// ('width' is the number, 'units' determines its meaning)
int minWidth, maxWidth;
// minimal/maximal column width. This is needed by HTML 4.0
- // layouting algorithm and can be determined by trying to
+ // layout algorithm and can be determined by trying to
// layout table cells with width=1 and width=infinity
int leftpos, pixwidth, maxrealwidth;
// temporary (depends on actual width of table)
/*
- LAYOUTING :
+ LAYOUT :
*/