// box which would result in an activation event for m_docChildFrame and so
// could reactivate the view being destroyed -- unless we reset it first
if ( m_docChildFrame && m_docChildFrame->GetView() == this )
+ {
+ // prevent it from doing anything with us
m_docChildFrame->SetView(NULL);
+ // it doesn't make sense to leave the frame alive if its associated
+ // view doesn't exist any more so unconditionally close it as well
+ //
+ // notice that we only get here if m_docChildFrame is non-NULL in the
+ // first place and it will be always NULL if we're deleted because our
+ // frame was closed, so this only catches the case of directly deleting
+ // the view, as it happens if its creation fails in wxDocTemplate::
+ // CreateView() for example
+ m_docChildFrame->GetWindow()->Destroy();
+ }
+
if ( m_viewDocument )
m_viewDocument->RemoveView(this);
}
+void wxView::SetDocChildFrame(wxDocChildFrameAnyBase *docChildFrame)
+{
+ SetFrame(docChildFrame ? docChildFrame->GetWindow() : NULL);
+ m_docChildFrame = docChildFrame;
+}
+
bool wxView::TryBefore(wxEvent& event)
{
wxDocument * const doc = GetDocument();
// Tries to dynamically construct an object of the right class.
wxDocument *wxDocTemplate::CreateDocument(const wxString& path, long flags)
{
- wxScopedPtr<wxDocument> doc(DoCreateDocument());
+ // InitDocument() is supposed to delete the document object if its
+ // initialization fails so don't use wxScopedPtr<> here: this is fragile
+ // but unavoidable because the default implementation uses CreateView()
+ // which may -- or not -- create a wxView and if it does create it and its
+ // initialization fails then the view destructor will delete the document
+ // (via RemoveView()) and as we can't distinguish between the two cases we
+ // just have to assume that it always deletes it in case of failure
+ wxDocument * const doc = DoCreateDocument();
- return doc && InitDocument(doc.get(), path, flags) ? doc.release() : NULL;
+ return doc && InitDocument(doc, path, flags) ? doc : NULL;
}
bool
}
m_childView->Activate(false);
+
+ // it is important to reset m_childView frame pointer to NULL before
+ // deleting it because while normally it is the frame which deletes the
+ // view when it's closed, the view also closes the frame if it is
+ // deleted directly not by us as indicated by its doc child frame
+ // pointer still being set
+ m_childView->SetDocChildFrame(NULL);
delete m_childView;
m_childView = NULL;
}