]> git.saurik.com Git - wxWidgets.git/blobdiff - src/msw/stdpaths.cpp
restore generic DrawEllipticArc() used by CE which was lost during the great wxDC...
[wxWidgets.git] / src / msw / stdpaths.cpp
index 2a7a046dd6300c51197f05157063474bf07d51d0..1f21d6d5aefb944ac5c6a212a10cbc744a752bd5 100644 (file)
 
 #if wxUSE_STDPATHS
 
 
 #if wxUSE_STDPATHS
 
+#include "wx/stdpaths.h"
+
 #ifndef WX_PRECOMP
 #ifndef WX_PRECOMP
-    #include "wx/app.h"
+    #include "wx/utils.h"
 #endif //WX_PRECOMP
 
 #include "wx/dynlib.h"
 #include "wx/filename.h"
 
 #endif //WX_PRECOMP
 
 #include "wx/dynlib.h"
 #include "wx/filename.h"
 
-#include "wx/stdpaths.h"
-
 #include "wx/msw/private.h"
 #include "wx/msw/wrapshl.h"
 
 #include "wx/msw/private.h"
 #include "wx/msw/wrapshl.h"
 
@@ -50,7 +50,7 @@ typedef HRESULT (WINAPI *SHGetSpecialFolderPath_t)(HWND, LPTSTR, int, BOOL);
 // ----------------------------------------------------------------------------
 
 // used in our wxLogTrace messages
 // ----------------------------------------------------------------------------
 
 // used in our wxLogTrace messages
-static const wxChar *TRACE_MASK = _T("stdpaths");
+#define TRACE_MASK _T("stdpaths")
 
 #ifndef CSIDL_APPDATA
     #define CSIDL_APPDATA         0x001a
 
 #ifndef CSIDL_APPDATA
     #define CSIDL_APPDATA         0x001a
@@ -68,6 +68,10 @@ static const wxChar *TRACE_MASK = _T("stdpaths");
     #define CSIDL_PROGRAM_FILES   0x0026
 #endif
 
     #define CSIDL_PROGRAM_FILES   0x0026
 #endif
 
+#ifndef CSIDL_PERSONAL
+    #define CSIDL_PERSONAL        0x0005
+#endif
+
 #ifndef SHGFP_TYPE_CURRENT
     #define SHGFP_TYPE_CURRENT 0
 #endif
 #ifndef SHGFP_TYPE_CURRENT
     #define SHGFP_TYPE_CURRENT 0
 #endif
@@ -75,7 +79,6 @@ static const wxChar *TRACE_MASK = _T("stdpaths");
 #ifndef SHGFP_TYPE_DEFAULT
     #define SHGFP_TYPE_DEFAULT 1
 #endif
 #ifndef SHGFP_TYPE_DEFAULT
     #define SHGFP_TYPE_DEFAULT 1
 #endif
-
 // ----------------------------------------------------------------------------
 // module globals
 // ----------------------------------------------------------------------------
 // ----------------------------------------------------------------------------
 // module globals
 // ----------------------------------------------------------------------------
@@ -242,13 +245,43 @@ wxString wxStandardPaths::DoGetDirectory(int csidl)
     return dir;
 }
 
     return dir;
 }
 
+/* static */
+wxString wxStandardPaths::GetAppDir()
+{
+    wxFileName fn(wxGetFullModuleName());
+
+    // allow running the apps directly from build directory in debug builds
+#ifdef __WXDEBUG__
+    wxString lastdir;
+    if ( fn.GetDirCount() )
+    {
+        lastdir = fn.GetDirs().Last();
+        lastdir.MakeLower();
+        if ( lastdir.Matches(_T("debug*")) || lastdir.Matches(_T("vc_msw*")) )
+            fn.RemoveLastDir();
+    }
+#endif // __WXDEBUG__
+
+    return fn.GetPath();
+}
+
+wxString wxStandardPaths::GetDocumentsDir() const
+{
+    return DoGetDirectory(CSIDL_PERSONAL);
+}
+
 // ----------------------------------------------------------------------------
 // public functions
 // ----------------------------------------------------------------------------
 
 // ----------------------------------------------------------------------------
 // public functions
 // ----------------------------------------------------------------------------
 
+wxString wxStandardPaths::GetExecutablePath() const
+{
+    return wxGetFullModuleName();
+}
+
 wxString wxStandardPaths::GetConfigDir() const
 {
 wxString wxStandardPaths::GetConfigDir() const
 {
-    return AppendAppName(DoGetDirectory(CSIDL_COMMON_APPDATA));
+    return AppendAppInfo(DoGetDirectory(CSIDL_COMMON_APPDATA));
 }
 
 wxString wxStandardPaths::GetUserConfigDir() const
 }
 
 wxString wxStandardPaths::GetUserConfigDir() const
@@ -260,22 +293,24 @@ wxString wxStandardPaths::GetDataDir() const
 {
     // under Windows each program is usually installed in its own directory and
     // so its datafiles are in the same directory as its main executable
 {
     // under Windows each program is usually installed in its own directory and
     // so its datafiles are in the same directory as its main executable
-    return wxFileName(wxGetFullModuleName()).GetPath();
+    return GetAppDir();
 }
 
 wxString wxStandardPaths::GetUserDataDir() const
 {
 }
 
 wxString wxStandardPaths::GetUserDataDir() const
 {
-    return AppendAppName(GetUserConfigDir());
+    return AppendAppInfo(GetUserConfigDir());
 }
 
 wxString wxStandardPaths::GetUserLocalDataDir() const
 {
 }
 
 wxString wxStandardPaths::GetUserLocalDataDir() const
 {
-    return AppendAppName(DoGetDirectory(CSIDL_LOCAL_APPDATA));
+    return AppendAppInfo(DoGetDirectory(CSIDL_LOCAL_APPDATA));
 }
 
 wxString wxStandardPaths::GetPluginsDir() const
 {
 }
 
 wxString wxStandardPaths::GetPluginsDir() const
 {
-    return wxFileName(wxGetFullModuleName()).GetPath();
+    // there is no standard location for plugins, suppose they're in the same
+    // directory as the .exe
+    return GetAppDir();
 }
 
 // ============================================================================
 }
 
 // ============================================================================