#include "wx/qt/frame.h"
#elif defined(__WXMAC__)
#include "wx/mac/frame.h"
+ #ifndef __WXUNIVERSAL__
+
+ class WXDLLEXPORT wxFrame : public wxFrameMac
+ {
+ public:
+ // construction
+ wxFrame() { Init(); }
+ wxFrame(wxWindow *parent,
+ wxWindowID id,
+ const wxString& title,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxDEFAULT_FRAME_STYLE,
+ const wxString& name = wxFrameNameStr)
+ {
+ Init();
+ Create(parent, id, title, pos, size, style, name);
+ }
+ DECLARE_DYNAMIC_CLASS(wxFrame)
+ };
+
+ #endif
#elif defined(__WXPM__)
#include "wx/os2/frame.h"
+ #ifndef __WXUNIVERSAL__
+
+ class WXDLLEXPORT wxFrame : public wxFrameOS2
+ {
+ public:
+ // construction
+ wxFrame() { Init(); }
+ wxFrame(wxWindow *parent,
+ wxWindowID id,
+ const wxString& title,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxDEFAULT_FRAME_STYLE,
+ const wxString& name = wxFrameNameStr)
+ {
+ Init();
+ Create(parent, id, title, pos, size, style, name);
+ }
+ DECLARE_DYNAMIC_CLASS(wxFrame)
+ };
+ #endif
+
#elif defined(__WXSTUBS__)
#include "wx/stubs/frame.h"
#endif