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[wxWidgets.git] / include / wx / msw / setup.h
index 0016e56b040287f9bb4795d6f207331b3cf67eb9..1087b17903fedbecb503d9062d1393eac311701f 100644 (file)
                                 // Level 1: wxDC, OnSize (etc.) compatibility, but
                                 //          some new features such as event tables
 
-#define wxUSE_AUTOTRANS        1
-                                                               // Define wxTString
+#define wxUSE_AUTOTRANS   1
+                                // Define wxTString
 #define wxUSE_POSTSCRIPT  0
-                               // 0 for no PostScript device context
+                            // 0 for no PostScript device context
 #define wxUSE_AFM_FOR_POSTSCRIPT 0
                                 // 1 to use font metric files in GetTextExtent
 #define wxUSE_METAFILE    1
                                   // In debug mode, causes new to be defined to
                                   // be WXDEBUG_NEW (see object.h).
                                   // If this causes problems (e.g. link errors), set this to 0.
+                                  // You may need to set this to 0 if using templates (at least
+                                  // for VC++).
 
 #define REMOVE_UNUSED_ARG 1
                                   // Set this to 0 if your compiler can't cope
                                   // with omission of prototype parameters.
 
-#define wxUSE_C_MAIN 0
-                                  // Set to 1 to use main.c instead of main.cpp (UNIX only)
-
 #define wxUSE_ODBC                   1
                                     // Define 1 to use ODBC classes
 
                                   // VC++ 4.2 and above allows <iostream> and <iostream.h>
                                   // but you can't mix them. Set to 1 for <iostream.h>,
                                   // 0 for <iostream>
-                      
 
 #define wxUSE_WXCONFIG      1
                                   // if enabled, compiles built-in OS independent wxConfig
                                   // class and it's file (any platform) and registry (Win)
                                   // based implementations
+#define wxUSE_THREADS       1
+                                  // support for multithreaded applications: if
+                                  // 1, compile in thread classes (thread.h)
+                                  // and make the library thread safe
+#define wxUSE_ZLIB          1
+                                  // Use zlib for compression in streams and PNG code
+#define wxUSE_LIBPNG        1
+                                  // Use PNG bitmap code
+#define wxUSE_STD_IOSTREAM  1
+                                  // Use standard C++ streams if 1. If 0, use wxWin
+                                  // streams implementation.
+
 /*
  * Finer detail
  *