]> git.saurik.com Git - wxWidgets.git/blobdiff - src/generic/grideditors.cpp
Improve drawing of the tree item buttons in the generic renderer.
[wxWidgets.git] / src / generic / grideditors.cpp
index fabd2b92275e9f1ccbc38a9890334cb6733dd182..aef0f364532045a9ccd0e05046145f6739653213 100644 (file)
@@ -4,7 +4,6 @@
 // Author:      Michael Bedward (based on code by Julian Smart, Robin Dunn)
 // Modified by: Robin Dunn, Vadim Zeitlin, Santiago Palacios
 // Created:     1/08/1999
-// RCS-ID:      $Id$
 // Copyright:   (c) Michael Bedward (mbedward@ozemail.com.au)
 // Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 // implementation
 // ============================================================================
 
+wxDEFINE_EVENT( wxEVT_GRID_HIDE_EDITOR, wxCommandEvent );
+
 // ----------------------------------------------------------------------------
 // wxGridCellEditorEvtHandler
 // ----------------------------------------------------------------------------
 
 void wxGridCellEditorEvtHandler::OnKillFocus(wxFocusEvent& event)
 {
+    // We must let the native control have this event so in any case don't mark
+    // it as handled, otherwise various weird problems can happen (see #11681).
+    event.Skip();
+
     // Don't disable the cell if we're just starting to edit it
-    if ( m_inSetFocus )
-    {
-        event.Skip();
+    if (m_inSetFocus)
         return;
-    }
 
-    // accept changes
-    m_grid->DisableCellEditControl();
+    // Tell the grid to dismiss the control but don't do it immediately as it
+    // could result in the editor being destroyed right now and a crash in the
+    // code searching for the next event handler, so post an event asking the
+    // grid to do it slightly later instead.
 
-    // notice that we must not skip the event here because the call above may
-    // delete the control which received the kill focus event in the first
-    // place and if we pretend not having processed the event, the search for a
-    // handler for it will continue using the now deleted object resulting in a
-    // crash
+    // FIXME-VC6: Once we drop support for VC6, we should use a simpler
+    //            m_grid->CallAfter(&wxGrid::DisableCellEditControl) and get
+    //            rid of wxEVT_GRID_HIDE_EDITOR entirely.
+    m_grid->GetEventHandler()->
+        AddPendingEvent(wxCommandEvent(wxEVT_GRID_HIDE_EDITOR));
 }
 
 void wxGridCellEditorEvtHandler::OnKeyDown(wxKeyEvent& event)
@@ -246,21 +250,14 @@ void wxGridCellEditor::Create(wxWindow* WXUNUSED(parent),
         m_control->PushEventHandler(evtHandler);
 }
 
-void wxGridCellEditor::PaintBackground(const wxRect& rectCell,
-                                       wxGridCellAttr *attr)
+void wxGridCellEditor::PaintBackground(wxDC& dc,
+                                       const wxRect& rectCell,
+                                       const wxGridCellAttr& attr)
 {
     // erase the background because we might not fill the cell
-    wxClientDC dc(m_control->GetParent());
-    wxGridWindow* gridWindow = wxDynamicCast(m_control->GetParent(), wxGridWindow);
-    if (gridWindow)
-        gridWindow->GetOwner()->PrepareDC(dc);
-
     dc.SetPen(*wxTRANSPARENT_PEN);
-    dc.SetBrush(wxBrush(attr->GetBackgroundColour()));
+    dc.SetBrush(wxBrush(attr.GetBackgroundColour()));
     dc.DrawRectangle(rectCell);
-
-    // redraw the control we just painted over
-    m_control->Refresh();
 }
 
 void wxGridCellEditor::Destroy()
@@ -384,9 +381,9 @@ void wxGridCellEditor::StartingClick()
 // wxGridCellTextEditor
 // ----------------------------------------------------------------------------
 
-wxGridCellTextEditor::wxGridCellTextEditor()
+wxGridCellTextEditor::wxGridCellTextEditor(size_t maxChars)
 {
-    m_maxChars = 0;
+    m_maxChars = maxChars;
 }
 
 void wxGridCellTextEditor::Create(wxWindow* parent,
@@ -401,14 +398,13 @@ void wxGridCellTextEditor::DoCreate(wxWindow* parent,
                                     wxEvtHandler* evtHandler,
                                     long style)
 {
-    // Use of wxTE_RICH2 is a strange hack to work around the bug #11681: a
-    // plain text control seems to lose its caret somehow when we hide it and
-    // show it again for a different cell.
-    style |= wxTE_PROCESS_ENTER | wxTE_PROCESS_TAB | wxNO_BORDER | wxTE_RICH2;
+    style |= wxTE_PROCESS_ENTER | wxTE_PROCESS_TAB | wxNO_BORDER;
 
-    m_control = new wxTextCtrl(parent, id, wxEmptyString,
-                               wxDefaultPosition, wxDefaultSize,
-                               style);
+    wxTextCtrl* const text = new wxTextCtrl(parent, id, wxEmptyString,
+                                            wxDefaultPosition, wxDefaultSize,
+                                            style);
+    text->SetMargins(0, 0);
+    m_control = text;
 
 #ifdef __WXOSX__
     wxWidgetImpl* impl = m_control->GetPeer();
@@ -419,12 +415,18 @@ void wxGridCellTextEditor::DoCreate(wxWindow* parent,
     {
         Text()->SetMaxLength(m_maxChars);
     }
+    // validate text in textctrl, if validator is set
+    if ( m_validator )
+    {
+        Text()->SetValidator(*m_validator);
+    }
 
     wxGridCellEditor::Create(parent, id, evtHandler);
 }
 
-void wxGridCellTextEditor::PaintBackground(const wxRect& WXUNUSED(rectCell),
-                                           wxGridCellAttr * WXUNUSED(attr))
+void wxGridCellTextEditor::PaintBackground(wxDC& WXUNUSED(dc),
+                                           const wxRect& WXUNUSED(rectCell),
+                                           const wxGridCellAttr& WXUNUSED(attr))
 {
     // as we fill the entire client area,
     // don't do anything here to minimize flicker
@@ -496,7 +498,7 @@ void wxGridCellTextEditor::DoBeginEdit(const wxString& startValue)
 {
     Text()->SetValue(startValue);
     Text()->SetInsertionPointEnd();
-    Text()->SetSelection(-1, -1);
+    Text()->SelectAll();
     Text()->SetFocus();
 }
 
@@ -636,6 +638,21 @@ void wxGridCellTextEditor::SetParameters(const wxString& params)
     }
 }
 
+void wxGridCellTextEditor::SetValidator(const wxValidator& validator)
+{
+    m_validator.reset(static_cast<wxValidator*>(validator.Clone()));
+}
+
+wxGridCellEditor *wxGridCellTextEditor::Clone() const
+{
+    wxGridCellTextEditor* editor = new wxGridCellTextEditor(m_maxChars);
+    if ( m_validator )
+    {
+        editor->SetValidator(*m_validator);
+    }
+    return editor;
+}
+
 // return the value in the text control
 wxString wxGridCellTextEditor::GetValue() const
 {
@@ -1451,8 +1468,9 @@ void wxGridCellChoiceEditor::SetSize(const wxRect& rect)
     wxGridCellEditor::SetSize(rectTallEnough);
 }
 
-void wxGridCellChoiceEditor::PaintBackground(const wxRect& rectCell,
-                                             wxGridCellAttr * attr)
+void wxGridCellChoiceEditor::PaintBackground(wxDC& dc,
+                                             const wxRect& rectCell,
+                                             const wxGridCellAttr& attr)
 {
     // as we fill the entire client area, don't do anything here to minimize
     // flicker
@@ -1460,7 +1478,7 @@ void wxGridCellChoiceEditor::PaintBackground(const wxRect& rectCell,
     // TODO: It doesn't actually fill the client area since the height of a
     // combo always defaults to the standard.  Until someone has time to
     // figure out the right rectangle to paint, just do it the normal way.
-    wxGridCellEditor::PaintBackground(rectCell, attr);
+    wxGridCellEditor::PaintBackground(dc, rectCell, attr);
 }
 
 void wxGridCellChoiceEditor::BeginEdit(int row, int col, wxGrid* grid)