#define wxUSE_CONFIG 1
// Use wxConfig, with CreateConfig in wxApp
-#define _WX_GOODCOMPILER__
- // gcc can have problems, but Windows compilers
- // are generally OK.
-#define WXWIN_COMPATIBILITY 1
- // Compatibility with 1.66 API.
+
+#define WXWIN_COMPATIBILITY 0
+ // Compatibility with 1.68 API.
// Level 0: no backward compatibility, all new features
- // Level 1: wxDC, OnSize (etc.) compatibility, but
- // some new features such as event tables
+ // Level 1: Some compatibility. In fact
+ // the compatibility code is now very minimal so there
+ // is little advantage to setting it to 1.
-#define wxUSE_AUTOTRANS 1
- // Define wxTString
#define wxUSE_POSTSCRIPT 0
- // 0 for no PostScript device context
+ // 0 for no PostScript device context
#define wxUSE_AFM_FOR_POSTSCRIPT 0
// 1 to use font metric files in GetTextExtent
#define wxUSE_METAFILE 1
// 0 for no Metafile and metafile device context
-#define wxUSE_FORM 0
- // 0 for no wxForm
#define wxUSE_IPC 1
// 0 for no interprocess comms
// Note: wxHELP uses IPC under X so these are interdependent!
#define wxUSE_CLIPBOARD 1
// 0 for no clipboard functions
+
#define wxUSE_SPLINES 1
// 0 for no splines
-#define wxUSE_XFIG_SPLINE_CODE 1
- // 1 for XFIG spline code, 0 for AIAI spline code.
-// AIAI spline code is slower, but freer of copyright issues.
#define wxUSE_DRAG_AND_DROP 1
// 0 for no drag and drop
#define wxUSE_SCROLLBAR 1
// Define 1 to compile contributed wxScrollBar class
-#define wxUSE_XPM_IN_MSW 0
+#define wxUSE_XPM_IN_MSW 1
// Define 1 to support the XPM package in wxBitmap.
#define wxUSE_IMAGE_LOADING_IN_MSW 1
// Use dynamic DIB loading/saving code in utils/dib under MSW.
#define wxUSE_WX_RESOURCES 0
#endif
-#define HAVE_SOCKET 1
- // Use WinSock if 1
#define wxUSE_DOC_VIEW_ARCHITECTURE 1
// Set to 0 to disable document/view architecture
#define wxUSE_PRINTING_ARCHITECTURE 1
// In debug mode, causes new to be defined to
// be WXDEBUG_NEW (see object.h).
// If this causes problems (e.g. link errors), set this to 0.
+ // You may need to set this to 0 if using templates (at least
+ // for VC++).
#define REMOVE_UNUSED_ARG 1
// Set this to 0 if your compiler can't cope
// with omission of prototype parameters.
-#define wxUSE_C_MAIN 0
- // Set to 1 to use main.c instead of main.cpp (UNIX only)
-
#define wxUSE_ODBC 1
// Define 1 to use ODBC classes
// VC++ 4.2 and above allows <iostream> and <iostream.h>
// but you can't mix them. Set to 1 for <iostream.h>,
// 0 for <iostream>
-
#define wxUSE_WXCONFIG 1
// if enabled, compiles built-in OS independent wxConfig
// class and it's file (any platform) and registry (Win)
// based implementations
+#define wxUSE_THREADS 1
+ // support for multithreaded applications: if
+ // 1, compile in thread classes (thread.h)
+ // and make the library thread safe
+#define wxUSE_ZLIB 1
+ // Use zlib for compression in streams and PNG code
+#define wxUSE_LIBPNG 1
+ // Use PNG bitmap code
+#define wxUSE_LIBJPEG 0
+ // Use JPEG bitmap code
+#define wxUSE_STD_IOSTREAM 1
+ // Use standard C++ streams if 1. If 0, use wxWin
+ // streams implementation.
+
+#define wxUSE_TOOLTIPS 1
+ // Define to use wxToolTip class and
+ // wxWindow::SetToolTip() method
/*
* Finer detail
*
*/
#if defined(__WIN95__)
-#define CTL3D 0
+#define wxUSE_CTL3D 0
#else
-#define CTL3D 1
+#define wxUSE_CTL3D 1
// Define 1 to use Microsoft CTL3D library.
// See note above about using FAFA and CTL3D.
#endif
#define wxUSE_PORTABLE_FONTS_IN_MSW 0
// Define 1 to use new portable font scheme in Windows
// (used by default under X)
-#define FONT_SIZE_COMPATIBILITY 0
+#define wxFONT_SIZE_COMPATIBILITY 0
// Define 1 for font size to be backward compatible
// to 1.63 and earlier. 1.64 and later define point
// sizes to be compatible with Windows.
#define wxUSE_NATIVE_STATUSBAR 0
#endif
-// Minimal setup e.g. for compiling small utilities
-#define MINIMAL_WXWINDOWS_SETUP 0
-
-#if MINIMAL_WXWINDOWS_SETUP
-#undef wxUSE_POSTSCRIPT
-# define wxUSE_POSTSCRIPT 0
-#undef wxUSE_PRINTING_ARCHITECTURE
-# define wxUSE_PRINTING_ARCHITECTURE 0
-#undef wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW
-# define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
-#undef wxUSE_METAFILE
-# define wxUSE_METAFILE 0
-#undef wxUSE_FORM
-# define wxUSE_FORM 0
-#undef wxUSE_SPLINES
-# define wxUSE_SPLINES 0
-#undef wxUSE_SCROLLBAR
-# define wxUSE_SCROLLBAR 0
-#undef wxUSE_COMBOBOX
-# define wxUSE_COMBOBOX 0
-#undef wxUSE_RADIOBUTTON
-# define wxUSE_RADIOBUTTON 0
-#undef wxUSE_XPM_IN_MSW
-# define wxUSE_XPM_IN_MSW 0
-#undef wxUSE_WX_RESOURCES
-# define wxUSE_WX_RESOURCES 0
-#undef wxUSE_DOC_VIEW_ARCHITECTURE
-# define wxUSE_DOC_VIEW_ARCHITECTURE 0
-#undef wxUSE_GNU_WXSTRING
-# define wxUSE_GNU_WXSTRING 0
+// Salford C++ doesn't like some of the memory operator definitions
+#ifdef __SALFORDC__
+#undef wxUSE_MEMORY_TRACING
+#define wxUSE_MEMORY_TRACING 0
+
+#undef wxUSE_GLOBAL_MEMORY_OPERATORS
+#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
+
+#undef wxUSE_DEBUG_NEW_ALWAYS
+#define wxUSE_DEBUG_NEW_ALWAYS 0
+
+#undef wxUSE_THREADS
+#define wxUSE_THREADS 0
+
+#undef wxUSE_DBWIN32
+#define wxUSE_DBWIN32 0
+
+#undef wxUSE_OWNER_DRAWN
+#define wxUSE_OWNER_DRAWN 0
+#endif
+
+#ifdef __TWIN32__
+
+#undef wxUSE_THREADS
+#define wxUSE_THREADS 0
+
+#undef wxUSE_DBWIN32
+#define wxUSE_DBWIN32 0
+
#undef wxUSE_ODBC
-# define wxUSE_ODBC 0
-#undef wxUSE_TIMEDATE
-# define wxUSE_TIMEDATE 0
-#undef CTL3D
-# define CTL3D 0
-#undef wxUSE_ITSY_BITSY
-# define wxUSE_ITSY_BITSY 0
-#undef wxUSE_IMAGE_LOADING_IN_MSW
-# define wxUSE_IMAGE_LOADING_IN_MSW 0
-#undef wxUSE_GAUGE
-# define wxUSE_GAUGE 0
-#undef wxUSE_RESOURCE_LOADING_IN_MSW
-# define wxUSE_RESOURCE_LOADING_IN_MSW 0
-#undef wxUSE_DRAG_AND_DROP
-# define wxUSE_DRAG_AND_DROP 0
+#define wxUSE_ODBC 0
+
+#endif
+
+// Things that don't work for 16-bit compilation
+#if defined(__WXMSW__) && !defined(__WIN32__)
+
+#undef wxUSE_THREADS
+#define wxUSE_THREADS 0
+
+#undef wxUSE_TOOLTIPS
+#define wxUSE_TOOLTIPS 0
+
#endif
#endif