#ifndef WX_PRECOMP
#include "wx/dc.h"
+ #include "wx/dcmemory.h"
#include "wx/log.h"
#endif
wxDC::wxDC(const wxIDirectFBSurfacePtr& surface)
{
- Init(surface);
+ DFBInit(surface);
}
-void wxDC::Init(const wxIDirectFBSurfacePtr& surface)
+void wxDC::DFBInit(const wxIDirectFBSurfacePtr& surface)
{
m_ok = (surface != NULL);
- wxCHECK_RET( surface != NULL, _T("invalid surface") );
+ wxCHECK_RET( surface != NULL, "invalid surface" );
m_surface = surface;
// clipping
// ---------------------------------------------------------------------------
-
-#define DO_SET_CLIPPING_BOX(rg) \
-{ \
- wxRect rect = rg.GetBox(); \
- m_clipX1 = (wxCoord) XDEV2LOG(rect.GetLeft()); \
- m_clipY1 = (wxCoord) YDEV2LOG(rect.GetTop()); \
- m_clipX2 = (wxCoord) XDEV2LOG(rect.GetRight()); \
- m_clipY2 = (wxCoord) YDEV2LOG(rect.GetBottom()); \
-}
-
void wxDC::DoSetClippingRegion(wxCoord cx, wxCoord cy, wxCoord cw, wxCoord ch)
{
wxCHECK_RET( Ok(), wxT("invalid dc") );
+ wxSize size(GetSize());
+
+ wxASSERT_MSG( !m_clipping,
+ "narrowing clipping region not implemented yet" );
+
+ // NB: We intersect the clipping rectangle with surface's area here because
+ // DirectFB will return an error if you try to set clipping rectangle
+ // that is partially outside of the surface.
DFBRegion r;
- r.x1 = XLOG2DEV(cx);
- r.y1 = YLOG2DEV(cy);
- r.x2 = r.x1 + XLOG2DEVREL(cw) - 1;
- r.y2 = r.y1 + XLOG2DEVREL(ch) - 1;
+ r.x1 = wxMax(0, XLOG2DEV(cx));
+ r.y1 = wxMax(0, YLOG2DEV(cy));
+ r.x2 = wxMin(r.x1 + XLOG2DEVREL(cw), size.x) - 1;
+ r.y2 = wxMin(r.y1 + YLOG2DEVREL(ch), size.y) - 1;
if ( !m_surface->SetClip(&r) )
return;
void wxDC::DoSetClippingRegionAsRegion(const wxRegion& region)
{
- // NB: this can be done because wxDFB only supports
- // rectangular regions
+ // NB: this can be done because wxDFB only supports rectangular regions
SetClippingRegion(region.AsRect());
}
wxColour clr = m_backgroundBrush.GetColour();
m_surface->Clear(clr.Red(), clr.Green(), clr.Blue(), clr.Alpha());
+
+ wxSize size(GetSize());
+ CalcBoundingBox(XDEV2LOG(0), YDEV2LOG(0));
+ CalcBoundingBox(XDEV2LOG(size.x), YDEV2LOG(size.y));
}
extern bool wxDoFloodFill(wxDC *dc, wxCoord x, wxCoord y,
bool wxDC::DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const
{
- wxCHECK_MSG( col, false, _T("NULL colour parameter in wxDC::GetPixel"));
+ wxCHECK_MSG( col, false, "NULL colour parameter in wxDC::GetPixel");
- wxFAIL_MSG( _T("GetPixel not implemented") );
+ wxFAIL_MSG( "GetPixel not implemented" );
return false;
}
{
wxCHECK_RET( Ok(), wxT("invalid dc") );
- wxFAIL_MSG( _T("CrossHair not implemented") );
+ wxFAIL_MSG( "CrossHair not implemented" );
}
void wxDC::DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2)
if ( m_pen.GetStyle() == wxTRANSPARENT )
return;
- m_surface->DrawLine(XLOG2DEV(x1), YLOG2DEV(y1),
- XLOG2DEV(x2), YLOG2DEV(y2));
+ wxCoord xx1 = XLOG2DEV(x1);
+ wxCoord yy1 = YLOG2DEV(y1);
+ wxCoord xx2 = XLOG2DEV(x2);
+ wxCoord yy2 = YLOG2DEV(y2);
+
+ // FIXME: DrawLine() shouldn't draw the last pixel, but DFB's DrawLine()
+ // does draw it. We should undo any change to the last pixel by
+ // using GetPixel() and PutPixel(), but until they are implemented,
+ // handle at least the special case of vertical and horizontal
+ // lines correctly:
+ if ( xx1 == xx2 )
+ {
+ if ( yy1 < yy2 )
+ yy2--;
+ else if ( yy1 > yy2 )
+ yy2++;
+ }
+ if ( yy1 == yy2 )
+ {
+ if ( xx1 < xx2 )
+ xx2--;
+ else if ( xx1 > xx2 )
+ xx2++;
+ }
+
+ m_surface->DrawLine(xx1, yy1, xx2, yy2);
CalcBoundingBox(x1, y1);
CalcBoundingBox(x2, y2);
{
wxCHECK_RET( Ok(), wxT("invalid dc") );
- wxFAIL_MSG( _T("DrawArc not implemented") );
+ wxFAIL_MSG( "DrawArc not implemented" );
}
void wxDC::DoDrawPoint(wxCoord x, wxCoord y)
{
wxCHECK_RET( Ok(), wxT("invalid dc") );
- wxFAIL_MSG( _T("DrawPolygon not implemented") );
+ wxFAIL_MSG( "DrawPolygon not implemented" );
}
void wxDC::DoDrawLines(int n, wxPoint points[], wxCoord xoffset, wxCoord yoffset)
wxCHECK_RET( Ok(), wxT("invalid dc") );
// TODO: impl. using DirectDB's DrawLines
- wxFAIL_MSG( _T("DrawLines not implemented") );
+ wxFAIL_MSG( "DrawLines not implemented" );
}
void wxDC::DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
{
SelectColour(m_brush.GetColour());
m_surface->FillRectangle(xx, yy, ww, hh);
- // restore pen's colour
+ // restore pen's colour, because other drawing functions expect the
+ // colour to be set to the pen:
SelectColour(m_pen.GetColour());
}
{
wxCHECK_RET( Ok(), wxT("invalid dc") );
- wxFAIL_MSG( _T("DrawRoundedRectangle not implemented") );
+ wxFAIL_MSG( "DrawRoundedRectangle not implemented" );
}
void wxDC::DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
{
wxCHECK_RET( Ok(), wxT("invalid dc") );
- wxFAIL_MSG( _T("DrawElipse not implemented") );
+ wxFAIL_MSG( "DrawElipse not implemented" );
}
void wxDC::DoDrawEllipticArc(wxCoord x,wxCoord y,wxCoord w,wxCoord h,double sa,double ea)
{
wxCHECK_RET( Ok(), wxT("invalid dc") );
- wxFAIL_MSG( _T("DrawElipticArc not implemented") );
+ wxFAIL_MSG( "DrawElipticArc not implemented" );
}
void wxDC::DoDrawText(const wxString& text, wxCoord x, wxCoord y)
wxCHECK_RET( Ok(), wxT("invalid dc") );
wxCoord xx = XLOG2DEV(x);
- wxCoord yy = XLOG2DEV(y);
+ wxCoord yy = YLOG2DEV(y);
// update the bounding box
wxCoord w, h;
// if background mode is solid, DrawText must paint text's background:
if ( m_backgroundMode == wxSOLID )
{
- wxCHECK_RET( m_backgroundBrush.Ok(), wxT("invalid background brush") );
+ wxCHECK_RET( m_textBackgroundColour.Ok(),
+ wxT("invalid background color") );
- SelectColour(m_backgroundBrush.GetColour());
+ SelectColour(m_textBackgroundColour);
m_surface->FillRectangle(xx, yy, XLOG2DEVREL(w), YLOG2DEVREL(h));
- // restore pen's colour
- SelectColour(m_pen.GetColour());
}
// finally draw the text itself:
- m_surface->DrawString(wxSTR_TO_DFB(text), -1, xx, yy, DSTF_LEFT | DSTF_TOP);
+ wxCHECK_RET( m_textForegroundColour.Ok(),
+ wxT("invalid foreground color") );
+ SelectColour(m_textForegroundColour);
+ m_surface->DrawString(text.utf8_str(), -1, xx, yy, DSTF_LEFT | DSTF_TOP);
+
+ // restore pen's colour, because other drawing functions expect the colour
+ // to be set to the pen:
+ SelectColour(m_pen.GetColour());
}
void wxDC::DoDrawRotatedText(const wxString& text,
{
wxCHECK_RET( Ok(), wxT("invalid dc") );
- wxFAIL_MSG( _T("DrawRotatedText not implemented") );
+ wxFAIL_MSG( "DrawRotatedText not implemented" );
}
// ---------------------------------------------------------------------------
{
wxCHECK_RET( Ok(), wxT("invalid dc") );
- wxFAIL_MSG( _T("SetPalette not implemented") );
+ wxFAIL_MSG( "SetPalette not implemented" );
}
#endif // wxUSE_PALETTE
wxFont f(font.Ok() ? font : DEFAULT_FONT);
- if ( !m_surface->SetFont(f.GetDirectFBFont()) )
- return;
+ wxFont oldfont(m_font);
m_font = f;
+
+ if ( !m_surface->SetFont(GetCurrentFont()) )
+ {
+ m_font = oldfont;
+ return;
+ }
+}
+
+wxIDirectFBFontPtr wxDC::GetCurrentFont() const
+{
+ bool aa = (GetDepth() > 8);
+ return m_font.GetDirectFBFont(aa);
}
void wxDC::SetBackground(const wxBrush& brush)
{
wxCHECK_RET( Ok(), wxT("invalid dc") );
- wxFAIL_MSG( _T("SetLogicalFunction not implemented") );
+ // NB: we could also support XOR, but for blitting only (via DSBLIT_XOR);
+ // and possibly others via SetSrc/DstBlendFunction()
+ wxASSERT_MSG( function == wxCOPY,
+ "only wxCOPY logical function supported" );
m_logicalFunction = function;
}
wxCHECK_MSG( m_font.Ok(), -1, wxT("no font selected") );
int h = -1;
- m_font.GetDirectFBFont()->GetHeight(&h);
+ GetCurrentFont()->GetHeight(&h);
return YDEV2LOGREL(h);
}
wxCHECK_MSG( m_font.Ok(), -1, wxT("no font selected") );
int w = -1;
- m_font.GetDirectFBFont()->GetStringWidth("H", 1, &w);
+ GetCurrentFont()->GetStringWidth("H", 1, &w);
// VS: YDEV is corrent, it should *not* be XDEV, because font's are only
// scaled according to m_scaleY
return YDEV2LOGREL(w);
void wxDC::DoGetTextExtent(const wxString& string, wxCoord *x, wxCoord *y,
wxCoord *descent, wxCoord *externalLeading,
- wxFont *theFont) const
+ const wxFont *theFont) const
{
wxCHECK_RET( Ok(), wxT("invalid dc") );
wxCHECK_RET( m_font.Ok(), wxT("no font selected") );
wxCoord xx = 0, yy = 0;
DFBRectangle rect;
- wxIDirectFBFontPtr f = m_font.GetDirectFBFont();
+ wxIDirectFBFontPtr f = GetCurrentFont();
- if ( f->GetStringExtents(wxSTR_TO_DFB(string), -1, &rect, NULL) )
+ if ( f->GetStringExtents(string.utf8_str(), -1, &rect, NULL) )
{
// VS: YDEV is corrent, it should *not* be XDEV, because font's are
// only scaled according to m_scaleY
// mapping modes
// ---------------------------------------------------------------------------
-void wxDC::ComputeScaleAndOrigin()
-{
- m_scaleX = m_logicalScaleX * m_userScaleX;
- m_scaleY = m_logicalScaleY * m_userScaleY;
-
- // FIXME_DFB: scaling affects pixel size of font, pens, brushes, which
- // is not currently implemented here; probably makes sense to
- // switch to Cairo instead of implementing everything for DFB
- wxASSERT_MSG( m_scaleX == 1.0 && m_scaleY == 1.0,
- _T("scaling is not implemented in wxDFB") );
-}
-
-void wxDC::SetMapMode(int mode)
-{
- #warning "move this to common code, it's shared by almost all ports!"
- switch (mode)
- {
- case wxMM_TWIPS:
- SetLogicalScale(twips2mm*m_mm_to_pix_x, twips2mm*m_mm_to_pix_y);
- break;
- case wxMM_POINTS:
- SetLogicalScale(pt2mm*m_mm_to_pix_x, pt2mm*m_mm_to_pix_y);
- break;
- case wxMM_METRIC:
- SetLogicalScale(m_mm_to_pix_x, m_mm_to_pix_y);
- break;
- case wxMM_LOMETRIC:
- SetLogicalScale(m_mm_to_pix_x/10.0, m_mm_to_pix_y/10.0);
- break;
- default:
- case wxMM_TEXT:
- SetLogicalScale(1.0, 1.0);
- break;
- }
- m_mappingMode = mode;
-}
-
-void wxDC::SetUserScale(double x, double y)
-{
- #warning "move this to common code?"
- // allow negative ? -> no
- m_userScaleX = x;
- m_userScaleY = y;
- ComputeScaleAndOrigin();
-}
-
-void wxDC::SetLogicalScale(double x, double y)
-{
- #warning "move this to common code?"
- // allow negative ?
- m_logicalScaleX = x;
- m_logicalScaleY = y;
- ComputeScaleAndOrigin();
-}
-
-void wxDC::SetLogicalOrigin( wxCoord x, wxCoord y )
-{
- #warning "move this to common code?"
- m_logicalOriginX = x * m_signX; // is this still correct ?
- m_logicalOriginY = y * m_signY;
- ComputeScaleAndOrigin();
-}
-
-void wxDC::SetDeviceOrigin( wxCoord x, wxCoord y )
-{
- #warning "move this to common code?"
- // only wxPostScripDC has m_signX = -1, we override SetDeviceOrigin there
- m_deviceOriginX = x;
- m_deviceOriginY = y;
- ComputeScaleAndOrigin();
-}
-
-void wxDC::SetAxisOrientation( bool xLeftRight, bool yBottomUp )
-{
- #warning "move this to common code?"
- // only wxPostScripDC has m_signX = -1, we override SetAxisOrientation there
- m_signX = (xLeftRight ? 1 : -1);
- m_signY = (yBottomUp ? -1 : 1);
- ComputeScaleAndOrigin();
-}
-
-// ---------------------------------------------------------------------------
-// coordinates transformations
-// ---------------------------------------------------------------------------
-
-wxCoord wxDCBase::DeviceToLogicalX(wxCoord x) const
-{
- return ((wxDC *)this)->XDEV2LOG(x);
-}
-
-wxCoord wxDCBase::DeviceToLogicalY(wxCoord y) const
-{
- return ((wxDC *)this)->YDEV2LOG(y);
-}
-
-wxCoord wxDCBase::DeviceToLogicalXRel(wxCoord x) const
-{
- return ((wxDC *)this)->XDEV2LOGREL(x);
-}
-
-wxCoord wxDCBase::DeviceToLogicalYRel(wxCoord y) const
-{
- return ((wxDC *)this)->YDEV2LOGREL(y);
-}
-
-wxCoord wxDCBase::LogicalToDeviceX(wxCoord x) const
-{
- return ((wxDC *)this)->XLOG2DEV(x);
-}
-
-wxCoord wxDCBase::LogicalToDeviceY(wxCoord y) const
-{
- return ((wxDC *)this)->YLOG2DEV(y);
-}
-
-wxCoord wxDCBase::LogicalToDeviceXRel(wxCoord x) const
-{
- return ((wxDC *)this)->XLOG2DEVREL(x);
-}
-
-wxCoord wxDCBase::LogicalToDeviceYRel(wxCoord y) const
-{
- return ((wxDC *)this)->YLOG2DEVREL(y);
-}
-
-
+// FIXME_DFB: scaling affects pixel size of font, pens, brushes, which
+// is not currently implemented here; probably makes sense to
+// switch to Cairo instead of implementing everything for DFB
+
void wxDC::DoGetSize(int *w, int *h) const
{
wxCHECK_RET( Ok(), wxT("invalid dc") );
int rop, bool useMask,
wxCoord xsrcMask, wxCoord ysrcMask)
{
-#warning "FIXME"
- return false;
-#if 0
- wxCHECK_MSG( Ok(), false, wxT("invalid dc") );
- wxCHECK_MSG( source, false, wxT("invalid source dc") );
+ wxCHECK_MSG( Ok(), false, "invalid dc" );
+ wxCHECK_MSG( source, false, "invalid source dc" );
+
+ // NB: we could also support XOR here (via DSBLIT_XOR)
+ // and possibly others via SetSrc/DstBlendFunction()
+ wxCHECK_MSG( rop == wxCOPY, false, "only wxCOPY function supported" );
// transform the source DC coords to the device ones
xsrc = source->LogicalToDeviceX(xsrc);
ysrc = source->LogicalToDeviceY(ysrc);
- /* FIXME_MGL: use the mask origin when drawing transparently */
+ // FIXME_DFB: use the mask origin when drawing transparently
+ wxASSERT_MSG( xsrcMask == -1 && ysrcMask == -1,
+ "non-default source mask offset not implemented" );
+#if 0
if (xsrcMask == -1 && ysrcMask == -1)
{
xsrcMask = xsrc; ysrcMask = ysrc;
xsrcMask = source->LogicalToDeviceX(xsrcMask);
ysrcMask = source->LogicalToDeviceY(ysrcMask);
}
+#endif
- CalcBoundingBox(xdest, ydest);
- CalcBoundingBox(xdest + width, ydest + height);
-
- /* scale/translate size and position */
- wxCoord xx = XLOG2DEV(xdest);
- wxCoord yy = YLOG2DEV(ydest);
- wxCoord ww = XLOG2DEVREL(width);
- wxCoord hh = YLOG2DEVREL(height);
-
- if ( source->m_isMemDC )
+ wxMemoryDC *sourceAsMemDC = wxDynamicCast(source, wxMemoryDC);
+ if ( sourceAsMemDC )
{
- wxMemoryDC *memDC = (wxMemoryDC*) source;
- DoDrawSubBitmap(memDC->GetSelectedObject(), xsrc, ysrc, ww, hh,
- xdest, ydest, rop, useMask);
+ DoDrawSubBitmap(sourceAsMemDC->GetSelectedObject(),
+ xsrc, ysrc,
+ width, height,
+ xdest, ydest,
+ rop,
+ useMask);
}
else
{
- m_MGLDC->makeCurrent(); // will go away with MGL6.0
- m_MGLDC->bitBlt(*source->GetMGLDC(),
- xsrc, ysrc, xsrc + ww, ysrc + hh,
- xx, yy, LogicalFunctionToMGLRop(rop));
+ return DoBlitFromSurface(source->GetDirectFBSurface(),
+ xsrc, ysrc,
+ width, height,
+ xdest, ydest);
}
return true;
-#endif
}
void wxDC::DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y, bool useMask)
wxCHECK_RET( Ok(), wxT("invalid dc") );
wxCHECK_RET( bmp.Ok(), wxT("invalid bitmap") );
- wxCoord w = bmp.GetWidth();
- wxCoord h = bmp.GetHeight();
-
- DoDrawSubBitmap(bmp, 0, 0, w, h, x, y, m_logicalFunction, useMask);
+ DoDrawSubBitmap(bmp,
+ 0, 0, bmp.GetWidth(), bmp.GetHeight(),
+ x, y,
+ m_logicalFunction, useMask);
}
void wxDC::DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y)
wxCoord x, wxCoord y, wxCoord w, wxCoord h,
wxCoord destx, wxCoord desty, int rop, bool useMask)
{
-#if 0
wxCHECK_RET( Ok(), wxT("invalid dc") );
wxCHECK_RET( bmp.Ok(), wxT("invalid bitmap") );
- CalcBoundingBox(x, y);
- CalcBoundingBox(x + w, y + h);
-
- wxCoord dx = XLOG2DEV(destx);
- wxCoord dy = YLOG2DEV(desty);
- wxCoord dw = XLOG2DEVREL(w);
- wxCoord dh = YLOG2DEVREL(h);
-
- m_MGLDC->makeCurrent(); // will go away with MGL6.0
-
- bool useStretching = ((w != dw) || (h != dh));
- bool putSection = (w != bmp.GetWidth() || h != bmp.GetHeight());
- MGL_writeModeType mglRop = (MGL_writeModeType)LogicalFunctionToMGLRop(rop);
+ // NB: we could also support XOR here (via DSBLIT_XOR)
+ // and possibly others via SetSrc/DstBlendFunction()
+ wxCHECK_RET( rop == wxCOPY, "only wxCOPY function supported" );
if ( bmp.GetDepth() == 1 )
{
// Mono bitmaps are handled in special way -- all 1s are drawn in
// foreground colours, all 0s in background colour.
-
- ((wxBitmap&)bmp).SetMonoPalette(m_textForegroundColour, m_textBackgroundColour);
+ wxFAIL_MSG( "drawing mono bitmaps not implemented" );
+ return;
}
if ( useMask && bmp.GetMask() )
{
- // Since MGL does not support masks directly (in MGL, mask is handled
- // in same way as in wxImage, i.e. there is one "key" color), we
- // simulate masked bitblt in 6 steps (same as in MSW):
- //
- // 1. Create a temporary bitmap and copy the destination area into it.
- // 2. Copy the source area into the temporary bitmap using the
- // specified logical function.
- // 3. Set the masked area in the temporary bitmap to BLACK by ANDing
- // the mask bitmap with the temp bitmap with the foreground colour
- // set to WHITE and the bg colour set to BLACK.
- // 4. Set the unmasked area in the destination area to BLACK by
- // ANDing the mask bitmap with the destination area with the
- // foreground colour set to BLACK and the background colour set
- // to WHITE.
- // 5. OR the temporary bitmap with the destination area.
- // 6. Delete the temporary bitmap.
- //
- // This sequence of operations ensures that the source's transparent
- // area need not be black, and logical functions are supported.
-
- wxBitmap *mask = bmp.GetMask()->GetBitmap();
-
- MGLMemoryDC *temp;
-
- if ( GetDepth() <= 8 )
- {
- temp = new MGLMemoryDC(dw, dh, GetDepth(), NULL);
- wxDC tempdc;
- tempdc.SetMGLDC(temp, false);
- tempdc.SetPalette(m_palette);
- }
- else
- {
- pixel_format_t pf;
- m_MGLDC->getPixelFormat(pf);
- temp = new MGLMemoryDC(dw, dh, GetDepth(), &pf);
- }
+ // FIXME_DFB: see MGL sources for a way to do it, but it's not directly
+ // applicable because DirectFB doesn't implement ROPs; OTOH,
+ // it has blitting modes that can be useful; finally, see
+ // DFB's SetSrcBlendFunction() and SetSrcColorKey()
+ wxFAIL_MSG( "drawing bitmaps with masks not implemented" );
+ return;
+ }
- wxCHECK_RET( temp->isValid(), wxT("cannot create temporary dc") );
+ DoBlitFromSurface(bmp.GetDirectFBSurface(),
+ x, y,
+ w, h,
+ destx, desty);
+}
+
+bool wxDC::DoBlitFromSurface(const wxIDirectFBSurfacePtr& src,
+ wxCoord srcx, wxCoord srcy,
+ wxCoord w, wxCoord h,
+ wxCoord dstx, wxCoord dsty)
+{
+ // don't do anything if the source rectangle is outside of source surface,
+ // DirectFB would assert in that case:
+ wxSize srcsize;
+ src->GetSize(&srcsize.x, &srcsize.y);
+ if ( !wxRect(srcx, srcy, w, h).Intersects(wxRect(srcsize)) )
+ {
+ wxLogDebug("Blitting from area outside of the source surface, caller code needs fixing.");
+ return false;
+ }
- temp->bitBlt(*m_MGLDC, dx, dy, dx + dw, dy + dh, 0, 0, MGL_REPLACE_MODE);
+ CalcBoundingBox(dstx, dsty);
+ CalcBoundingBox(dstx + w, dsty + h);
- DoBitBlt(bmp, temp, x, y, w, h, 0, 0, dw, dh, mglRop,
- useStretching, putSection);
+ DFBRectangle srcRect = { srcx, srcy, w, h };
+ DFBRectangle dstRect = { XLOG2DEV(dstx), YLOG2DEV(dsty),
+ XLOG2DEVREL(w), YLOG2DEVREL(h) };
- mask->SetMonoPalette(wxColour(0,0,0), wxColour(255,255,255));
- DoBitBlt(*mask, temp, x, y, w, h, 0, 0, dw, dh, MGL_R2_MASKSRC,
- useStretching, putSection);
- DoBitBlt(*mask, m_MGLDC, x, y, w, h, dx, dy, dw, dh, MGL_R2_MASKNOTSRC,
- useStretching, putSection);
+ wxIDirectFBSurfacePtr dst(m_surface);
- m_MGLDC->bitBlt(*temp, 0, 0, dw, dh, dx, dy, MGL_OR_MODE);
+ // FIXME: this will have to be different in useMask case, see above
+ DFBSurfaceBlittingFlags blitFlag = (src->GetPixelFormat() == DSPF_ARGB)
+ ? DSBLIT_BLEND_ALPHACHANNEL
+ : DSBLIT_NOFX;
+ if ( !dst->SetBlittingFlags(blitFlag) )
+ return false;
- delete temp;
+ if ( srcRect.w != dstRect.w || srcRect.h != dstRect.h )
+ {
+ // the bitmap is drawn stretched:
+ dst->StretchBlit(src, &srcRect, &dstRect);
}
-
else
{
- DoBitBlt(bmp, m_MGLDC, x, y, w, h, dx, dy, dw, dh, mglRop,
- useStretching, putSection);
+ // no stretching, size is preserved:
+ dst->Blit(src, &srcRect, dstRect.x, dstRect.y);
}
-#endif
+
+ return true;
}