+ // Indicate to the event processing code that we're going to pass this
+ // event to another handler if it's not processed here to prevent it
+ // from passing the event to wxTheApp: this will be done below if we do
+ // have the associated window.
+ if ( win || mb )
+ event.SetWillBeProcessedAgain();
+
+ if ( handler->SafelyProcessEvent(event) )
+ return true;