@beginEventEmissionTable{wxSpinEvent}
@event{EVT_SPINCTRL(id, func)}
- Generated whenever the numeric value of the spinctrl is updated
+ Process a wxEVT_COMMAND_SPINCTRL_UPDATED event, which is generated
+ whenever the numeric value of the spin control is updated.
@endEventTable
You may also use the wxSpinButton event macros, however the corresponding events
*/
void SetValue(double value);
};
+
+wxEventType wxEVT_COMMAND_SPINCTRL_UPDATED;
+wxEventType wxEVT_COMMAND_SPINCTRLDOUBLE_UPDATED;