#if wxUSE_TOOLBAR
#include "wx/tbarbase.h" // the base class for all toolbars
- #if !wxUSE_TOOLBAR_NATIVE && !defined(__WXUNIVERSAL__)
+ // Simple toolbar no longer available, so we will need to have
+ // a generic toolbar at some point (perhaps the wxUniv toolbar)
+ #if 0 // !wxUSE_TOOLBAR_NATIVE && !defined(__WXUNIVERSAL__)
#include "wx/tbarsmpl.h"
class WXDLLEXPORT wxToolBar : public wxToolBarSimple
#else // wxUSE_TOOLBAR_NATIVE
#if defined(__WXUNIVERSAL__)
#include "wx/univ/toolbar.h"
+ #elif defined(__WXMSW__) && (!defined(_WIN32_WCE) || (_WIN32_WCE >= 400 && !wxUSE_POCKETPC_UI))
+ #include "wx/msw/tbar95.h"
#elif defined(__WXWINCE__)
#include "wx/msw/wince/tbarwce.h"
- #elif defined(__WXMSW__) && defined(__WIN95__)
- #include "wx/msw/tbar95.h"
#elif defined(__WXMSW__)
#include "wx/msw/tbarmsw.h"
#elif defined(__WXMOTIF__)
#include "wx/gtk/tbargtk.h"
#elif defined(__WXMAC__)
#include "wx/mac/toolbar.h"
+ #elif defined(__WXCOCOA__)
+ #include "wx/cocoa/toolbar.h"
#elif defined(__WXPM__)
#include "wx/os2/toolbar.h"
#endif