BEGIN_EVENT_TABLE(wxProgressDialog, wxDialog)
EVT_BUTTON(wxID_CANCEL, wxProgressDialog::OnCancel)
- EVT_SHOW(wxProgressDialog::OnShow)
-
EVT_CLOSE(wxProgressDialog::OnClose)
END_EVENT_TABLE()
IMPLEMENT_CLASS(wxProgressDialog, wxDialog)
// ============================================================================
-// implementation
+// wxProgressDialog implementation
// ============================================================================
// ----------------------------------------------------------------------------
-// wxProgressDialog
+// wxProgressDialog creation
// ----------------------------------------------------------------------------
wxProgressDialog::wxProgressDialog(wxString const &title,
m_state = hasAbortButton ? Continue : Uncancelable;
m_maximum = maximum;
+#if defined(__WXMSW__) || defined(__WXPM__)
+ // we can't have values > 65,536 in the progress control under Windows, so
+ // scale everything down
+ m_factor = m_maximum / 65536 + 1;
+ m_maximum /= m_factor;
+#endif // __WXMSW__
+
m_parentTop = parent;
while ( m_parentTop && m_parentTop->GetParent() )
{
wxLayoutConstraints *c;
wxClientDC dc(this);
- dc.SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
+ dc.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
long widthText;
dc.GetTextExtent(message, &widthText, NULL, NULL, NULL, NULL);
// note that we can't use wxGA_SMOOTH because it happens to also mean
// wxDIALOG_MODAL and will cause the dialog to be modal. Have an extra
// style argument to wxProgressDialog, perhaps.
- m_gauge = new wxGauge(this, -1, maximum,
+ m_gauge = new wxGauge(this, -1, m_maximum,
wxDefaultPosition, wxDefaultSize,
wxGA_HORIZONTAL);
c = new wxLayoutConstraints;
// Windows dialogs usually have buttons in the lower right corner
-#ifdef __WXMSW__
+#if defined(__WXMSW__) || defined(__WXPM__)
c->right.SameAs(this, wxRight, 2*LAYOUT_X_MARGIN);
#else // !MSW
c->centreX.SameAs(this, wxCentreX);
#endif // MSW/!MSW
c->bottom.SameAs(this, wxBottom, 2*LAYOUT_Y_MARGIN);
- wxSize sizeBtn = wxButton::GetDefaultSize();
- c->width.Absolute(sizeBtn.x);
- c->height.Absolute(sizeBtn.y);
+ c->width.AsIs();
+ c->height.AsIs();
m_btnAbort->SetConstraints(c);
- sizeDlg.y += 2*LAYOUT_Y_MARGIN + sizeBtn.y;
+ sizeDlg.y += 2*LAYOUT_Y_MARGIN + wxButton::GetDefaultSize().y;
}
- else
+ else // no "Cancel" button
+ {
m_btnAbort = (wxButton *)NULL;
+ }
SetAutoLayout(TRUE);
Layout();
// VZ: I like the labels be centered - if the others don't mind, you may
// remove "#ifdef __WXMSW__" and use it for all ports
-#ifdef __WXMSW__
+#if defined(__WXMSW__) || defined(__WXPM__)
c->left.SameAs(this, wxCentreX, LAYOUT_X_MARGIN);
#else // !MSW
c->right.SameAs(this, wxRight, 2*LAYOUT_X_MARGIN);
return label;
}
+// ----------------------------------------------------------------------------
+// wxProgressDialog operations
+// ----------------------------------------------------------------------------
+
bool
wxProgressDialog::Update(int value, const wxString& newmsg)
{
wxASSERT_MSG( value == -1 || m_gauge, wxT("cannot update non existent dialog") );
+
+#ifdef __WXMSW__
+ value /= m_factor;
+#endif // __WXMSW__
+
wxASSERT_MSG( value <= m_maximum, wxT("invalid progress value") );
- if ( m_gauge )
+ if ( m_gauge && value < m_maximum )
+ {
m_gauge->SetValue(value + 1);
+ }
if ( !newmsg.IsEmpty() )
{
-#ifdef __WXMSW__
- // this seems to be necessary or garbage is left when the new label is
- // longer than the old one
- m_msg->SetLabel(wxEmptyString);
-#endif // MSW
-
m_msg->SetLabel(newmsg);
wxYield();
SetTimeLabel(remaining, m_remaining);
}
- if ( (value == m_maximum ) && !(GetWindowStyle() & wxPD_AUTO_HIDE) )
+ if ( value == m_maximum )
{
- if ( m_btnAbort )
+ // so that we return TRUE below and that out [Cancel] handler knew what
+ // to do
+ m_state = Finished;
+ if( !(GetWindowStyle() & wxPD_AUTO_HIDE) )
{
- // tell the user what he should do...
- m_btnAbort->SetLabel(_("Close"));
- }
+ if ( m_btnAbort )
+ {
+ // tell the user what he should do...
+ m_btnAbort->SetLabel(_("Close"));
+ }
#if defined(__WXMSW__) && !defined(__WXUNIVERSAL__)
- else // enable the close button to give the user a way to close the dlg
- {
- EnableCloseButton(TRUE);
- }
+ else // enable the button to give the user a way to close the dlg
+ {
+ EnableCloseButton(TRUE);
+ }
#endif // __WXMSW__
- if ( !newmsg )
- {
- // also provide the finishing message if the application didn't
- m_msg->SetLabel(_("Done."));
- }
+ if ( !newmsg )
+ {
+ // also provide the finishing message if the application didn't
+ m_msg->SetLabel(_("Done."));
+ }
- // so that we return TRUE below and that out [Cancel] handler knew what
- // to do
- m_state = Finished;
+ wxYield();
- wxYield();
+ (void)ShowModal();
+ }
+ else // auto hide
+ {
+ // reenable other windows before hiding this one because otherwise
+ // Windows wouldn't give the focus back to the window which had
+ // been previously focused because it would still be disabled
+ ReenableOtherWindows();
- (void)ShowModal();
+ Hide();
+ }
}
else
{
return m_state != Canceled;
}
+void wxProgressDialog::Resume()
+{
+ m_state = Continue;
+
+ // it may have been disabled by OnCancel(), so enable it back to let the
+ // user interrupt us again if needed
+ m_btnAbort->Enable();
+}
+
// ----------------------------------------------------------------------------
// event handlers
// ----------------------------------------------------------------------------
}
}
-void wxProgressDialog::OnShow(wxShowEvent& event)
-{
- // if the dialog is being hidden, it was closed, so reenable other windows
- // now
- if ( event.GetShow() )
- {
- ReenableOtherWindows();
- }
-}
-
// ----------------------------------------------------------------------------
// destruction
// ----------------------------------------------------------------------------