-#if wxUSE_STL_BASED_WXSTRING
- // return an empty wxString (not very useful with wxUSE_STL == 1)
- inline const wxString wxGetEmptyString() { return wxString(); }
-#else // !wxUSE_STL_BASED_WXSTRING
- // return an empty wxString (more efficient than wxString() here)
- inline const wxString& wxGetEmptyString()
- {
- return *(wxString *)&wxEmptyString;
- }
-#endif // wxUSE_STL_BASED_WXSTRING/!wxUSE_STL_BASED_WXSTRING