// Name: generic/grid.cpp
// Purpose: wxGrid and related classes
// Author: Michael Bedward (based on code by Julian Smart, Robin Dunn)
-// Modified by:
+// Modified by: Robin Dunn, Vadim Zeitlin
// Created: 1/08/1999
// RCS-ID: $Id$
// Copyright: (c) Michael Bedward (mbedward@ozemail.com.au)
#pragma hdrstop
#endif
+#if wxUSE_GRID
+
#if !defined(wxUSE_NEW_GRID) || !(wxUSE_NEW_GRID)
-#include "gridg.cpp"
-#else
+ #include "gridg.cpp"
+#else // wxUSE_NEW_GRID
#ifndef WX_PRECOMP
#include "wx/utils.h"
DECLARE_EVENT_TABLE()
};
-class WXDLLEXPORT wxGridWindow : public wxPanel
+class WXDLLEXPORT wxGridWindow : public wxWindow
{
public:
wxGridWindow()
// The scroll bars may be a little flakey once in a while, but that is
// surely much less horrible than having scroll lines of only 1!!!
// -- Robin
-static const size_t GRID_SCROLL_LINE = 15; // 1;
-
+//
+// Well, it's still seriously broken so it might be better but needs
+// fixing anyhow
+// -- Vadim
+static const size_t GRID_SCROLL_LINE_X = 15; // 1;
+static const size_t GRID_SCROLL_LINE_Y = GRID_SCROLL_LINE_X;
// the size of hash tables used a bit everywhere (the max number of elements
// in these hash tables is the number of rows/columns)
static const int GRID_HASH_SIZE = 100;
+// ----------------------------------------------------------------------------
+// private functions
+// ----------------------------------------------------------------------------
+
+static inline int GetScrollX(int x)
+{
+ return (x + GRID_SCROLL_LINE_X - 1) / GRID_SCROLL_LINE_X;
+}
+
+static inline int GetScrollY(int y)
+{
+ return (y + GRID_SCROLL_LINE_Y - 1) / GRID_SCROLL_LINE_Y;
+}
+
// ============================================================================
// implementation
// ============================================================================
void wxGridCellTextEditor::StartingKey(wxKeyEvent& event)
{
- // we don't check for !HasModifiers() because IsAcceptedKey() did it
-
- // insert the key in the control
- wxChar ch;
- int keycode = event.GetKeyCode();
- switch ( keycode )
- {
- case WXK_NUMPAD0:
- case WXK_NUMPAD1:
- case WXK_NUMPAD2:
- case WXK_NUMPAD3:
- case WXK_NUMPAD4:
- case WXK_NUMPAD5:
- case WXK_NUMPAD6:
- case WXK_NUMPAD7:
- case WXK_NUMPAD8:
- case WXK_NUMPAD9:
- ch = _T('0') + keycode - WXK_NUMPAD0;
- break;
-
- case WXK_MULTIPLY:
- case WXK_NUMPAD_MULTIPLY:
- ch = _T('*');
- break;
-
- case WXK_ADD:
- case WXK_NUMPAD_ADD:
- ch = _T('+');
- break;
-
- case WXK_SUBTRACT:
- case WXK_NUMPAD_SUBTRACT:
- ch = _T('-');
- break;
-
- case WXK_DECIMAL:
- case WXK_NUMPAD_DECIMAL:
- ch = _T('.');
- break;
-
- case WXK_DIVIDE:
- case WXK_NUMPAD_DIVIDE:
- ch = _T('/');
- break;
-
- default:
- if ( keycode < 256 && keycode >= 0 && isprint(keycode) )
- {
- // FIXME this is not going to work for non letters...
- if ( !event.ShiftDown() )
- {
- keycode = tolower(keycode);
- }
-
- ch = (wxChar)keycode;
- }
- else
- {
- ch = _T('\0');
- }
- }
-
- if ( ch )
- {
- Text()->AppendText(ch);
- }
- else
+ if ( !Text()->EmulateKeyPress(event) )
{
event.Skip();
}
// wxGridCellAttr
// ----------------------------------------------------------------------------
+void wxGridCellAttr::Init(wxGridCellAttr *attrDefault)
+{
+ m_nRef = 1;
+
+ m_isReadOnly = Unset;
+
+ m_renderer = NULL;
+ m_editor = NULL;
+
+ m_attrkind = wxGridCellAttr::Cell;
+
+ SetDefAttr(attrDefault);
+}
+
wxGridCellAttr *wxGridCellAttr::Clone() const
{
- wxGridCellAttr *attr = new wxGridCellAttr;
+ wxGridCellAttr *attr = new wxGridCellAttr(m_defGridAttr);
+
if ( HasTextColour() )
attr->SetTextColour(GetTextColour());
if ( HasBackgroundColour() )
attr->SetKind( m_attrkind );
- attr->SetDefAttr(m_defGridAttr);
-
return attr;
}
{
return m_colText;
}
- else if (m_defGridAttr != this)
+ else if (m_defGridAttr && m_defGridAttr != this)
{
return m_defGridAttr->GetTextColour();
}
{
if (HasBackgroundColour())
return m_colBack;
- else if (m_defGridAttr != this)
+ else if (m_defGridAttr && m_defGridAttr != this)
return m_defGridAttr->GetBackgroundColour();
else
{
{
if (HasFont())
return m_font;
- else if (m_defGridAttr != this)
+ else if (m_defGridAttr && m_defGridAttr != this)
return m_defGridAttr->GetFont();
else
{
if ( hAlign ) *hAlign = m_hAlign;
if ( vAlign ) *vAlign = m_vAlign;
}
- else if (m_defGridAttr != this)
+ else if (m_defGridAttr && m_defGridAttr != this)
m_defGridAttr->GetAlignment(hAlign, vAlign);
else
{
wxGridCellRenderer* wxGridCellAttr::GetRenderer(wxGrid* grid, int row, int col) const
{
- wxGridCellRenderer* renderer = NULL;
+ wxGridCellRenderer *renderer;
- if ( m_defGridAttr != this || grid == NULL )
+ if ( m_renderer && this != m_defGridAttr )
{
- renderer = m_renderer; // use local attribute
- if ( renderer )
- renderer->IncRef();
+ // use the cells renderer if it has one
+ renderer = m_renderer;
+ renderer->IncRef();
}
-
- if ( !renderer && grid ) // get renderer for the data type
+ else // no non default cell renderer
{
- // GetDefaultRendererForCell() will do IncRef() for us
- renderer = grid->GetDefaultRendererForCell(row, col);
- }
+ // get default renderer for the data type
+ if ( grid )
+ {
+ // GetDefaultRendererForCell() will do IncRef() for us
+ renderer = grid->GetDefaultRendererForCell(row, col);
+ }
+ else
+ {
+ renderer = NULL;
+ }
- if ( !renderer )
- {
- // if we still don't have one then use the grid default
- // (no need for IncRef() here neither)
- renderer = m_defGridAttr->GetRenderer(NULL,0,0);
+ if ( !renderer )
+ {
+ if (m_defGridAttr && this != m_defGridAttr )
+ {
+ // if we still don't have one then use the grid default
+ // (no need for IncRef() here neither)
+ renderer = m_defGridAttr->GetRenderer(NULL, 0, 0);
+ }
+ else // default grid attr
+ {
+ // use m_renderer which we had decided not to use initially
+ renderer = m_renderer;
+ if ( renderer )
+ renderer->IncRef();
+ }
+ }
}
- if ( !renderer)
- {
- wxFAIL_MSG(wxT("Missing default cell attribute"));
- }
+ // we're supposed to always find something
+ wxASSERT_MSG(renderer, wxT("Missing default cell renderer"));
return renderer;
}
+// same as above, except for s/renderer/editor/g
wxGridCellEditor* wxGridCellAttr::GetEditor(wxGrid* grid, int row, int col) const
{
- wxGridCellEditor* editor = NULL;
+ wxGridCellEditor *editor;
- if ( m_defGridAttr != this || grid == NULL )
+ if ( m_editor && this != m_defGridAttr )
{
- editor = m_editor; // use local attribute
- if ( editor )
- editor->IncRef();
+ // use the cells editor if it has one
+ editor = m_editor;
+ editor->IncRef();
}
-
- if ( !editor && grid ) // get renderer for the data type
- editor = grid->GetDefaultEditorForCell(row, col);
-
- if ( !editor )
- // if we still don't have one then use the grid default
- editor = m_defGridAttr->GetEditor(NULL,0,0);
-
- if ( !editor )
+ else // no non default cell editor
{
- wxFAIL_MSG(wxT("Missing default cell attribute"));
+ // get default editor for the data type
+ if ( grid )
+ {
+ // GetDefaultEditorForCell() will do IncRef() for us
+ editor = grid->GetDefaultEditorForCell(row, col);
+ }
+ else
+ {
+ editor = NULL;
+ }
+
+ if ( !editor )
+ {
+ if ( m_defGridAttr && this != m_defGridAttr )
+ {
+ // if we still don't have one then use the grid default
+ // (no need for IncRef() here neither)
+ editor = m_defGridAttr->GetEditor(NULL, 0, 0);
+ }
+ else // default grid attr
+ {
+ // use m_editor which we had decided not to use initially
+ editor = m_editor;
+ if ( editor )
+ editor->IncRef();
+ }
+ }
}
+ // we're supposed to always find something
+ wxASSERT_MSG(editor, wxT("Missing default cell editor"));
+
return editor;
}
}
else
{
+ // free the old attribute
+ m_attrs[(size_t)n].attr->DecRef();
+
if ( attr )
{
// change the attribute
{
for ( n = 0; n < numRows; n++ )
{
- m_data.Remove( pos );
+ m_data.RemoveAt( pos );
}
}
if ( GetView() )
{
for ( n = 0; n < numCols; n++ )
{
- m_data[row].Remove( pos );
+ m_data[row].RemoveAt( pos );
}
}
}
//////////////////////////////////////////////////////////////////////
-IMPLEMENT_DYNAMIC_CLASS( wxGridWindow, wxPanel )
+IMPLEMENT_DYNAMIC_CLASS( wxGridWindow, wxWindow )
-BEGIN_EVENT_TABLE( wxGridWindow, wxPanel )
+BEGIN_EVENT_TABLE( wxGridWindow, wxWindow )
EVT_PAINT( wxGridWindow::OnPaint )
EVT_MOUSEWHEEL( wxGridWindow::OnMouseWheel)
EVT_MOUSE_EVENTS( wxGridWindow::OnMouseEvent )
wxGridRowLabelWindow *rowLblWin,
wxGridColLabelWindow *colLblWin,
wxWindowID id, const wxPoint &pos, const wxSize &size )
- : wxPanel( parent, id, pos, size, wxWANTS_CHARS, "grid window" )
+ : wxWindow( parent, id, pos, size, wxWANTS_CHARS, "grid window" )
{
m_owner = parent;
m_rowLabelWin = rowLblWin;
m_colLabelWin = colLblWin;
- SetBackgroundColour( "WHITE" );
+ SetBackgroundColour(_T("WHITE"));
}
void wxGridWindow::ScrollWindow( int dx, int dy, const wxRect *rect )
{
- wxPanel::ScrollWindow( dx, dy, rect );
+ wxWindow::ScrollWindow( dx, dy, rect );
m_rowLabelWin->ScrollWindow( 0, dy, rect );
m_colLabelWin->ScrollWindow( dx, 0, rect );
}
//////////////////////////////////////////////////////////////////////
+// Internal Helper function for computing row or column from some
+// (unscrolled) coordinate value, using either
+// m_defaultRowHeight/m_defaultColWidth or binary search on array
+// of m_rowBottoms/m_ColRights to speed up the search!
+
+// Internal helper macros for simpler use of that function
+
+static int CoordToRowOrCol(int coord, int defaultDist, int minDist,
+ const wxArrayInt& BorderArray, bool maxOnOverflow);
+
+#define internalXToCol(x) CoordToRowOrCol(x, m_defaultColWidth, \
+ WXGRID_MIN_COL_WIDTH, \
+ m_colRights, TRUE)
+#define internalYToRow(y) CoordToRowOrCol(y, m_defaultRowHeight, \
+ WXGRID_MIN_ROW_HEIGHT, \
+ m_rowBottoms, TRUE)
+/////////////////////////////////////////////////////////////////////
IMPLEMENT_DYNAMIC_CLASS( wxGrid, wxScrolledWindow )
m_cellEditCtrlEnabled = FALSE;
- m_defaultCellAttr = new wxGridCellAttr;
- m_defaultCellAttr->SetDefAttr(m_defaultCellAttr);
+ m_defaultCellAttr = new wxGridCellAttr();
// Set default cell attributes
+ m_defaultCellAttr->SetDefAttr(m_defaultCellAttr);
m_defaultCellAttr->SetKind(wxGridCellAttr::Default);
m_defaultCellAttr->SetFont(GetFont());
m_defaultCellAttr->SetAlignment(wxALIGN_LEFT, wxALIGN_TOP);
m_defaultCellAttr->SetTextColour(
- wxSystemSettings::GetSystemColour(wxSYS_COLOUR_WINDOWTEXT));
+ wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT));
m_defaultCellAttr->SetBackgroundColour(
- wxSystemSettings::GetSystemColour(wxSYS_COLOUR_WINDOW));
+ wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW));
m_defaultCellAttr->SetRenderer(new wxGridCellStringRenderer);
m_defaultCellAttr->SetEditor(new wxGridCellTextEditor);
wxDefaultSize );
SetTargetWindow( m_gridWin );
+
+ Init();
}
m_table->SetView( this );
m_ownTable = TRUE;
m_selection = new wxGridSelection( this, selmode );
- Init();
+
+ CalcDimensions();
+
m_created = TRUE;
return m_created;
void wxGrid::SetSelectionMode(wxGrid::wxGridSelectionModes selmode)
{
- if ( !m_created )
- {
- wxFAIL_MSG( wxT("Called wxGrid::SetSelectionMode() before calling CreateGrid()") );
- }
- else
- m_selection->SetSelectionMode( selmode );
+ wxCHECK_RET( m_created,
+ wxT("Called wxGrid::SetSelectionMode() before calling CreateGrid()") );
+
+ m_selection->SetSelectionMode( selmode );
}
bool wxGrid::SetTable( wxGridTableBase *table, bool takeOwnership,
if (takeOwnership)
m_ownTable = TRUE;
m_selection = new wxGridSelection( this, selmode );
- Init();
+
+ CalcDimensions();
+
m_created = TRUE;
}
m_selectingTopLeft = wxGridNoCellCoords;
m_selectingBottomRight = wxGridNoCellCoords;
- m_selectionBackground = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_HIGHLIGHT);
- m_selectionForeground = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_HIGHLIGHTTEXT);
+ m_selectionBackground = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT);
+ m_selectionForeground = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHTTEXT);
m_editable = TRUE; // default for whole grid
m_batchCount = 0;
m_extraWidth =
- m_extraHeight = 50;
-
- CalcDimensions();
+ m_extraHeight = 0;
}
// ----------------------------------------------------------------------------
int cw, ch;
GetClientSize( &cw, &ch );
- if ( m_colLabelWin->IsShown() )
- cw -= m_rowLabelWidth;
if ( m_rowLabelWin->IsShown() )
+ cw -= m_rowLabelWidth;
+ if ( m_colLabelWin->IsShown() )
ch -= m_colLabelHeight;
// grid total size
// preserve (more or less) the previous position
int x, y;
GetViewStart( &x, &y );
- // maybe we don't need scrollbars at all? and if we do, transform w and h
- // from pixels into logical units
+
+ // maybe we don't need scrollbars at all?
+ //
+ // also adjust the position to be valid for the new scroll rangs
if ( w <= cw )
{
- w = 0; x= 0;
+ w = x = 0;
}
else
{
- w = (w + GRID_SCROLL_LINE - 1)/GRID_SCROLL_LINE;
- if ( x >= w )
- x = w - 1;
+ if ( x >= w )
+ x = w - 1;
}
+
if ( h <= ch )
{
- h = 0; y = 0;
+ h = y = 0;
}
else
{
- h = (h + GRID_SCROLL_LINE - 1)/GRID_SCROLL_LINE;
- if ( y >= h )
- y = h - 1;
+ if ( y >= h )
+ y = h - 1;
}
// do set scrollbar parameters
- SetScrollbars( GRID_SCROLL_LINE, GRID_SCROLL_LINE,
- w, h, x, y, (GetBatchCount() != 0));
+ SetScrollbars( GRID_SCROLL_LINE_X, GRID_SCROLL_LINE_Y,
+ GetScrollX(w), GetScrollY(h), x, y,
+ GetBatchCount() != 0);
+
+ // if our OnSize() hadn't been called (it would if we have scrollbars), we
+ // still must reposition the children
+ CalcWindowSizes();
}
{
for ( i = 0; i < numRows; i++ )
{
- m_rowHeights.Remove( pos );
- m_rowBottoms.Remove( pos );
+ m_rowHeights.RemoveAt( pos );
+ m_rowBottoms.RemoveAt( pos );
}
int h = 0;
{
for ( i = 0; i < numCols; i++ )
{
- m_colWidths.Remove( pos );
- m_colRights.Remove( pos );
+ m_colWidths.RemoveAt( pos );
+ m_colRights.RemoveAt( pos );
}
int w = 0;
wxRegionIterator iter( reg );
wxRect r;
- wxArrayInt rowlabels;
-
+ wxArrayInt rowlabels;
+
int top, bottom;
while ( iter )
{
// find the row labels within these bounds
//
int row;
- for ( row = 0; row < m_numRows; row++ )
+ for ( row = internalYToRow(top); row < m_numRows; row++ )
{
if ( GetRowBottom(row) < top )
continue;
// find the cells within these bounds
//
int col;
- for ( col = 0; col < m_numCols; col++ )
+ for ( col = internalXToCol(left); col < m_numCols; col++ )
{
if ( GetColRight(col) < left )
continue;
// find the cells within these bounds
//
int row, col;
- for ( row = 0; row < m_numRows; row++ )
+ for ( row = internalYToRow(top); row < m_numRows; row++ )
{
if ( GetRowBottom(row) <= top )
continue;
if ( GetRowTop(row) > bottom )
break;
-
- for ( col = 0; col < m_numCols; col++ )
+ for ( col = internalXToCol(left); col < m_numCols; col++ )
{
if ( GetColRight(col) <= left )
continue;
// Generate a grid event based on a mouse event and
// return the result of ProcessEvent()
//
-bool wxGrid::SendEvent( const wxEventType type,
+int wxGrid::SendEvent( const wxEventType type,
int row, int col,
wxMouseEvent& mouseEv )
{
- if ( type == wxEVT_GRID_ROW_SIZE || type == wxEVT_GRID_COL_SIZE )
- {
- int rowOrCol = (row == -1 ? col : row);
-
- wxGridSizeEvent gridEvt( GetId(),
- type,
- this,
- rowOrCol,
- mouseEv.GetX() + GetRowLabelSize(),
- mouseEv.GetY() + GetColLabelSize(),
- mouseEv.ControlDown(),
- mouseEv.ShiftDown(),
- mouseEv.AltDown(),
- mouseEv.MetaDown() );
- return GetEventHandler()->ProcessEvent(gridEvt);
- }
- else if ( type == wxEVT_GRID_RANGE_SELECT )
- {
- // Right now, it should _never_ end up here!
- wxGridRangeSelectEvent gridEvt( GetId(),
- type,
- this,
- m_selectingTopLeft,
- m_selectingBottomRight,
- TRUE,
- mouseEv.ControlDown(),
- mouseEv.ShiftDown(),
- mouseEv.AltDown(),
- mouseEv.MetaDown() );
-
- return GetEventHandler()->ProcessEvent(gridEvt);
- }
- else
- {
- wxGridEvent gridEvt( GetId(),
- type,
- this,
- row, col,
- mouseEv.GetX() + GetRowLabelSize(),
- mouseEv.GetY() + GetColLabelSize(),
- FALSE,
- mouseEv.ControlDown(),
- mouseEv.ShiftDown(),
- mouseEv.AltDown(),
- mouseEv.MetaDown() );
- return GetEventHandler()->ProcessEvent(gridEvt);
- }
+ bool claimed;
+ bool vetoed= FALSE;
+
+ if ( type == wxEVT_GRID_ROW_SIZE || type == wxEVT_GRID_COL_SIZE )
+ {
+ int rowOrCol = (row == -1 ? col : row);
+
+ wxGridSizeEvent gridEvt( GetId(),
+ type,
+ this,
+ rowOrCol,
+ mouseEv.GetX() + GetRowLabelSize(),
+ mouseEv.GetY() + GetColLabelSize(),
+ mouseEv.ControlDown(),
+ mouseEv.ShiftDown(),
+ mouseEv.AltDown(),
+ mouseEv.MetaDown() );
+
+ claimed = GetEventHandler()->ProcessEvent(gridEvt);
+ vetoed = !gridEvt.IsAllowed();
+ }
+ else if ( type == wxEVT_GRID_RANGE_SELECT )
+ {
+ // Right now, it should _never_ end up here!
+ wxGridRangeSelectEvent gridEvt( GetId(),
+ type,
+ this,
+ m_selectingTopLeft,
+ m_selectingBottomRight,
+ TRUE,
+ mouseEv.ControlDown(),
+ mouseEv.ShiftDown(),
+ mouseEv.AltDown(),
+ mouseEv.MetaDown() );
+
+ claimed = GetEventHandler()->ProcessEvent(gridEvt);
+ vetoed = !gridEvt.IsAllowed();
+ }
+ else
+ {
+ wxGridEvent gridEvt( GetId(),
+ type,
+ this,
+ row, col,
+ mouseEv.GetX() + GetRowLabelSize(),
+ mouseEv.GetY() + GetColLabelSize(),
+ FALSE,
+ mouseEv.ControlDown(),
+ mouseEv.ShiftDown(),
+ mouseEv.AltDown(),
+ mouseEv.MetaDown() );
+ claimed = GetEventHandler()->ProcessEvent(gridEvt);
+ vetoed = !gridEvt.IsAllowed();
+ }
+
+ // A Veto'd event may not be `claimed' so test this first
+ if (vetoed) return -1;
+ return claimed ? 1 : 0;
}
// Generate a grid event of specified type and return the result
// of ProcessEvent().
//
-bool wxGrid::SendEvent( const wxEventType type,
+int wxGrid::SendEvent( const wxEventType type,
int row, int col )
{
+ bool claimed;
+ bool vetoed= FALSE;
+
if ( type == wxEVT_GRID_ROW_SIZE || type == wxEVT_GRID_COL_SIZE )
{
int rowOrCol = (row == -1 ? col : row);
this,
rowOrCol );
- return GetEventHandler()->ProcessEvent(gridEvt);
+ claimed = GetEventHandler()->ProcessEvent(gridEvt);
+ vetoed = !gridEvt.IsAllowed();
}
else
{
this,
row, col );
- return GetEventHandler()->ProcessEvent(gridEvt);
- }
+ claimed = GetEventHandler()->ProcessEvent(gridEvt);
+ vetoed = !gridEvt.IsAllowed();
+ }
+
+ // A Veto'd event may not be `claimed' so test this first
+ if (vetoed) return -1;
+ return claimed ? 1 : 0;
}
}
-// This is just here to make sure that CalcDimensions gets called when
-// the grid view is resized... then the size event is skipped to allow
-// the box sizers to handle everything
-//
-void wxGrid::OnSize( wxSizeEvent& WXUNUSED(event) )
+void wxGrid::OnSize( wxSizeEvent& event )
{
+ // position the child windows
CalcWindowSizes();
- CalcDimensions();
+
+ // don't call CalcDimensions() from here, the base class handles the size
+ // changes itself
+ event.Skip();
}
|| editor->IsAcceptedKey(event) )
{
EnableCellEditControl();
- editor->StartingKey(event);
+
+ // the editor could be not shown for a variety of
+ // reasons (i.e. blocked by the app or whatever), so
+ // check if it really was created
+ if ( m_cellEditCtrlEnabled )
+ {
+ editor->StartingKey(event);
+ }
}
else
{
// Otherwise refresh redraws the highlight!
m_currentCellCoords = coords;
-
+
DrawGridCellArea(dc,cells);
DrawAllGridLines( dc, r );
}
// horizontal grid lines
//
int i;
- for ( i = 0; i < m_numRows; i++ )
+ for ( i = internalYToRow(top); i < m_numRows; i++ )
{
int bot = GetRowBottom(i) - 1;
// vertical grid lines
//
- for ( i = 0; i < m_numCols; i++ )
+ for ( i = internalXToCol(left); i < m_numCols; i++ )
{
int colRight = GetColRight(i) - 1;
if ( colRight > right )
if ( enable != m_cellEditCtrlEnabled )
{
- // TODO allow the app to Veto() this event?
- SendEvent(enable ? wxEVT_GRID_EDITOR_SHOWN : wxEVT_GRID_EDITOR_HIDDEN);
-
if ( enable )
{
+ if (SendEvent( wxEVT_GRID_EDITOR_SHOWN) <0)
+ return;
+
// this should be checked by the caller!
wxASSERT_MSG( CanEnableCellControl(),
_T("can't enable editing for this cell!") );
}
else
{
+ //FIXME:add veto support
+ SendEvent( wxEVT_GRID_EDITOR_HIDDEN);
+
HideCellEditControl();
SaveEditControlValue();
#endif // 0
// cell is shifted by one pixel
- rect.x--;
- rect.y--;
+ // However, don't allow x or y to become negative
+ // since the SetSize() method interprets that as
+ // "don't change."
+ if (rect.x > 0)
+ rect.x--;
+ if (rect.y > 0)
+ rect.y--;
wxGridCellAttr* attr = GetCellAttr(row, col);
wxGridCellEditor* editor = attr->GetEditor(this, row, col);
int row = m_currentCellCoords.GetRow();
int col = m_currentCellCoords.GetCol();
+ wxString oldval = GetCellValue(row,col);
+
wxGridCellAttr* attr = GetCellAttr(row, col);
wxGridCellEditor* editor = attr->GetEditor(this, row, col);
bool changed = editor->EndEdit(row, col, this);
if (changed)
{
- SendEvent( wxEVT_GRID_CELL_CHANGE,
+ if ( SendEvent( wxEVT_GRID_CELL_CHANGE,
m_currentCellCoords.GetRow(),
- m_currentCellCoords.GetCol() );
+ m_currentCellCoords.GetCol() ) < 0 ) {
+
+ // Event has been vetoed, set the data back.
+ SetCellValue(row,col,oldval);
+ }
}
}
}
}
-int wxGrid::YToRow( int y )
+// Internal Helper function for computing row or column from some
+// (unscrolled) coordinate value, using either
+// m_defaultRowHeight/m_defaultColWidth or binary search on array
+// of m_rowBottoms/m_ColRights to speed up the search!
+
+static int CoordToRowOrCol(int coord, int defaultDist, int minDist,
+ const wxArrayInt& BorderArray, bool maxOnOverflow)
{
- int i;
+ if (!defaultDist)
+ defaultDist = 1;
+ size_t i_max = coord / defaultDist,
+ i_min = 0;
+ if (BorderArray.IsEmpty())
+ {
+ return i_max;
+ }
- for ( i = 0; i < m_numRows; i++ )
+ if ( i_max >= BorderArray.GetCount())
+ i_max = BorderArray.GetCount() - 1;
+ else
{
- if ( y < GetRowBottom(i) )
- return i;
+ if ( coord >= BorderArray[i_max])
+ {
+ i_min = i_max;
+ i_max = coord / minDist;
+ }
+ if ( i_max >= BorderArray.GetCount())
+ i_max = BorderArray.GetCount() - 1;
}
+ if ( coord >= BorderArray[i_max])
+ return maxOnOverflow ? (int)i_max : -1;
+ if ( coord < BorderArray[0] )
+ return 0;
- return -1;
+ while ( i_max - i_min > 0 )
+ {
+ wxCHECK_MSG(BorderArray[i_min] <= coord && coord < BorderArray[i_max],
+ 0, _T("wxGrid: internal error in CoordToRowOrCol"));
+ if (coord >= BorderArray[ i_max - 1])
+ return i_max;
+ else
+ i_max--;
+ int median = i_min + (i_max - i_min + 1) / 2;
+ if (coord < BorderArray[median])
+ i_max = median;
+ else
+ i_min = median;
+ }
+ return i_max;
}
-
-int wxGrid::XToCol( int x )
+int wxGrid::YToRow( int y )
{
- int i;
+ return CoordToRowOrCol(y, m_defaultRowHeight,
+ WXGRID_MIN_ROW_HEIGHT, m_rowBottoms, FALSE);
+}
- for ( i = 0; i < m_numCols; i++ )
- {
- if ( x < GetColRight(i) )
- return i;
- }
- return -1;
+int wxGrid::XToCol( int x )
+{
+ return CoordToRowOrCol(x, m_defaultColWidth,
+ WXGRID_MIN_COL_WIDTH, m_colRights, FALSE);
}
//
int wxGrid::YToEdgeOfRow( int y )
{
- int i, d;
+ int i;
+ i = internalYToRow(y);
- for ( i = 0; i < m_numRows; i++ )
+ if ( GetRowHeight(i) > WXGRID_LABEL_EDGE_ZONE )
{
- if ( GetRowHeight(i) > WXGRID_LABEL_EDGE_ZONE )
- {
- d = abs( y - GetRowBottom(i) );
- if ( d < WXGRID_LABEL_EDGE_ZONE )
- return i;
- }
+ // We know that we are in row i, test whether we are
+ // close enough to lower or upper border, respectively.
+ if ( abs(GetRowBottom(i) - y) < WXGRID_LABEL_EDGE_ZONE )
+ return i;
+ else if( i > 0 && y - GetRowTop(i) < WXGRID_LABEL_EDGE_ZONE )
+ return i - 1;
}
return -1;
//
int wxGrid::XToEdgeOfCol( int x )
{
- int i, d;
+ int i;
+ i = internalXToCol(x);
- for ( i = 0; i < m_numCols; i++ )
+ if ( GetColWidth(i) > WXGRID_LABEL_EDGE_ZONE )
{
- if ( GetColWidth(i) > WXGRID_LABEL_EDGE_ZONE )
- {
- d = abs( x - GetColRight(i) );
- if ( d < WXGRID_LABEL_EDGE_ZONE )
- return i;
- }
+ // We know that we are in column i, test whether we are
+ // close enough to right or left border, respectively.
+ if ( abs(GetColRight(i) - x) < WXGRID_LABEL_EDGE_ZONE )
+ return i;
+ else if( i > 0 && x - GetColLeft(i) < WXGRID_LABEL_EDGE_ZONE )
+ return i - 1;
}
return -1;
//
void wxGrid::MakeCellVisible( int row, int col )
{
+
int i;
int xpos = -1, ypos = -1;
// we divide it later by GRID_SCROLL_LINE, make sure that we don't
// have rounding errors (this is important, because if we do, we
// might not scroll at all and some cells won't be redrawn)
- ypos += GRID_SCROLL_LINE / 2;
+ //
+ // Sometimes GRID_SCROLL_LINE/2 is not enough, so just add a full
+ // scroll unit...
+ ypos += GRID_SCROLL_LINE_Y;
}
if ( left < 0 )
}
// see comment for ypos above
- xpos += GRID_SCROLL_LINE / 2;
+ xpos += GRID_SCROLL_LINE_X;
}
if ( xpos != -1 || ypos != -1 )
{
- if ( xpos != -1 ) xpos /= GRID_SCROLL_LINE;
- if ( ypos != -1 ) ypos /= GRID_SCROLL_LINE;
+ if ( xpos != -1 )
+ xpos /= GRID_SCROLL_LINE_X;
+ if ( ypos != -1 )
+ ypos /= GRID_SCROLL_LINE_Y;
Scroll( xpos, ypos );
AdjustScrollbars();
}
wxGridCellAttr *wxGrid::GetOrCreateCellAttr(int row, int col) const
{
wxGridCellAttr *attr = (wxGridCellAttr *)NULL;
- wxASSERT_MSG( m_table,
- _T("we may only be called if CanHaveAttributes() returned TRUE and then m_table should be !NULL") );
- attr = m_table->GetAttr(row, col, wxGridCellAttr::Cell );
- if ( !attr )
- {
- attr = new wxGridCellAttr;
+ wxCHECK_MSG( m_table, attr,
+ _T("we may only be called if CanHaveAttributes() returned TRUE and then m_table should be !NULL") );
+
+ attr = m_table->GetAttr(row, col, wxGridCellAttr::Cell);
+ if ( !attr )
+ {
+ attr = new wxGridCellAttr(m_defaultCellAttr);
+
+ // artificially inc the ref count to match DecRef() in caller
+ attr->IncRef();
+ m_table->SetAttr(attr, row, col);
+ }
- // artificially inc the ref count to match DecRef() in caller
- attr->IncRef();
- m_table->SetAttr(attr, row, col);
- }
- attr->SetDefAttr(m_defaultCellAttr);
return attr;
}
if ( resizeExistingRows )
{
- InitRowHeights();
- if ( !GetBatchCount() )
- CalcDimensions();
+ // since we are resizing all rows to the default row size,
+ // we can simply clear the row heights and row bottoms
+ // arrays (which also allows us to take advantage of
+ // some speed optimisations)
+ m_rowHeights.Empty();
+ m_rowBottoms.Empty();
+ if ( !GetBatchCount() )
+ CalcDimensions();
}
}
if ( resizeExistingCols )
{
- InitColWidths();
- if ( !GetBatchCount() )
- CalcDimensions();
+ // since we are resizing all columns to the default column size,
+ // we can simply clear the col widths and col rights
+ // arrays (which also allows us to take advantage of
+ // some speed optimisations)
+ m_colWidths.Empty();
+ m_colRights.Empty();
+ if ( !GetBatchCount() )
+ CalcDimensions();
}
}
}
}
- if ( column ){
+ if ( column )
+ {
SetColSize(col, extentMax);
if ( !GetBatchCount() )
{
- int cw, ch, dummy;
- m_gridWin->GetClientSize( &cw, &ch );
- wxRect rect ( CellToRect( 0, col ) );
- rect.y = 0;
- CalcScrolledPosition(rect.x, 0, &rect.x, &dummy);
- rect.width = cw - rect.x;
- rect.height = m_colLabelHeight;
- m_colLabelWin->Refresh( TRUE, &rect );
- }
- }
- else{
+ int cw, ch, dummy;
+ m_gridWin->GetClientSize( &cw, &ch );
+ wxRect rect ( CellToRect( 0, col ) );
+ rect.y = 0;
+ CalcScrolledPosition(rect.x, 0, &rect.x, &dummy);
+ rect.width = cw - rect.x;
+ rect.height = m_colLabelHeight;
+ m_colLabelWin->Refresh( TRUE, &rect );
+ }
+ }
+ else
+ {
SetRowSize(row, extentMax);
if ( !GetBatchCount() )
{
- int cw, ch, dummy;
- m_gridWin->GetClientSize( &cw, &ch );
- wxRect rect ( CellToRect( row, 0 ) );
- rect.x = 0;
- CalcScrolledPosition(0, rect.y, &dummy, &rect.y);
- rect.width = m_rowLabelWidth;
+ int cw, ch, dummy;
+ m_gridWin->GetClientSize( &cw, &ch );
+ wxRect rect ( CellToRect( row, 0 ) );
+ rect.x = 0;
+ CalcScrolledPosition(0, rect.y, &dummy, &rect.y);
+ rect.width = m_rowLabelWidth;
rect.height = ch - rect.y;
- m_rowLabelWin->Refresh( TRUE, &rect );
- }
+ m_rowLabelWin->Refresh( TRUE, &rect );
+ }
}
if ( setAsMin )
{
if ( !calcOnly )
BeginBatch();
+
for ( int col = 0; col < m_numCols; col++ )
{
if ( !calcOnly )
width += GetColWidth(col);
}
+
if ( !calcOnly )
EndBatch();
+
return width;
}
if ( !calcOnly )
BeginBatch();
+
for ( int row = 0; row < m_numRows; row++ )
{
if ( !calcOnly )
height += GetRowHeight(row);
}
+
if ( !calcOnly )
EndBatch();
+
return height;
}
void wxGrid::AutoSize()
{
- // set the size too
- SetClientSize(SetOrCalcColumnSizes(FALSE), SetOrCalcRowSizes(FALSE));
+ BeginBatch();
+
+ wxSize size(SetOrCalcColumnSizes(FALSE), SetOrCalcRowSizes(FALSE));
+
+ // round up the size to a multiple of scroll step - this ensures that we
+ // won't get the scrollbars if we're sized exactly to this width
+ wxSize sizeFit(GetScrollX(size.x) * GRID_SCROLL_LINE_X,
+ GetScrollY(size.y) * GRID_SCROLL_LINE_Y);
+
+ // distribute the extra space between teh columns/rows to avoid having
+ // extra white space
+ wxCoord diff = sizeFit.x - size.x;
+ if ( diff )
+ {
+ // try to resize the columns uniformly
+ wxCoord diffPerCol = diff / m_numCols;
+ if ( diffPerCol )
+ {
+ for ( int col = 0; col < m_numCols; col++ )
+ {
+ SetColSize(col, GetColWidth(col) + diffPerCol);
+ }
+ }
+
+ // add remaining amount to the last columns
+ diff -= diffPerCol * m_numCols;
+ if ( diff )
+ {
+ for ( int col = m_numCols - 1; col >= m_numCols - diff; col-- )
+ {
+ SetColSize(col, GetColWidth(col) + 1);
+ }
+ }
+ }
+
+ // same for rows
+ diff = sizeFit.y - size.y;
+ if ( diff )
+ {
+ // try to resize the columns uniformly
+ wxCoord diffPerRow = diff / m_numRows;
+ if ( diffPerRow )
+ {
+ for ( int row = 0; row < m_numRows; row++ )
+ {
+ SetRowSize(row, GetRowHeight(row) + diffPerRow);
+ }
+ }
+
+ // add remaining amount to the last rows
+ diff -= diffPerRow * m_numRows;
+ if ( diff )
+ {
+ for ( int row = m_numRows - 1; row >= m_numRows - diff; row-- )
+ {
+ SetRowSize(row, GetRowHeight(row) + 1);
+ }
+ }
+ }
+
+ EndBatch();
+
+ SetClientSize(sizeFit);
}
wxSize wxGrid::DoGetBestSize() const
}
-#endif // ifndef wxUSE_NEW_GRID
+#endif // !wxUSE_NEW_GRID/wxUSE_NEW_GRID
+
+#endif // wxUSE_GRID
+