m_backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
m_backgroundColour.CalcPixel( (WXColormap) cm );
- m_hasBgCol = TRUE;
m_foregroundColour = *wxBLACK;
m_foregroundColour.CalcPixel( (WXColormap) cm );
-
Window parentWindow = (Window) parent->GetMainWindow();
- Window window = XCreateSimpleWindow(
+ wxSize size2(size);
+ if (size2.x == -1)
+ size2.x = 100;
+ if (size2.y == -1)
+ size2.y = 100;
+
+ wxPoint pos2(pos);
+ if (pos2.x == -1)
+ pos2.x = 100;
+ if (pos2.y == -1)
+ pos2.y = 100;
+
+ Window xwindow = XCreateSimpleWindow(
xdisplay, parentWindow,
- x, y, w, h, 0,
+ pos2.x, pos2.y, size2.x, size2.y, 0,
m_backgroundColour.GetPixel(),
m_backgroundColour.GetPixel() );
- m_mainWidget = (WXWindow) window;
+ m_mainWidget = (WXWindow) xwindow;
// Select event types wanted
- XSelectInput( wxGlobalDisplay(), window,
+ XSelectInput( xdisplay, xwindow,
ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
PropertyChangeMask);
- wxAddWindowToTable(window, (wxWindow*) this);
+ wxAddWindowToTable( xwindow, (wxWindow*) this );
// Is a subwindow, so map immediately
m_isShown = TRUE;
- XMapWindow(wxGlobalDisplay(), window);
+ XMapWindow( xdisplay, xwindow );
// Without this, the cursor may not be restored properly (e.g. in splitter
// sample).
SetCursor(*wxSTANDARD_CURSOR);
SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
- SetSize(pos.x, pos.y, size.x, size.y);
+
+ // Set background to None which will prevent X11 from clearing the
+ // background comletely.
+ XSetWindowBackgroundPixmap( xdisplay, xwindow, None );
+
+ // Don't call this, it can have nasty repercussions for composite controls,
+ // for example
+ // SetSize(pos.x, pos.y, size.x, size.y);
return TRUE;
}
if (wxWindowIsVisible(xwindow))
{
XSetInputFocus( wxGlobalDisplay(), xwindow, RevertToParent, CurrentTime );
- m_needsInputFocus = FALSE;
+ m_needsInputFocus = FALSE;
}
else
{
- m_needsInputFocus = TRUE;
+ m_needsInputFocus = TRUE;
}
}
if (show)
{
wxString msg;
- msg.Printf("Mapping window of type %s", GetClassInfo()->GetClassName());
- wxLogDebug(msg);
+ msg.Printf("Mapping window of type %s", GetClassInfo()->GetClassName());
+ wxLogDebug(msg);
XMapWindow(xdisp, xwin);
- XSync(xdisp, False);
+ XSync(xdisp, False);
}
else
{
wxString msg;
- msg.Printf("Unmapping window of type %s", GetClassInfo()->GetClassName());
- wxLogDebug(msg);
+ msg.Printf("Unmapping window of type %s", GetClassInfo()->GetClassName());
+ wxLogDebug(msg);
XUnmapWindow(xdisp, xwin);
}
// Does a physical scroll
void wxWindowX11::ScrollWindow(int dx, int dy, const wxRect *rect)
{
-#if 0
- int x, y, w, h;
- if (rect)
+ Window xwindow = (Window) GetMainWindow();
+
+ wxCHECK_RET( xwindow, wxT("invalid window") );
+
+ Display *xdisplay = wxGlobalDisplay();
+
+ GC xgc = XCreateGC( xdisplay, xwindow, 0, NULL );
+ XSetGraphicsExposures( xdisplay, xgc, True );
+
+ int cw = 0;
+ int ch = 0;
+ GetClientSize( &cw, &ch );
+ int w = cw - abs(dx);
+ int h = ch - abs(dy);
+
+ if ((h < 0) || (w < 0))
{
- // Use specified rectangle
- x = rect->x; y = rect->y; w = rect->width; h = rect->height;
+ Refresh();
}
else
{
- // Use whole client area
- x = 0; y = 0;
- GetClientSize(& w, & h);
- }
-
- wxNode *cnode = m_children.First();
- while (cnode)
- {
- wxWindow *child = (wxWindow*) cnode->Data();
- int sx = 0;
- int sy = 0;
- child->GetSize( &sx, &sy );
- wxPoint pos( child->GetPosition() );
- child->SetSize( pos.x + dx, pos.y + dy, sx, sy, wxSIZE_ALLOW_MINUS_ONE );
- cnode = cnode->Next();
- }
-
- int x1 = (dx >= 0) ? x : x - dx;
- int y1 = (dy >= 0) ? y : y - dy;
- int w1 = w - abs(dx);
- int h1 = h - abs(dy);
- int x2 = (dx >= 0) ? x + dx : x;
- int y2 = (dy >= 0) ? y + dy : y;
-
- wxClientDC dc((wxWindow*) this);
-
- dc.SetLogicalFunction (wxCOPY);
-
- Window window = (Window) GetMainWindow();
- Display* display = wxGlobalDisplay();
-
- XCopyArea(display, window, window, (GC) dc.GetGC(),
- x1, y1, w1, h1, x2, y2);
-
- dc.SetAutoSetting(TRUE);
- wxBrush brush(GetBackgroundColour(), wxSOLID);
- dc.SetBrush(brush); // FIXME: needed?
-
- // We'll add rectangles to the list of update rectangles according to which
- // bits we've exposed.
- wxList updateRects;
-
- if (dx > 0)
- {
- wxRect *rect = new wxRect;
- rect->x = x;
- rect->y = y;
- rect->width = dx;
- rect->height = h;
-
- XFillRectangle(display, window,
- (GC) dc.GetGC(), rect->x, rect->y, rect->width, rect->height);
-
- rect->x = rect->x;
- rect->y = rect->y;
- rect->width = rect->width;
- rect->height = rect->height;
-
- updateRects.Append((wxObject*) rect);
- }
- else if (dx < 0)
- {
- wxRect *rect = new wxRect;
-
- rect->x = x + w + dx;
- rect->y = y;
- rect->width = -dx;
- rect->height = h;
-
- XFillRectangle(display, window,
- (GC) dc.GetGC(), rect->x, rect->y, rect->width,
- rect->height);
-
- rect->x = rect->x;
- rect->y = rect->y;
- rect->width = rect->width;
- rect->height = rect->height;
-
- updateRects.Append((wxObject*) rect);
- }
- if (dy > 0)
- {
- wxRect *rect = new wxRect;
-
- rect->x = x;
- rect->y = y;
- rect->width = w;
- rect->height = dy;
-
- XFillRectangle(display, window,
- (GC) dc.GetGC(), rect->x, rect->y, rect->width, rect->height);
-
- rect->x = rect->x;
- rect->y = rect->y;
- rect->width = rect->width;
- rect->height = rect->height;
-
- updateRects.Append((wxObject*) rect);
- }
- else if (dy < 0)
- {
- wxRect *rect = new wxRect;
-
- rect->x = x;
- rect->y = y + h + dy;
- rect->width = w;
- rect->height = -dy;
-
- XFillRectangle(display, window,
- (GC) dc.GetGC(), rect->x, rect->y, rect->width, rect->height);
-
- rect->x = rect->x;
- rect->y = rect->y;
- rect->width = rect->width;
- rect->height = rect->height;
-
- updateRects.Append((wxObject*) rect);
- }
- dc.SetBrush(wxNullBrush);
-
- // Now send expose events
-
- wxNode* node = updateRects.First();
- while (node)
- {
- wxRect* rect = (wxRect*) node->Data();
- XExposeEvent event;
-
- event.type = Expose;
- event.display = display;
- event.send_event = True;
- event.window = window;
-
- event.x = rect->x;
- event.y = rect->y;
- event.width = rect->width;
- event.height = rect->height;
-
- event.count = 0;
-
- XSendEvent(display, window, False, ExposureMask, (XEvent *)&event);
-
- node = node->Next();
-
+ int s_x = 0;
+ int s_y = 0;
+ if (dx < 0) s_x = -dx;
+ if (dy < 0) s_y = -dy;
+ int d_x = 0;
+ int d_y = 0;
+ if (dx > 0) d_x = dx;
+ if (dy > 0) d_y = dy;
+
+ XCopyArea( xdisplay, xwindow, xwindow, xgc, s_x, s_y, w, h, d_x, d_y );
+
+ wxRect rect;
+ if (dx < 0) rect.x = cw+dx; else rect.x = 0;
+ if (dy < 0) rect.y = ch+dy; else rect.y = 0;
+ if (dy != 0) rect.width = cw; else rect.width = abs(dx);
+ if (dx != 0) rect.height = ch; else rect.height = abs(dy);
+
+ m_updateRegion.Union( rect );
+ m_clearRegion.Union( rect );
}
- // Delete the update rects
- node = updateRects.First();
- while (node)
- {
- wxRect* rect = (wxRect*) node->Data();
- delete rect;
- node = node->Next();
- }
-#endif
+ XFreeGC( xdisplay, xgc );
}
// ---------------------------------------------------------------------------
return;
XWindowChanges windowChanges;
+ windowChanges.x = 0;
+ windowChanges.y = 0;
+ windowChanges.width = 0;
+ windowChanges.height = 0;
+ windowChanges.stack_mode = 0;
int valueMask = 0;
if (x != -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
if (width != -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
{
windowChanges.width = width /* - m_borderSize*2 */;
+ if (windowChanges.width == 0)
+ windowChanges.width = 1;
valueMask |= CWWidth;
}
if (height != -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
{
windowChanges.height = height /* -m_borderSize*2*/;
+ if (windowChanges.height == 0)
+ windowChanges.height = 1;
valueMask |= CWHeight;
}
{
if (!m_updateRegion.IsEmpty())
{
+ // Actually send erase and paint events.
X11SendPaintEvents();
}
}
{
m_clipPaintRegion = TRUE;
- // if (!m_clearRegion.IsEmpty())
+ if (!m_clearRegion.IsEmpty())
{
wxWindowDC dc( (wxWindow*)this );
dc.SetClippingRegion( m_clearRegion );
if (!GetEventHandler()->ProcessEvent(erase_event))
{
+ printf( "Hallo!\n" );
+ Window xwindow = (Window) GetMainWindow();
+ Display *xdisplay = wxGlobalDisplay();
+ GC xgc = XCreateGC( xdisplay, xwindow, 0, NULL );
+ XSetFillStyle( xdisplay, xgc, FillSolid );
+ XSetForeground( xdisplay, xgc, m_backgroundColour.GetPixel() );
wxRegionIterator upd( m_clearRegion );
while (upd)
{
- XClearArea( wxGlobalDisplay(), (Window) m_mainWidget,
- upd.GetX(), upd.GetY(), upd.GetWidth(), upd.GetHeight(), False );
+ XFillRectangle( xdisplay, xwindow, xgc,
+ upd.GetX(), upd.GetY(), upd.GetWidth(), upd.GetHeight() );
upd ++;
}
}
{
wxWindowBase::SetBackgroundColour(col);
- if (!GetMainWindow())
- return FALSE;
-
Display *xdisplay = (Display*) wxGlobalDisplay();
int xscreen = DefaultScreen( xdisplay );
Colormap cm = DefaultColormap( xdisplay, xscreen );
- wxColour colour( col );
- colour.CalcPixel( (WXColormap) cm );
+ m_backgroundColour.CalcPixel( (WXColormap) cm );
+ if (!GetMainWindow())
+ return FALSE;
+
+/*
XSetWindowAttributes attrib;
attrib.background_pixel = colour.GetPixel();
(Window) GetMainWindow(),
CWBackPixel,
& attrib);
+*/
return TRUE;
}