wxTextCtrl& operator<<(const wxChar c);
// do the window-specific processing after processing the update event
- virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
+ virtual void DoUpdateWindowUI(wxUpdateUIEvent& event);
+
+ virtual bool ShouldInheritColours() const { return false; }
protected:
// the name of the last file loaded with LoadFile() which will be used by