#define max(a, b) (((a) > (b)) ? (a) : (b))
#endif
+// we cast the value to long from which we cast it to void * in IndexForInsert:
+// this can't work if the pointers are not big enough
+wxCOMPILE_TIME_ASSERT( sizeof(long) <= sizeof(void *),
+ wxArraySizeOfPtrLessSizeOfLong ); // < 32 symbols
+
// ============================================================================
// constants
// ============================================================================
void name::Grow(size_t nIncrement) \
{ \
/* only do it if no more place */ \
- if( m_nCount == m_nSize ) { \
+ if( (m_nCount == m_nSize) || ((m_nSize - m_nCount) < nIncrement) ) { \
if( m_nSize == 0 ) { \
- /* was empty, alloc some memory */ \
- m_pItems = new T[WX_ARRAY_DEFAULT_INITIAL_SIZE]; \
+ /* was empty, determine initial size */ \
+ size_t size = WX_ARRAY_DEFAULT_INITIAL_SIZE; \
+ if (size < nIncrement) size = nIncrement; \
+ /* allocate some memory */ \
+ m_pItems = new T[size]; \
/* only grow if allocation succeeded */ \
if ( m_pItems ) { \
- m_nSize = WX_ARRAY_DEFAULT_INITIAL_SIZE; \
+ m_nSize = size; \
} \
} \
else \
while ( lo < hi ) { \
i = (lo + hi)/2; \
\
- res = (*fnCompare)((const void *)lItem, (const void *)(m_pItems[i])); \
+ res = (*fnCompare)((const void *)(long)lItem, \
+ (const void *)(long)(m_pItems[i])); \
if ( res < 0 ) \
hi = i; \
else if ( res > 0 ) \
/* add item at the end */ \
void name::Add(T lItem, size_t nInsert) \
{ \
+ if (nInsert == 0) \
+ return; \
Grow(nInsert); \
for (size_t i = 0; i < nInsert; i++) \
m_pItems[m_nCount++] = lItem; \
wxCHECK_RET( m_nCount <= m_nCount + nInsert, \
wxT("array size overflow in wxArray::Insert") ); \
\
+ if (nInsert == 0) \
+ return; \
Grow(nInsert); \
\
memmove(&m_pItems[nIndex + nInsert], &m_pItems[nIndex], \