#include "wx/settings.h"
#include "wx/bitmap.h"
#include "wx/dcmemory.h"
+ #include "wx/control.h"
#endif
#if wxUSE_TOOLBAR && defined(__WIN95__) && wxUSE_TOOLBAR_NATIVE
#ifndef TBSTYLE_FLAT
#define TBSTYLE_LIST 0x1000
#define TBSTYLE_FLAT 0x0800
+#endif
+
+#ifndef TBSTYLE_TRANSPARENT
#define TBSTYLE_TRANSPARENT 0x8000
#endif
- // use TBSTYLE_TRANSPARENT if you use TBSTYLE_FLAT
// Messages
#ifndef TB_GETSTYLE
if (style & wxTB_FLAT)
{
- if (wxTheApp->GetComCtl32Version() > 400)
- msflags |= TBSTYLE_FLAT;
+ // static as it doesn't change during the program lifetime
+ static int s_verComCtl = wxTheApp->GetComCtl32Version();
+
+ // comctl32.dll 4.00 doesn't support the flat toolbars and using this
+ // style with 6.00 (part of Windows XP) leads to the toolbar with
+ // incorrect background colour - and not using it still results in the
+ // correct (flat) toolbar, so don't use it there
+ if ( s_verComCtl > 400 && s_verComCtl < 600 )
+ {
+ msflags |= TBSTYLE_FLAT | TBSTYLE_TRANSPARENT;
+ }
}
// MSW-specific initialisation
::SendMessage(GetHwnd(), TB_BUTTONSTRUCTSIZE, sizeof(TBBUTTON), 0);
// set up the colors and fonts
- wxRGBToColour(m_backgroundColour, GetSysColor(COLOR_BTNFACE));
- m_foregroundColour = *wxBLACK;
-
+ SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_MENUBAR));
SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
// position it
wxToolBarToolBase *tool = node->GetData();
if ( tool->IsButton() )
{
- const wxBitmap& bmp = tool->GetBitmap1();
+ const wxBitmap& bmp = tool->GetNormalBitmap();
if ( bmp.Ok() )
{
#if USE_BITMAP_MASKS
// notice the last parameter: do use mask
- dcAllButtons.DrawBitmap(tool->GetBitmap1(), x, 0, TRUE);
+ dcAllButtons.DrawBitmap(bmp, x, 0, TRUE);
#else // !USE_BITMAP_MASKS
HBITMAP hbmp = GetHbitmapOf(bmp);
HBITMAP oldBitmap2 = (HBITMAP)::SelectObject(memoryDC2, hbmp);
}
}
-long wxToolBar::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
+bool wxToolBar::HandleSize(WXWPARAM wParam, WXLPARAM lParam)
{
- if ( nMsg == WM_SIZE )
+ // calculate our minor dimenstion ourselves - we're confusing the standard
+ // logic (TB_AUTOSIZE) with our horizontal toolbars and other hacks
+ RECT r;
+ if ( ::SendMessage(GetHwnd(), TB_GETITEMRECT, 0, (LPARAM)&r) )
{
- // calculate our minor dimenstion ourselves - we're confusing the
- // standard logic (TB_AUTOSIZE) with our horizontal toolbars and other
- // hacks
- RECT r;
- if ( ::SendMessage(GetHwnd(), TB_GETITEMRECT, 0, (LPARAM)&r) )
- {
- int w, h;
+ int w, h;
- if ( GetWindowStyle() & wxTB_VERTICAL )
- {
- w = r.right - r.left;
- if ( m_maxRows )
- {
- w *= (m_nButtons + m_maxRows - 1)/m_maxRows;
- }
- h = HIWORD(lParam);
- }
- else
+ if ( GetWindowStyle() & wxTB_VERTICAL )
+ {
+ w = r.right - r.left;
+ if ( m_maxRows )
{
- w = LOWORD(lParam);
- h = r.bottom - r.top;
- if ( m_maxRows )
- {
- h += 6; // FIXME: this is the separator line height...
- h *= m_maxRows;
- }
+ w *= (m_nButtons + m_maxRows - 1)/m_maxRows;
}
-
- if ( MAKELPARAM(w, h) != lParam )
+ h = HIWORD(lParam);
+ }
+ else
+ {
+ w = LOWORD(lParam);
+ h = r.bottom - r.top;
+ if ( m_maxRows )
{
- // size really changed
- SetSize(w, h);
+ // FIXME: 6 is hardcoded separator line height...
+ h += 6;
+ h *= m_maxRows;
}
+ }
- // message processed
- return 0;
+ if ( MAKELPARAM(w, h) != lParam )
+ {
+ // size really changed
+ SetSize(w, h);
}
+
+ // message processed
+ return TRUE;
}
- else if ( nMsg == WM_MOUSEMOVE )
+
+ return FALSE;
+}
+
+bool wxToolBar::HandlePaint(WXWPARAM wParam, WXLPARAM lParam)
+{
+ // erase any dummy separators which we used for aligning the controls if
+ // any here
+
+ // first of all, do we have any controls at all?
+ wxToolBarToolsList::Node *node;
+ for ( node = m_tools.GetFirst(); node; node = node->GetNext() )
{
- wxCoord x = GET_X_LPARAM(lParam), y = GET_Y_LPARAM(lParam);
- wxToolBarToolBase* tool = FindToolForPosition( x, y );
+ if ( node->GetData()->IsControl() )
+ break;
+ }
- // cursor left current tool
- if( tool != m_pInTool && !tool )
- {
- m_pInTool = 0;
- OnMouseEnter( -1 );
- }
+ if ( !node )
+ {
+ // no controls, nothing to erase
+ return FALSE;
+ }
- // cursor entered a tool
- if( tool != m_pInTool && tool )
- {
- m_pInTool = tool;
- OnMouseEnter( tool->GetId() );
- }
+ // prepare the DC on which we'll be drawing
+ wxClientDC dc(this);
+ dc.SetBrush(wxBrush(GetBackgroundColour(), wxSOLID));
+ dc.SetPen(*wxTRANSPARENT_PEN);
- // we don't handle mouse moves, so fall through
- // to wxControl::MSWWindowProc
+ RECT r;
+ if ( !GetUpdateRect(GetHwnd(), &r, FALSE) )
+ {
+ // nothing to redraw anyhow
+ return FALSE;
}
- return wxControl::MSWWindowProc(nMsg, wParam, lParam);
-}
+ wxRect rectUpdate;
+ wxCopyRECTToRect(r, rectUpdate);
-// ----------------------------------------------------------------------------
-// private functions
-// ----------------------------------------------------------------------------
+ dc.SetClippingRegion(rectUpdate);
-// VZ: we use a separate function to do the actual colour mapping because
-// otherwise VC++ optimizer seems to mangle the code in MapBitmap(): with
-// optimization on, the code produces incorrect result (but it's ok in
-// debug mode, i.e. globally without optimizations or if you insert a
-// #pragma optimize("", off) just before the function!)
-//
-// This will also make it simpler to replace MapColours() later with
-// something more efficient...
-static void MapColours(HDC hdc, int width, int height,
- size_t numColours, COLORMAP *cmap)
-{
- for ( int i = 0; i < width; i++ )
+ // draw the toolbar tools, separators &c normally
+ wxControl::MSWWindowProc(WM_PAINT, wParam, lParam);
+
+ // for each control in the toolbar find all the separators intersecting it
+ // and erase them
+ //
+ // NB: this is really the only way to do it as we don't know if a separator
+ // corresponds to a control (i.e. is a dummy one) or a real one
+ // otherwise
+ for ( node = m_tools.GetFirst(); node; node = node->GetNext() )
{
- for ( int j = 0; j < height; j++ )
+ wxToolBarToolBase *tool = node->GetData();
+ if ( tool->IsControl() )
{
- COLORREF pixel = ::GetPixel(hdc, i, j);
+ // get the control rect in our client coords
+ wxControl *control = tool->GetControl();
+ wxRect rectCtrl = control->GetRect();
- for ( size_t k = 0; k < numColours; k++ )
+ // iterate over all buttons
+ TBBUTTON tbb;
+ int count = ::SendMessage(GetHwnd(), TB_BUTTONCOUNT, 0, 0);
+ for ( int n = 0; n < count; n++ )
{
- COLORREF col = cmap[k].from;
- if ( abs(GetRValue(pixel) - GetRValue(col)) < 10 &&
- abs(GetGValue(pixel) - GetGValue(col)) < 10 &&
- abs(GetBValue(pixel) - GetBValue(col)) < 10 )
+ // is it a separator?
+ if ( !::SendMessage(GetHwnd(), TB_GETBUTTON,
+ n, (LPARAM)&tbb) )
{
- ::SetPixel(hdc, i, j, cmap[k].to);
- break;
+ wxLogDebug(_T("TB_GETBUTTON failed?"));
+
+ continue;
+ }
+
+ if ( tbb.fsStyle != TBSTYLE_SEP )
+ continue;
+
+ // get the bounding rect of the separator
+ RECT r;
+ if ( !::SendMessage(GetHwnd(), TB_GETITEMRECT,
+ n, (LPARAM)&r) )
+ {
+ wxLogDebug(_T("TB_GETITEMRECT failed?"));
+
+ continue;
+ }
+
+ // does it intersect the control?
+ wxRect rectItem;
+ wxCopyRECTToRect(r, rectItem);
+ if ( rectCtrl.Intersects(rectItem) )
+ {
+ // yes, do erase it!
+ dc.DrawRectangle(rectItem);
}
}
}
}
+
+ return TRUE;
}
-WXHBITMAP wxToolBar::MapBitmap(WXHBITMAP bitmap, int width, int height)
+void wxToolBar::HandleMouseMove(WXWPARAM wParam, WXLPARAM lParam)
{
- // number of the colours we map: if you change this, update
- // wxBITMAP_STD_COLOURS in the resources as well: it must have the same number
- // of pixels
- static const size_t NUM_OF_MAPPED_COLOURS = 4;
-
- static bool s_coloursInit = FALSE;
- long s_stdColours[NUM_OF_MAPPED_COLOURS];
+ wxCoord x = GET_X_LPARAM(lParam),
+ y = GET_Y_LPARAM(lParam);
+ wxToolBarToolBase* tool = FindToolForPosition( x, y );
- if (!s_coloursInit)
+ // cursor left current tool
+ if( tool != m_pInTool && !tool )
{
- // When a bitmap is loaded, the RGB values can change (apparently
- // because Windows adjusts them to care for the old programs always
- // using 0xc0c0c0 while the transparent colour for the new Windows
- // versions is different). But we do this adjustment ourselves so we
- // want to avoid Windows' "help" and for this we need to have a
- // reference bitmap which can tell us what the RGB values change to.
- wxBitmap stdColourBitmap(_T("wxBITMAP_STD_COLOURS"));
- if (stdColourBitmap.Ok())
- {
- wxMemoryDC memDC;
- memDC.SelectObject(stdColourBitmap);
-
- wxColour colour;
- for ( size_t i = 0; i < WXSIZEOF(s_stdColours); i++ )
- {
- memDC.GetPixel(i, 0, &colour);
- s_stdColours[i] = wxColourToRGB(colour);
- }
- }
- else
- {
- s_stdColours[0] = RGB(000,000,000) ;
- s_stdColours[1] = RGB(128,128,128) ;
- s_stdColours[2] = RGB(192,192,192) ;
- s_stdColours[3] = RGB(255,255,255) ;
- //s_stdColours[4] = RGB(000,000,255) ;
- //s_stdColours[5] = RGB(255,000,255) ;
- }
+ m_pInTool = 0;
+ OnMouseEnter( -1 );
+ }
- s_coloursInit = TRUE;
+ // cursor entered a tool
+ if( tool != m_pInTool && tool )
+ {
+ m_pInTool = tool;
+ OnMouseEnter( tool->GetId() );
}
+}
- COLORMAP ColorMap[NUM_OF_MAPPED_COLOURS];
-
- // black (0, 0 0)
- ColorMap[0].from = s_stdColours[0];
- ColorMap[0].to = COLOR_BTNTEXT;
- // dark grey (128, 128, 128)
- ColorMap[1].from = s_stdColours[1];
- ColorMap[1].to = COLOR_BTNSHADOW;
- // bright grey (192, 192, 192)
- ColorMap[2].from = s_stdColours[2];
- ColorMap[2].to = COLOR_BTNFACE;
- // white (255, 255, 255)
- ColorMap[3].from = s_stdColours[3];
- ColorMap[3].to = COLOR_BTNHIGHLIGHT;
- // blue (0, 0, 255)
- // ColorMap[4].from = s_stdColours[4];
- // ColorMap[4].to = COLOR_HIGHLIGHT;
- // magenta (255, 0, 255)
- // ColorMap[4].from = s_stdColours[5];
- // ColorMap[4].to = COLOR_WINDOW;
-
- for ( size_t n = 0; n < WXSIZEOF(ColorMap); n++ )
+long wxToolBar::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
+{
+ switch ( nMsg )
{
- ColorMap[n].to = ::GetSysColor(ColorMap[n].to);
+ case WM_SIZE:
+ if ( HandleSize(wParam, lParam) )
+ return 0;
+ break;
+
+ case WM_MOUSEMOVE:
+ // we don't handle mouse moves, so always pass the message to
+ // wxControl::MSWWindowProc
+ HandleMouseMove(wParam, lParam);
+ break;
+
+ case WM_PAINT:
+ if ( HandlePaint(wParam, lParam) )
+ return 0;
}
+ return wxControl::MSWWindowProc(nMsg, wParam, lParam);
+}
+
+// ----------------------------------------------------------------------------
+// private functions
+// ----------------------------------------------------------------------------
+
+WXHBITMAP wxToolBar::MapBitmap(WXHBITMAP bitmap, int width, int height)
+{
MemoryHDC hdcMem;
if ( !hdcMem )
return bitmap;
}
- MapColours(hdcMem, width, height, WXSIZEOF(ColorMap), ColorMap);
+ wxCOLORMAP *cmap = wxGetStdColourMap();
+
+ for ( int i = 0; i < width; i++ )
+ {
+ for ( int j = 0; j < height; j++ )
+ {
+ COLORREF pixel = ::GetPixel(hdcMem, i, j);
+
+ for ( size_t k = 0; k < wxSTD_COL_MAX; k++ )
+ {
+ COLORREF col = cmap[k].from;
+ if ( abs(GetRValue(pixel) - GetRValue(col)) < 10 &&
+ abs(GetGValue(pixel) - GetGValue(col)) < 10 &&
+ abs(GetBValue(pixel) - GetBValue(col)) < 10 )
+ {
+ ::SetPixel(hdcMem, i, j, cmap[k].to);
+ break;
+ }
+ }
+ }
+ }
return bitmap;