]> git.saurik.com Git - wxWidgets.git/blobdiff - src/univ/renderer.cpp
Use the OOR typemap for wxTreeCtrls too.
[wxWidgets.git] / src / univ / renderer.cpp
index 4053fbf68feb622a88ae4564b76cb5af90650d7b..75539ac04cbc80eaa0b99d3b1be1dabc31d34c40 100644 (file)
@@ -428,6 +428,10 @@ void wxControlRenderer::DrawLabel(const wxBitmap& bitmap,
         if ( bitmap.Ok() )
         {
             rectLabel.Inflate(-marginX, -marginY);
+            
+            // I don't know why this is necessary. RR.
+            rectLabel.x ++;
+            rectLabel.y ++;
         }
 
         wxControl *ctrl = wxStaticCast(m_window, wxControl);
@@ -464,7 +468,8 @@ void wxControlRenderer::DrawButtonBorder()
 
     m_renderer->DrawButtonBorder(m_dc, m_rect, flags, &m_rect);
 
-    m_renderer->DrawBackground(m_dc, wxTHEME_BG_COLOUR(m_window), m_rect, flags);
+    // Why do this here?
+    // m_renderer->DrawButtonSurface(m_dc, wxTHEME_BG_COLOUR(m_window), m_rect, flags );
 }
 
 void wxControlRenderer::DrawBitmap(const wxBitmap& bitmap)
@@ -507,7 +512,7 @@ void wxControlRenderer::DrawBitmap(wxDC &dc,
     else if ( stretch & wxEXPAND )
     {
         // stretch bitmap to fill the entire control
-        bmp = wxImage(bmp).Scale(rect.width, rect.height).ConvertToBitmap();
+        bmp = wxImage(bmp.ConvertToImage()).Scale(rect.width, rect.height);
     }
     else // not stretched, not tiled
     {