+// Gets the name of the specified object.
+wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name)
+{
+ wxASSERT( GetWindow() != NULL );
+ if (!GetWindow())
+ return wxACC_FAIL;
+
+ wxString title;
+
+ // If a child, leave wxWidgets to call the function on the actual
+ // child object.
+ if (childId > 0)
+ return wxACC_NOT_IMPLEMENTED;
+
+ // This will eventually be replaced by specialised
+ // accessible classes, one for each kind of wxWidgets
+ // control or window.
+#if wxUSE_BUTTON
+ if (GetWindow()->IsKindOf(CLASSINFO(wxButton)))
+ title = ((wxButton*) GetWindow())->GetLabel();
+ else
+#endif
+ title = GetWindow()->GetName();
+
+ if (!title.empty())
+ {
+ *name = title;
+ return wxACC_OK;
+ }
+ else
+ return wxACC_NOT_IMPLEMENTED;
+}
+
+// Gets the number of children.
+wxAccStatus wxWindowAccessible::GetChildCount(int* childId)
+{
+ wxASSERT( GetWindow() != NULL );
+ if (!GetWindow())
+ return wxACC_FAIL;
+
+ *childId = (int) GetWindow()->GetChildren().GetCount();
+ return wxACC_OK;
+}
+
+// Gets the specified child (starting from 1).
+// If *child is NULL and return value is wxACC_OK,
+// this means that the child is a simple element and
+// not an accessible object.
+wxAccStatus wxWindowAccessible::GetChild(int childId, wxAccessible** child)
+{
+ wxASSERT( GetWindow() != NULL );
+ if (!GetWindow())
+ return wxACC_FAIL;
+
+ if (childId == 0)
+ {
+ *child = this;
+ return wxACC_OK;
+ }
+
+ if (childId > (int) GetWindow()->GetChildren().GetCount())
+ return wxACC_FAIL;
+
+ wxWindow* childWindow = GetWindow()->GetChildren().Item(childId-1)->GetData();
+ *child = childWindow->GetOrCreateAccessible();
+ if (*child)
+ return wxACC_OK;
+ else
+ return wxACC_FAIL;
+}
+
+// Gets the parent, or NULL.
+wxAccStatus wxWindowAccessible::GetParent(wxAccessible** parent)
+{
+ wxASSERT( GetWindow() != NULL );
+ if (!GetWindow())
+ return wxACC_FAIL;
+
+ wxWindow* parentWindow = GetWindow()->GetParent();
+ if (!parentWindow)
+ {
+ *parent = NULL;
+ return wxACC_OK;
+ }
+ else
+ {
+ *parent = parentWindow->GetOrCreateAccessible();
+ if (*parent)
+ return wxACC_OK;
+ else
+ return wxACC_FAIL;
+ }
+}
+
+// Performs the default action. childId is 0 (the action for this object)
+// or > 0 (the action for a child).
+// Return wxACC_NOT_SUPPORTED if there is no default action for this
+// window (e.g. an edit control).
+wxAccStatus wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId))
+{
+ wxASSERT( GetWindow() != NULL );
+ if (!GetWindow())
+ return wxACC_FAIL;
+
+ return wxACC_NOT_IMPLEMENTED;
+}
+
+// Gets the default action for this object (0) or > 0 (the action for a child).
+// Return wxACC_OK even if there is no action. actionName is the action, or the empty
+// string if there is no action.
+// The retrieved string describes the action that is performed on an object,
+// not what the object does as a result. For example, a toolbar button that prints
+// a document has a default action of "Press" rather than "Prints the current document."
+wxAccStatus wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId), wxString* WXUNUSED(actionName))
+{
+ wxASSERT( GetWindow() != NULL );
+ if (!GetWindow())
+ return wxACC_FAIL;
+
+ return wxACC_NOT_IMPLEMENTED;
+}
+
+// Returns the description for this object or a child.
+wxAccStatus wxWindowAccessible::GetDescription(int WXUNUSED(childId), wxString* description)
+{
+ wxASSERT( GetWindow() != NULL );
+ if (!GetWindow())
+ return wxACC_FAIL;
+
+ wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
+ if (!ht.empty())
+ {
+ *description = ht;
+ return wxACC_OK;
+ }
+ return wxACC_NOT_IMPLEMENTED;
+}
+
+// Returns help text for this object or a child, similar to tooltip text.
+wxAccStatus wxWindowAccessible::GetHelpText(int WXUNUSED(childId), wxString* helpText)
+{
+ wxASSERT( GetWindow() != NULL );
+ if (!GetWindow())
+ return wxACC_FAIL;
+
+ wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
+ if (!ht.empty())
+ {
+ *helpText = ht;
+ return wxACC_OK;
+ }
+ return wxACC_NOT_IMPLEMENTED;
+}
+
+// Returns the keyboard shortcut for this object or child.
+// Return e.g. ALT+K
+wxAccStatus wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId), wxString* WXUNUSED(shortcut))
+{
+ wxASSERT( GetWindow() != NULL );
+ if (!GetWindow())
+ return wxACC_FAIL;
+
+ return wxACC_NOT_IMPLEMENTED;
+}
+
+// Returns a role constant.
+wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role)
+{
+ wxASSERT( GetWindow() != NULL );
+ if (!GetWindow())
+ return wxACC_FAIL;
+
+ // If a child, leave wxWidgets to call the function on the actual
+ // child object.
+ if (childId > 0)
+ return wxACC_NOT_IMPLEMENTED;
+
+ if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
+ return wxACC_NOT_IMPLEMENTED;
+#if wxUSE_STATUSBAR
+ if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
+ return wxACC_NOT_IMPLEMENTED;
+#endif
+#if wxUSE_TOOLBAR
+ if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
+ return wxACC_NOT_IMPLEMENTED;
+#endif
+
+ //*role = wxROLE_SYSTEM_CLIENT;
+ *role = wxROLE_SYSTEM_CLIENT;
+ return wxACC_OK;
+
+ #if 0
+ return wxACC_NOT_IMPLEMENTED;
+ #endif
+}
+
+// Returns a state constant.
+wxAccStatus wxWindowAccessible::GetState(int childId, long* state)
+{
+ wxASSERT( GetWindow() != NULL );
+ if (!GetWindow())
+ return wxACC_FAIL;
+
+ // If a child, leave wxWidgets to call the function on the actual
+ // child object.
+ if (childId > 0)
+ return wxACC_NOT_IMPLEMENTED;
+
+ if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
+ return wxACC_NOT_IMPLEMENTED;
+
+#if wxUSE_STATUSBAR
+ if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
+ return wxACC_NOT_IMPLEMENTED;
+#endif
+#if wxUSE_TOOLBAR
+ if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
+ return wxACC_NOT_IMPLEMENTED;
+#endif
+
+ *state = 0;
+ return wxACC_OK;
+
+ #if 0
+ return wxACC_NOT_IMPLEMENTED;
+ #endif
+}
+
+// Returns a localized string representing the value for the object
+// or child.
+wxAccStatus wxWindowAccessible::GetValue(int WXUNUSED(childId), wxString* WXUNUSED(strValue))
+{
+ wxASSERT( GetWindow() != NULL );
+ if (!GetWindow())
+ return wxACC_FAIL;
+
+ return wxACC_NOT_IMPLEMENTED;
+}
+
+// Selects the object or child.
+wxAccStatus wxWindowAccessible::Select(int WXUNUSED(childId), wxAccSelectionFlags WXUNUSED(selectFlags))
+{
+ wxASSERT( GetWindow() != NULL );
+ if (!GetWindow())
+ return wxACC_FAIL;
+
+ return wxACC_NOT_IMPLEMENTED;
+}
+
+// Gets the window with the keyboard focus.
+// If childId is 0 and child is NULL, no object in
+// this subhierarchy has the focus.
+// If this object has the focus, child should be 'this'.
+wxAccStatus wxWindowAccessible::GetFocus(int* WXUNUSED(childId), wxAccessible** WXUNUSED(child))
+{
+ wxASSERT( GetWindow() != NULL );
+ if (!GetWindow())
+ return wxACC_FAIL;
+
+ return wxACC_NOT_IMPLEMENTED;
+}
+
+#if wxUSE_VARIANT
+// Gets a variant representing the selected children
+// of this object.
+// Acceptable values:
+// - a null variant (IsNull() returns true)
+// - a list variant (GetType() == wxT("list")
+// - an integer representing the selected child element,
+// or 0 if this object is selected (GetType() == wxT("long")
+// - a "void*" pointer to a wxAccessible child object
+wxAccStatus wxWindowAccessible::GetSelections(wxVariant* WXUNUSED(selections))
+{
+ wxASSERT( GetWindow() != NULL );
+ if (!GetWindow())
+ return wxACC_FAIL;
+
+ return wxACC_NOT_IMPLEMENTED;
+}
+#endif // wxUSE_VARIANT
+
+#endif // wxUSE_ACCESSIBILITY
+
+// ----------------------------------------------------------------------------
+// RTL support
+// ----------------------------------------------------------------------------
+
+wxCoord
+wxWindowBase::AdjustForLayoutDirection(wxCoord x,
+ wxCoord width,
+ wxCoord widthTotal) const
+{
+ if ( GetLayoutDirection() == wxLayout_RightToLeft )
+ {
+ x = widthTotal - x - width;
+ }
+
+ return x;
+}
+
+// ----------------------------------------------------------------------------
+// Window (and menu items) identifiers management
+// ----------------------------------------------------------------------------
+
+namespace
+{
+
+// this array contains, in packed form, the "in use" flags for the entire
+// auto-generated ids range: N-th element of the array contains the flags for
+// ids in [wxID_AUTO_LOWEST + 8*N, wxID_AUTO_LOWEST + 8*N + 7] range
+//
+// initially no ids are in use and we allocate them consecutively, but after we
+// exhaust the entire range, we wrap around and reuse the ids freed in the
+// meanwhile
+wxByte gs_autoIdsInUse[(wxID_AUTO_HIGHEST - wxID_AUTO_LOWEST + 1)/8 + 1] = { 0 };
+
+// this is an optimization used until we wrap around wxID_AUTO_HIGHEST: if this
+// value is < wxID_AUTO_HIGHEST we know that we haven't wrapped yet and so can
+// allocate the ids simply by incrementing it
+static wxWindowID gs_nextControlId = wxID_AUTO_LOWEST;
+
+void MarkAutoIdUsed(wxWindowID id)
+{
+ id -= wxID_AUTO_LOWEST;
+
+ const int theByte = id / 8;
+ const int theBit = id % 8;
+
+ gs_autoIdsInUse[theByte] |= 1 << theBit;
+}
+
+void FreeAutoId(wxWindowID id)
+{
+ id -= wxID_AUTO_LOWEST;
+
+ const int theByte = id / 8;
+ const int theBit = id % 8;
+
+ gs_autoIdsInUse[theByte] &= ~(1 << theBit);
+}
+
+bool IsAutoIdInUse(wxWindowID id)
+{
+ id -= wxID_AUTO_LOWEST;
+
+ const int theByte = id / 8;
+ const int theBit = id % 8;
+
+ return (gs_autoIdsInUse[theByte] & (1 << theBit)) != 0;
+}
+
+} // anonymous namespace
+
+
+/* static */
+bool wxWindowBase::IsAutoGeneratedId(wxWindowID id)
+{
+ if ( id < wxID_AUTO_LOWEST || id > wxID_AUTO_HIGHEST )
+ return false;
+
+ // we shouldn't have any stray ids in this range
+ wxASSERT_MSG( IsAutoIdInUse(id), "unused automatically generated id?" );
+
+ return true;
+}
+
+wxWindowID wxWindowBase::NewControlId(int count)
+{
+ wxASSERT_MSG( count > 0, "can't allocate less than 1 id" );
+
+ if ( gs_nextControlId + count - 1 <= wxID_AUTO_HIGHEST )
+ {
+ // we haven't wrapped yet, so we can just grab the next count ids
+ wxWindowID id = gs_nextControlId;
+
+ while ( count-- )
+ MarkAutoIdUsed(gs_nextControlId++);
+
+ return id;
+ }
+ else // we've already wrapped or are now going to
+ {
+ // brute-force search for the id values
+
+ // number of consecutive free ids found so far
+ int found = 0;
+
+ for ( wxWindowID id = wxID_AUTO_LOWEST; id <= wxID_AUTO_HIGHEST; id++ )
+ {
+ if ( !IsAutoIdInUse(id) )
+ {
+ // found another consecutive available id
+ found++;
+ if ( found == count )
+ {
+ // mark all count consecutive free ids we found as being in
+ // use now and rewind back to the start of available range
+ // in the process
+ while ( count-- )
+ MarkAutoIdUsed(id--);
+
+ return id;
+ }
+ }
+ else // this id is in use
+ {
+ // reset the number of consecutive free values found
+ found = 0;
+ }
+ }
+ }
+
+ // if we get here, there are not enough consecutive free ids
+ return wxID_NONE;
+}
+
+void wxWindowBase::ReleaseControlId(wxWindowID id)
+{
+ wxCHECK_RET( IsAutoGeneratedId(id), "can't release non auto-generated id" );
+
+ FreeAutoId(id);
+}