///////////////////////////////////////////////////////////////////////////////
-// Name: msw/ownerdrw.cpp
+// Name: src/msw/ownerdrw.cpp
// Purpose: implementation of wxOwnerDrawn class
// Author: Vadim Zeitlin
// Modified by:
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma implementation
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
-#include "wx/msw/private.h"
#ifdef __BORLANDC__
-#pragma hdrstop
+ #pragma hdrstop
#endif
#ifndef WX_PRECOMP
- #include "wx/window.h"
- #include "wx/msw/private.h"
- #include "wx/font.h"
- #include "wx/bitmap.h"
- #include "wx/dcmemory.h"
- #include "wx/menu.h"
- #include "wx/utils.h"
+ #include "wx/window.h"
+ #include "wx/msw/private.h"
+ #include "wx/font.h"
+ #include "wx/bitmap.h"
+ #include "wx/image.h"
+ #include "wx/dcmemory.h"
+ #include "wx/menu.h"
+ #include "wx/utils.h"
+ #include "wx/settings.h"
+ #include "wx/menuitem.h"
+ #include "wx/module.h"
#endif
-#include "wx/settings.h"
#include "wx/ownerdrw.h"
-#include "wx/menuitem.h"
#include "wx/fontutil.h"
-#include "wx/module.h"
#if wxUSE_OWNER_DRAWN
IMPLEMENT_DYNAMIC_CLASS(wxMSWSystemMenuFontModule, wxModule)
-// temporary hack to implement wxOwnerDrawn::IsMenuItem() without breaking
-// backwards compatibility
-#if wxCHECK_VERSION(2, 7, 0)
- #pragma warning "TODO: remove gs_menuItems hack"
-#endif
-
// VC++ 6 gives a warning here:
//
// return type for 'OwnerDrawnSet_wxImplementation_HashTable::iterator::
// a UDT. Will produce errors if applied using infix notation.
//
// shut it down
-#ifdef __VISUALC__
- #if __VISUALC__ <= 1300
+#if defined __VISUALC__ && __VISUALC__ <= 1300
+ #if __VISUALC__ >= 1200
#pragma warning(push)
- #pragma warning(disable: 4284)
#define POP_WARNINGS
#endif
+ #pragma warning(disable: 4284)
#endif
#include "wx/hashset.h"
#pragma warning(pop)
#endif
-static OwnerDrawnSet gs_menuItems;
-
// ============================================================================
// implementation of wxOwnerDrawn class
// ============================================================================
bool bMenuItem)
: m_strName(str)
{
- if (ms_nDefaultMarginWidth == 0)
+ if ( ms_nDefaultMarginWidth == 0 )
{
ms_nDefaultMarginWidth = ::GetSystemMetrics(SM_CXMENUCHECK) +
wxSystemSettings::GetMetric(wxSYS_EDGE_X);
m_bCheckable = bCheckable;
m_bOwnerDrawn = false;
+ m_isMenuItem = bMenuItem;
m_nHeight = 0;
m_nMarginWidth = ms_nLastMarginWidth;
m_nMinHeight = wxMSWSystemMenuFontModule::ms_systemMenuHeight;
-
- m_bmpDisabled = wxNullBitmap;
-
- // TODO: we can't add new m_isMenuItem field in 2.6, so we use this hack
- // with the map, but do add m_isMenuItem in 2.7
- if ( bMenuItem )
- {
- gs_menuItems.insert(this);
- }
}
wxOwnerDrawn::~wxOwnerDrawn()
{
- // TODO: remove this in 2.7
- gs_menuItems.erase(this);
}
bool wxOwnerDrawn::IsMenuItem() const
{
- // TODO: in 2.7, replace this with simple "return m_isMenuItem"
- return gs_menuItems.count(this) == 1;
+ return m_isMenuItem;
}
// placed on top of each other.
if ( !m_strAccel.empty() )
{
- str.Pad(str.Length()%8);
+ str.Pad(str.length()%8);
str += m_strAccel;
}
dc.SetFont(GetFontToUse());
- dc.GetTextExtent(str, (long *)pwidth, (long *)pheight);
+ wxCoord w, h;
+ dc.GetTextExtent(str, &w, &h);
+ *pwidth = w;
+ *pheight = h;
// add space at the end of the menu for the submenu expansion arrow
// this will also allow offsetting the accel string from the right edge
wxODAction act,
wxODStatus st)
{
- // we do nothing on focus change
- if ( act == wxODFocusChanged )
- return true;
+ // we do nothing on focus change
+ if ( act == wxODFocusChanged )
+ return true;
- // this flag determines whether or not an edge will
- // be drawn around the bitmap. In most "windows classic"
- // applications, a 1-pixel highlight edge is drawn around
- // the bitmap of an item when it is selected. However,
- // with the new "luna" theme, no edge is drawn around
- // the bitmap because the background is white (this applies
- // only to "non-XP style" menus w/ bitmaps --
- // see IE 6 menus for an example)
+ // this flag determines whether or not an edge will
+ // be drawn around the bitmap. In most "windows classic"
+ // applications, a 1-pixel highlight edge is drawn around
+ // the bitmap of an item when it is selected. However,
+ // with the new "luna" theme, no edge is drawn around
+ // the bitmap because the background is white (this applies
+ // only to "non-XP style" menus w/ bitmaps --
+ // see IE 6 menus for an example)
- bool draw_bitmap_edge = true;
+ bool draw_bitmap_edge = true;
- // set the colors
- // --------------
- DWORD colBack, colText;
- if ( st & wxODSelected ) {
- colBack = GetSysColor(COLOR_HIGHLIGHT);
- if (!(st & wxODDisabled))
+ // set the colors
+ // --------------
+ DWORD colBack, colText;
+ if ( st & wxODSelected )
{
- colText = GetSysColor(COLOR_HIGHLIGHTTEXT);
+ colBack = GetSysColor(COLOR_HIGHLIGHT);
+ if (!(st & wxODDisabled))
+ {
+ colText = GetSysColor(COLOR_HIGHLIGHTTEXT);
+ }
+ else
+ {
+ colText = GetSysColor(COLOR_GRAYTEXT);
+ }
}
- else
+ else
{
- colText = GetSysColor(COLOR_GRAYTEXT);
+ // fall back to default colors if none explicitly specified
+ colBack = m_colBack.Ok() ? wxColourToPalRGB(m_colBack)
+ : GetSysColor(COLOR_MENU);
+ colText = m_colText.Ok() ? wxColourToPalRGB(m_colText)
+ : GetSysColor(COLOR_MENUTEXT);
+ }
+
+ if ( IsOwnerDrawn() )
+ {
+ // don't draw an edge around the bitmap, if background is white ...
+ DWORD menu_bg_color = GetSysColor(COLOR_MENU);
+ if ( ( GetRValue( menu_bg_color ) >= 0xf0 &&
+ GetGValue( menu_bg_color ) >= 0xf0 &&
+ GetBValue( menu_bg_color ) >= 0xf0 )
+ )
+ {
+ draw_bitmap_edge = false;
+ }
}
- }
- else {
- // fall back to default colors if none explicitly specified
- colBack = m_colBack.Ok() ? wxColourToPalRGB(m_colBack)
- : GetSysColor(COLOR_MENU);
- colText = m_colText.Ok() ? wxColourToPalRGB(m_colText)
- : GetSysColor(COLOR_MENUTEXT);
- }
-
- if ( IsOwnerDrawn() )
- {
- // don't draw an edge around the bitmap, if background is white ...
- DWORD menu_bg_color = GetSysColor(COLOR_MENU);
- if ( ( GetRValue( menu_bg_color ) >= 0xf0 &&
- GetGValue( menu_bg_color ) >= 0xf0 &&
- GetBValue( menu_bg_color ) >= 0xf0 )
- )
+ else // edge doesn't look well with default Windows drawing
{
draw_bitmap_edge = false;
}
- }
- else // edge doesn't look well with default Windows drawing
- {
- draw_bitmap_edge = false;
- }
- HDC hdc = GetHdcOf(dc);
- COLORREF colOldText = ::SetTextColor(hdc, colText),
- colOldBack = ::SetBkColor(hdc, colBack);
+ HDC hdc = GetHdcOf(dc);
+ COLORREF colOldText = ::SetTextColor(hdc, colText),
+ colOldBack = ::SetBkColor(hdc, colBack);
- // *2, as in wxSYS_EDGE_Y
- int margin = GetMarginWidth() + 2 * wxSystemSettings::GetMetric(wxSYS_EDGE_X);
+ // *2, as in wxSYS_EDGE_Y
+ int margin = GetMarginWidth() + 2 * wxSystemSettings::GetMetric(wxSYS_EDGE_X);
- // select the font and draw the text
- // ---------------------------------
+ // select the font and draw the text
+ // ---------------------------------
- // determine where to draw and leave space for a check-mark.
- // + 1 pixel to separate the edge from the highlight rectangle
- int xText = rc.x + margin + 1;
+ // determine where to draw and leave space for a check-mark.
+ // + 1 pixel to separate the edge from the highlight rectangle
+ int xText = rc.x + margin + 1;
- // using native API because it recognizes '&'
- if ( IsOwnerDrawn() )
- {
- int nPrevMode = SetBkMode(hdc, TRANSPARENT);
- AutoHBRUSH hbr(colBack);
- SelectInHDC selBrush(hdc, hbr);
-
- RECT rectFill = { rc.GetLeft(), rc.GetTop(),
- rc.GetRight() + 1, rc.GetBottom() + 1 };
+ // using native API because it recognizes '&'
+ if ( IsOwnerDrawn() )
+ {
+ int nPrevMode = SetBkMode(hdc, TRANSPARENT);
+ AutoHBRUSH hbr(colBack);
+ SelectInHDC selBrush(hdc, hbr);
- if ( (st & wxODSelected) && m_bmpChecked.Ok() && draw_bitmap_edge ) {
- // only draw the highlight under the text, not under
- // the bitmap or checkmark
- rectFill.left = xText;
- }
+ RECT rectFill = { rc.GetLeft(), rc.GetTop(),
+ rc.GetRight() + 1, rc.GetBottom() + 1 };
- FillRect(hdc, &rectFill, hbr);
+ if ( (st & wxODSelected) && m_bmpChecked.Ok() && draw_bitmap_edge )
+ {
+ // only draw the highlight under the text, not under
+ // the bitmap or checkmark
+ rectFill.left = xText;
+ }
- // use default font if no font set
- wxFont fontToUse = GetFontToUse();
- SelectInHDC selFont(hdc, GetHfontOf(fontToUse));
+ FillRect(hdc, &rectFill, hbr);
- wxString strMenuText = m_strName.BeforeFirst('\t');
+ // use default font if no font set
+ wxFont fontToUse = GetFontToUse();
+ SelectInHDC selFont(hdc, GetHfontOf(fontToUse));
- xText += 3; // separate text from the highlight rectangle
+ wxString strMenuText = m_strName.BeforeFirst('\t');
- SIZE sizeRect;
- ::GetTextExtentPoint32(hdc, strMenuText.c_str(), strMenuText.Length(), &sizeRect);
- ::DrawState(hdc, NULL, NULL,
- (LPARAM)strMenuText.c_str(), strMenuText.length(),
- xText, rc.y + (int) ((rc.GetHeight()-sizeRect.cy)/2.0), // centre text vertically
- rc.GetWidth()-margin, sizeRect.cy,
- DST_PREFIXTEXT |
- (((st & wxODDisabled) && !(st & wxODSelected)) ? DSS_DISABLED : 0) |
- (((st & wxODHidePrefix) && !wxMSWSystemMenuFontModule::ms_showCues) ? 512 : 0)); // 512 == DSS_HIDEPREFIX
+ xText += 3; // separate text from the highlight rectangle
- // ::SetTextAlign(hdc, TA_RIGHT) doesn't work with DSS_DISABLED or DSS_MONO
- // as the last parameter in DrawState() (at least with Windows98). So we have
- // to take care of right alignment ourselves.
- if ( !m_strAccel.empty() )
- {
- int accel_width, accel_height;
- dc.GetTextExtent(m_strAccel, &accel_width, &accel_height);
- // right align accel string with right edge of menu ( offset by the
- // margin width )
+ SIZE sizeRect;
+ ::GetTextExtentPoint32(hdc, strMenuText.c_str(), strMenuText.length(), &sizeRect);
::DrawState(hdc, NULL, NULL,
- (LPARAM)m_strAccel.c_str(), m_strAccel.length(),
- rc.GetWidth()-16-accel_width, rc.y+(int) ((rc.GetHeight()-sizeRect.cy)/2.0),
- 0, 0,
- DST_TEXT |
- (((st & wxODDisabled) && !(st & wxODSelected)) ? DSS_DISABLED : 0));
- }
-
- (void)SetBkMode(hdc, nPrevMode);
- }
-
-
- // draw the bitmap
- // ---------------
- if ( IsCheckable() && !m_bmpChecked.Ok() ) {
- if ( st & wxODChecked ) {
- // what goes on: DrawFrameControl creates a b/w mask,
- // then we copy it to screen to have right colors
-
- // first create a monochrome bitmap in a memory DC
- HDC hdcMem = CreateCompatibleDC(hdc);
- HBITMAP hbmpCheck = CreateBitmap(margin, m_nHeight, 1, 1, 0);
- SelectObject(hdcMem, hbmpCheck);
-
- // then draw a check mark into it
- RECT rect = { 0, 0, margin, m_nHeight };
- if ( m_nHeight > 0 )
- {
- ::DrawFrameControl(hdcMem, &rect, DFC_MENU, DFCS_MENUCHECK);
- }
-
- // finally copy it to screen DC and clean up
- BitBlt(hdc, rc.x, rc.y, margin, m_nHeight,
- hdcMem, 0, 0, SRCCOPY);
+ (LPARAM)strMenuText.wx_str(),
+ strMenuText.length(),
+ xText, rc.y + (int) ((rc.GetHeight()-sizeRect.cy)/2.0), // centre text vertically
+ rc.GetWidth()-margin, sizeRect.cy,
+ DST_PREFIXTEXT |
+ (((st & wxODDisabled) && !(st & wxODSelected)) ? DSS_DISABLED : 0) |
+ (((st & wxODHidePrefix) && !wxMSWSystemMenuFontModule::ms_showCues) ? 512 : 0)); // 512 == DSS_HIDEPREFIX
+
+ // ::SetTextAlign(hdc, TA_RIGHT) doesn't work with DSS_DISABLED or DSS_MONO
+ // as the last parameter in DrawState() (at least with Windows98). So we have
+ // to take care of right alignment ourselves.
+ if ( !m_strAccel.empty() )
+ {
+ int accel_width, accel_height;
+ dc.GetTextExtent(m_strAccel, &accel_width, &accel_height);
+ // right align accel string with right edge of menu ( offset by the
+ // margin width )
+ ::DrawState(hdc, NULL, NULL,
+ (LPARAM)m_strAccel.wx_str(),
+ m_strAccel.length(),
+ rc.GetWidth()-16-accel_width, rc.y+(int) ((rc.GetHeight()-sizeRect.cy)/2.0),
+ 0, 0,
+ DST_TEXT |
+ (((st & wxODDisabled) && !(st & wxODSelected)) ? DSS_DISABLED : 0));
+ }
- DeleteDC(hdcMem);
- DeleteObject(hbmpCheck);
+ (void)SetBkMode(hdc, nPrevMode);
}
- }
- else {
- wxBitmap bmp;
- if ( st & wxODDisabled )
- {
- bmp = GetDisabledBitmap();
- }
- if ( !bmp.Ok() )
+ // draw the bitmap
+ // ---------------
+ if ( IsCheckable() && !m_bmpChecked.Ok() )
{
- // for not checkable bitmaps we should always use unchecked one because
- // their checked bitmap is not set
- bmp = GetBitmap(!IsCheckable() || (st & wxODChecked));
+ if ( st & wxODChecked )
+ {
+ // what goes on: DrawFrameControl creates a b/w mask,
+ // then we copy it to screen to have right colors
+
+ // first create a monochrome bitmap in a memory DC
+ HDC hdcMem = CreateCompatibleDC(hdc);
+ HBITMAP hbmpCheck = CreateBitmap(margin, m_nHeight, 1, 1, 0);
+ SelectObject(hdcMem, hbmpCheck);
+
+ // then draw a check mark into it
+ RECT rect = { 0, 0, margin, m_nHeight };
+ if ( m_nHeight > 0 )
+ {
+ ::DrawFrameControl(hdcMem, &rect, DFC_MENU, DFCS_MENUCHECK);
+ }
+
+ // finally copy it to screen DC and clean up
+ BitBlt(hdc, rc.x, rc.y, margin, m_nHeight, hdcMem, 0, 0, SRCCOPY);
+
+ DeleteDC(hdcMem);
+ DeleteObject(hbmpCheck);
+ }
}
+ else
+ {
+ wxBitmap bmp;
- if ( bmp.Ok() ) {
- wxMemoryDC dcMem(&dc);
- dcMem.SelectObject(bmp);
-
- // center bitmap
- int nBmpWidth = bmp.GetWidth(),
- nBmpHeight = bmp.GetHeight();
-
- // there should be enough space!
- wxASSERT((nBmpWidth <= rc.GetWidth()) && (nBmpHeight <= rc.GetHeight()));
-
- int heightDiff = m_nHeight - nBmpHeight;
- dc.Blit(rc.x + (margin - nBmpWidth) / 2,
- rc.y + heightDiff / 2,
- nBmpWidth, nBmpHeight,
- &dcMem, 0, 0, wxCOPY, true /* use mask */);
+ if ( st & wxODDisabled )
+ {
+ bmp = GetDisabledBitmap();
+ }
- if ( ( st & wxODSelected ) && !( st & wxODDisabled ) && draw_bitmap_edge ) {
- RECT rectBmp = { rc.GetLeft(), rc.GetTop(),
- rc.GetLeft() + margin,
- rc.GetTop() + m_nHeight };
- SetBkColor(hdc, colBack);
+ if ( !bmp.Ok() )
+ {
+ // for not checkable bitmaps we should always use unchecked one
+ // because their checked bitmap is not set
+ bmp = GetBitmap(!IsCheckable() || (st & wxODChecked));
+
+#if wxUSE_IMAGE
+ if ( bmp.Ok() && st & wxODDisabled )
+ {
+ // we need to grey out the bitmap as we don't have any specific
+ // disabled bitmap
+ wxImage imgGrey = bmp.ConvertToImage().ConvertToGreyscale();
+ if ( imgGrey.Ok() )
+ bmp = wxBitmap(imgGrey);
+ }
+#endif // wxUSE_IMAGE
+ }
- DrawEdge(hdc, &rectBmp, BDR_RAISEDINNER, BF_RECT);
- }
+ if ( bmp.Ok() )
+ {
+ wxMemoryDC dcMem(&dc);
+ dcMem.SelectObjectAsSource(bmp);
+
+ // center bitmap
+ int nBmpWidth = bmp.GetWidth(),
+ nBmpHeight = bmp.GetHeight();
+
+ // there should be enough space!
+ wxASSERT((nBmpWidth <= rc.GetWidth()) && (nBmpHeight <= rc.GetHeight()));
+
+ int heightDiff = m_nHeight - nBmpHeight;
+ dc.Blit(rc.x + (margin - nBmpWidth) / 2,
+ rc.y + heightDiff / 2,
+ nBmpWidth, nBmpHeight,
+ &dcMem, 0, 0, wxCOPY, true /* use mask */);
+
+ if ( ( st & wxODSelected ) && !( st & wxODDisabled ) && draw_bitmap_edge )
+ {
+ RECT rectBmp = { rc.GetLeft(), rc.GetTop(),
+ rc.GetLeft() + margin,
+ rc.GetTop() + m_nHeight };
+ SetBkColor(hdc, colBack);
+
+ DrawEdge(hdc, &rectBmp, BDR_RAISEDINNER, BF_RECT);
+ }
+ }
}
- }
- ::SetTextColor(hdc, colOldText);
- ::SetBkColor(hdc, colOldBack);
+ ::SetTextColor(hdc, colOldText);
+ ::SetBkColor(hdc, colOldBack);
- return true;
+ return true;
}
#endif // wxUSE_OWNER_DRAWN
-