult.
+ */
+#if defined(NSINTEGER_DEFINED)
+typedef NSComparisonResult CocoaWindowCompareFunctionResult;
+#else
+typedef int CocoaWindowCompareFunctionResult;
+#endif
+
+class CocoaWindowCompareContext
+{
+ wxDECLARE_NO_COPY_CLASS(CocoaWindowCompareContext);
+public:
+ CocoaWindowCompareContext(); // Not implemented
+ CocoaWindowCompareContext(NSView *target, NSArray *subviews)
+ {
+ m_target = target;
+ // Cocoa sorts subviews in-place.. make a copy
+ m_subviews = [subviews copy];
+ }
+
+ ~CocoaWindowCompareContext()
+ { // release the copy
+ [m_subviews release];
+ }
+ NSView* target()
+ { return m_target; }
+
+ NSArray* subviews()
+ { return m_subviews; }
+
+ /* Helper function that returns the comparison based off of the original ordering */
+ CocoaWindowCompareFunctionResult CompareUsingOriginalOrdering(id first, id second)
+ {
+ NSUInteger firstI = [m_subviews indexOfObjectIdenticalTo:first];
+ NSUInteger secondI = [m_subviews indexOfObjectIdenticalTo:second];
+ // NOTE: If either firstI or secondI is NSNotFound then it will be NSIntegerMax and thus will
+ // likely compare higher than the other view which is reasonable considering the only way that
+ // can happen is if the subview was added after our call to subviews but before the call to
+ // sortSubviewsUsingFunction:context:. Thus we don't bother checking. Particularly because
+ // that case should never occur anyway because that would imply a multi-threaded GUI call
+ // which is a big no-no with Cocoa.
+
+ // Subviews are ordered from back to front meaning one that is already lower will have an lower index.
+ NSComparisonResult result = (firstI < secondI)
+ ? NSOrderedAscending /* -1 */
+ : (firstI > secondI)
+ ? NSOrderedDescending /* 1 */
+ : NSOrderedSame /* 0 */;
+
+ return result;
+ }
+private:
+ /* The subview we are trying to Raise or Lower */
+ NSView *m_target;
+ /* A copy of the original array of subviews */
+ NSArray *m_subviews;
+};
+
+/* Causes Cocoa to raise the target view to the top of the Z-Order by telling the sort function that
+ * the target view is always higher than every other view. When comparing two views neither of
+ * which is the target, it returns the correct response based on the original ordering
+ */
+static CocoaWindowCompareFunctionResult CocoaRaiseWindowCompareFunction(id first, id second, void *ctx)
+{
+ CocoaWindowCompareContext *compareContext = (CocoaWindowCompareContext*)ctx;
+ // first should be ordered higher
+ if(first==compareContext->target())
+ return NSOrderedDescending;
+ // second should be ordered higher
+ if(second==compareContext->target())
+ return NSOrderedAscending;
+ return compareContext->CompareUsingOriginalOrdering(first,second);
+}
+
void wxWidgetCocoaImpl::Raise()
{
- // Not implemented
+ NSView* nsview = m_osxView;
+
+ NSView *superview = [nsview superview];
+ CocoaWindowCompareContext compareContext(nsview, [superview subviews]);
+
+ [superview sortSubviewsUsingFunction:
+ CocoaRaiseWindowCompareFunction
+ context: &compareContext];
+
+}
+
+/* Causes Cocoa to lower the target view to the bottom of the Z-Order by telling the sort function that
+ * the target view is always lower than every other view. When comparing two views neither of
+ * which is the target, it returns the correct response based on the original ordering
+ */
+static CocoaWindowCompareFunctionResult CocoaLowerWindowCompareFunction(id first, id second, void *ctx)
+{
+ CocoaWindowCompareContext *compareContext = (CocoaWindowCompareContext*)ctx;
+ // first should be ordered lower
+ if(first==compareContext->target())
+ return NSOrderedAscending;
+ // second should be ordered lower
+ if(second==compareContext->target())
+ return NSOrderedDescending;
+ return compareContext->CompareUsingOriginalOrdering(first,second);
}
void wxWidgetCocoaImpl::Lower()
{
- // Not implemented
+ NSView* nsview = m_osxView;
+
+ NSView *superview = [nsview superview];
+ CocoaWindowCompareContext compareContext(nsview, [superview subviews]);
+
+ [superview sortSubviewsUsingFunction:
+ CocoaLowerWindowCompareFunction
+ context: &compareContext];
}
void wxWidgetCocoaImpl::ScrollRect( const wxRect *WXUNUSED(rect), int WXUNUSED(dx), int WXUNUSED(dy) )
[m_osxView setFrame:r];
[[m_osxView superview] setNeedsDisplayInRect:r];
+ wxNSView* wxview = (wxNSView*)m_osxView;
+#if MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5
+ if ([wxview respondsToSelector:@selector(updateTrackingArea)] )
+ [wxview updateTrackingArea];
+#else
if ([m_osxView respondsToSelector:@selector(trackingTag)] )
{
- if ( [(wxNSView*)m_osxView trackingTag] )
- [m_osxView removeTrackingRect: [(wxNSView*)m_osxView trackingTag]];
+ if ( [wxview trackingTag] )
+ [wxview removeTrackingRect: [wxview trackingTag]];
- [(wxNSView*)m_osxView setTrackingTag: [m_osxView addTrackingRect: [m_osxView bounds] owner: m_osxView userData: nil assumeInside: NO]];
+ [wxview setTrackingTag: [wxview addTrackingRect: [m_osxView bounds] owner: wxview userData: nil assumeInside: NO]];
}
+#endif
}
void wxWidgetCocoaImpl::GetPosition( int &x, int &y ) const
wxRect r = wxFromNSRect( [m_osxView superview], [m_osxView frame] );
x = r.GetLeft();
y = r.GetTop();
+
+ // under Cocoa we might have a contentView in the wxParent to which we have to
+ // adjust the coordinates
+ wxWindowMac* parent = GetWXPeer()->GetParent();
+ if (parent && [m_osxView superview] != parent->GetHandle() )
+ {
+ int cx = 0,cy = 0,cw = 0,ch = 0;
+ if ( parent->GetPeer() )
+ {
+ parent->GetPeer()->GetContentArea(cx, cy, cw, ch);
+ x += cx;
+ y += cy;
+ }
+ }
}
void wxWidgetCocoaImpl::GetSize( int &width, int &height ) const
bool wxWidgetCocoaImpl::SetFocus()
{
- if ( [m_osxView canBecomeKeyView] == NO )
+ if ( !CanFocus() )
return false;
- [[m_osxView window] makeFirstResponder: m_osxView] ;
[[m_osxView window] makeKeyAndOrderFront:nil] ;
+ [[m_osxView window] makeFirstResponder: m_osxView] ;
return true;
}
}
}
+bool wxWidgetCocoaImpl::SetBackgroundStyle( wxBackgroundStyle style )
+{
+ BOOL opaque = ( style == wxBG_STYLE_PAINT );
+
+ if ( [m_osxView respondsToSelector:@selector(setOpaque:) ] )
+ {
+ [m_osxView setOpaque: opaque];
+ }
+
+ return true ;
+}
+
void wxWidgetCocoaImpl::SetLabel( const wxString& title, wxFontEncoding encoding )
{
if ( [m_osxView respondsToSelector:@selector(setTitle:) ] )
wxInt32 wxWidgetCocoaImpl::GetMinimum() const
{
- if ( [m_osxView respondsToSelector:@selector(getMinValue:)] )
+ if ( [m_osxView respondsToSelector:@selector(minValue)] )
{
return (int)[m_osxView minValue];
}
wxInt32 wxWidgetCocoaImpl::GetMaximum() const
{
- if ( [m_osxView respondsToSelector:@selector(getMaxValue:)] )
+ if ( [m_osxView respondsToSelector:@selector(maxValue)] )
{
return (int)[m_osxView maxValue];
}
{
if ( [m_osxView respondsToSelector:@selector(setImage:)] )
{
- [m_osxView setImage:bitmap.GetNSImage()];
+ if (bitmap.IsOk())
+ [m_osxView setImage:bitmap.GetNSImage()];
+ else
+ [m_osxView setImage:nil];
+
+ [m_osxView setNeedsDisplay:YES];
}
}
bool wxWidgetCocoaImpl::IsEnabled() const
{
- if ( [m_osxView respondsToSelector:@selector(isEnabled) ] )
- return [m_osxView isEnabled];
+ NSView* targetView = m_osxView;
+ if ( [m_osxView isKindOfClass:[NSScrollView class] ] )
+ targetView = [(NSScrollView*) m_osxView documentView];
+
+ if ( [targetView respondsToSelector:@selector(isEnabled) ] )
+ return [targetView isEnabled];
return true;
}
void wxWidgetCocoaImpl::Enable( bool enable )
{
- if ( [m_osxView respondsToSelector:@selector(setEnabled:) ] )
- [m_osxView setEnabled:enable];
+ NSView* targetView = m_osxView;
+ if ( [m_osxView isKindOfClass:[NSScrollView class] ] )
+ targetView = [(NSScrollView*) m_osxView documentView];
+
+ if ( [targetView respondsToSelector:@selector(setEnabled:) ] )
+ [targetView setEnabled:enable];
}
void wxWidgetCocoaImpl::PulseGauge()
}
}
-void wxWidgetCocoaImpl::SetFont(wxFont const& font, wxColour const&, long, bool)
+void wxWidgetCocoaImpl::SetFont(wxFont const& font, wxColour const&col, long, bool)
{
if ([m_osxView respondsToSelector:@selector(setFont:)])
[m_osxView setFont: font.OSXGetNSFont()];
+ if ([m_osxView respondsToSelector:@selector(setTextColor:)])
+ [m_osxView setTextColor:[NSColor colorWithCalibratedRed:(CGFloat) (col.Red() / 255.0)
+ green:(CGFloat) (col.Green() / 255.0)
+ blue:(CGFloat) (col.Blue() / 255.0)
+ alpha:(CGFloat) (col.Alpha() / 255.0)]];
+}
+
+void wxWidgetCocoaImpl::SetToolTip(wxToolTip* tooltip)
+{
+ if (tooltip)
+ {
+ wxCFStringRef cf( tooltip->GetTip() , m_wxPeer->GetFont().GetEncoding() );
+ [m_osxView setToolTip: cf.AsNSString()];
+ }
+ else
+ [m_osxView setToolTip: nil];
+
}
void wxWidgetCocoaImpl::InstallEventHandler( WXWidget control )
{
wxKeyEvent wxevent(wxEVT_KEY_DOWN);
SetupKeyEvent( wxevent, event );
+
+ // Generate wxEVT_CHAR_HOOK before sending any other events but only when
+ // the key is pressed, not when it's released (the type of wxevent is
+ // changed by SetupKeyEvent() so it can be wxEVT_KEY_UP too by now).
+ if ( wxevent.GetEventType() == wxEVT_KEY_DOWN )
+ {
+ wxKeyEvent eventHook(wxEVT_CHAR_HOOK, wxevent);
+ if ( GetWXPeer()->OSXHandleKeyEvent(eventHook)
+ && !eventHook.IsNextEventAllowed() )
+ return true;
+ }
+
bool result = GetWXPeer()->OSXHandleKeyEvent(wxevent);
// this will fire higher level events, like insertText, to help
// us handle EVT_CHAR, etc.
- if ( m_wxPeer->MacIsUserPane() && [event type] == NSKeyDown)
+ if ( !result )
{
- if ( !result )
+ if ( IsUserPane() && [event type] == NSKeyDown)
{
- if ( [m_osxView isKindOfClass:[NSScrollView class] ] )
- [[(NSScrollView*)m_osxView documentView] interpretKeyEvents:[NSArray arrayWithObject:event]];
+ long keycode = wxOSXTranslateCocoaKey( event, wxEVT_CHAR );
+
+ if ( (keycode > 0 && keycode < WXK_SPACE) || keycode == WXK_DELETE || keycode >= WXK_START )
+ {
+ // eventually we could setup a doCommandBySelector catcher and retransform this into the wx key chars
+ wxKeyEvent wxevent2(wxevent) ;
+ wxevent2.SetEventType(wxEVT_CHAR);
+ wxevent2.m_keyCode = keycode;
+ result = GetWXPeer()->OSXHandleKeyEvent(wxevent2);
+ }
else
- [m_osxView interpretKeyEvents:[NSArray arrayWithObject:event]];
- result = true;
+ {
+ if ( !wxevent.CmdDown() )
+ {
+ if ( [m_osxView isKindOfClass:[NSScrollView class] ] )
+ [[(NSScrollView*)m_osxView documentView] interpretKeyEvents:[NSArray arrayWithObject:event]];
+ else
+ [m_osxView interpretKeyEvents:[NSArray arrayWithObject:event]];
+ result = true;
+ }
+ }
}
}
bool wxWidgetCocoaImpl::DoHandleMouseEvent(NSEvent *event)
{
- NSPoint clickLocation;
- clickLocation = [m_osxView convertPoint:[event locationInWindow] fromView:nil];
- wxPoint pt = wxFromNSPoint( m_osxView, clickLocation );
wxMouseEvent wxevent(wxEVT_LEFT_DOWN);
SetupMouseEvent(wxevent , event) ;
- wxevent.m_x = pt.x;
- wxevent.m_y = pt.y;
return GetWXPeer()->HandleWindowEvent(wxevent);
}
void wxWidgetCocoaImpl::SetCursor(const wxCursor& cursor)
{
- NSPoint location = [NSEvent mouseLocation];
- location = [[m_osxView window] convertScreenToBase:location];
- NSPoint locationInView = [m_osxView convertPoint:location fromView:nil];
-
- if( NSMouseInRect(locationInView, [m_osxView bounds], YES) )
+ if ( !wxIsBusy() )
{
- [(NSCursor*)cursor.GetHCURSOR() set];
+ NSPoint location = [NSEvent mouseLocation];
+ location = [[m_osxView window] convertScreenToBase:location];
+ NSPoint locationInView = [m_osxView convertPoint:location fromView:nil];
+
+ if( NSMouseInRect(locationInView, [m_osxView bounds], YES) )
+ {
+ [(NSCursor*)cursor.GetHCURSOR() set];
+ }
}
[[m_osxView window] invalidateCursorRectsForView:m_osxView];
}
[v registerForDraggedTypes:[NSArray arrayWithObjects:
NSStringPboardType, NSFilenamesPboardType, NSTIFFPboardType, NSPICTPboardType, NSPDFPboardType, nil]];
- wxWidgetCocoaImpl* c = new wxWidgetCocoaImpl( wxpeer, v );
+ wxWidgetCocoaImpl* c = new wxWidgetCocoaImpl( wxpeer, v, false, true );
return c;
}
wxWidgetImpl* wxWidgetImpl::CreateContentView( wxNonOwnedWindow* now )
{
NSWindow* tlw = now->GetWXWindow();
- wxNSView* v = [[wxNSView alloc] initWithFrame:[[tlw contentView] frame]];
- wxWidgetCocoaImpl* c = new wxWidgetCocoaImpl( now, v, true );
- c->InstallEventHandler();
- [tlw setContentView:v];
+
+ wxWidgetCocoaImpl* c = NULL;
+ if ( now->IsNativeWindowWrapper() )
+ {
+ NSView* cv = [tlw contentView];
+ c = new wxWidgetCocoaImpl( now, cv, true );
+ // increase ref count, because the impl destructor will decrement it again
+ CFRetain(cv);
+ if ( !now->IsShown() )
+ [cv setHidden:NO];
+
+ }
+ else
+ {
+ wxNSView* v = [[wxNSView alloc] initWithFrame:[[tlw contentView] frame]];
+ c = new wxWidgetCocoaImpl( now, v, true );
+ c->InstallEventHandler();
+ [tlw setContentView:v];
+ }
return c;
}