m_textCtrl = NULL;
m_renameTimer = NULL;
+ m_freezeCount = 0;
+
m_findTimer = NULL;
m_lastOnSame = FALSE;
* we actually redraw the tree when everything is over */
if (!m_dirty) return;
-
+ if (m_freezeCount) return;
+
m_dirty = FALSE;
CalculatePositions();
void wxGenericTreeCtrl::RefreshSubtree(wxGenericTreeItem *item)
{
if (m_dirty) return;
+ if (m_freezeCount) return;
wxSize client = GetClientSize();
void wxGenericTreeCtrl::RefreshLine( wxGenericTreeItem *item )
{
if (m_dirty) return;
+ if (m_freezeCount) return;
wxRect rect;
CalcScrolledPosition(0, item->GetY(), NULL, &rect.y);
void wxGenericTreeCtrl::RefreshSelected()
{
+ if (m_freezeCount) return;
+
// TODO: this is awfully inefficient, we should keep the list of all
// selected items internally, should be much faster
if ( m_anchor )
void wxGenericTreeCtrl::RefreshSelectedUnder(wxGenericTreeItem *item)
{
+ if (m_freezeCount) return;
+
if ( item->IsSelected() )
RefreshLine(item);
}
}
+void wxGenericTreeCtrl::Freeze()
+{
+ m_freezeCount++;
+}
+
+void wxGenericTreeCtrl::Thaw()
+{
+ wxCHECK_RET( m_freezeCount > 0, _T("thawing unfrozen tree control?") );
+
+ if ( !--m_freezeCount )
+ {
+ Refresh();
+ }
+}
+
// ----------------------------------------------------------------------------
// changing colours: we need to refresh the tree control
// ----------------------------------------------------------------------------
if ( !wxWindow::SetBackgroundColour(colour) )
return FALSE;
+ if (m_freezeCount) return TRUE;
+
Refresh();
return TRUE;
if ( !wxWindow::SetForegroundColour(colour) )
return FALSE;
+ if (m_freezeCount) return TRUE;
+
Refresh();
return TRUE;