virtual bool SetBackgroundColour(const wxColour& colour);
virtual bool SetForegroundColour(const wxColour& colour);
+ virtual void Freeze();
+ virtual void Thaw();
+
// callbacks
void OnPaint( wxPaintEvent &event );
void OnSetFocus( wxFocusEvent &event );
*m_imageListState,
*m_imageListButtons;
+ int m_freezeCount;
int m_dragCount;
wxPoint m_dragStart;
wxGenericTreeItem *m_dropTarget;