self.sm_dn = self.il.Add(images.getSmallDnArrowBitmap())
self.list = TestListCtrl(self, tID,
- style=wxLC_REPORT|wxSUNKEN_BORDER)#|wxLC_VRULES|wxLC_HRULES)
+ style=wxLC_REPORT | wxSUNKEN_BORDER
+ #| wxLC_NO_HEADER
+ #| wxLC_VRULES | wxLC_HRULES
+ )
self.list.SetImageList(self.il, wxIMAGE_LIST_SMALL)
self.PopulateList()
# see wxPython/lib/mixins/listctrl.py
self.itemDataMap = musicdata
wxColumnSorterMixin.__init__(self, 3)
- #self.SortListItems(0, true)
+ #self.SortListItems(0, True)
EVT_SIZE(self, self.OnSize)
EVT_LIST_ITEM_SELECTED(self, tID, self.OnItemSelected)
self.x = event.GetX()
self.y = event.GetY()
self.log.WriteText("x, y = %s\n" % str((self.x, self.y)))
- print event.GetEventObject()
+ item, flags = self.list.HitTest((self.x, self.y))
+ if flags & wxLIST_HITTEST_ONITEM:
+ self.list.Select(item)
event.Skip()
def OnItemSelected(self, event):
+ ##print event.GetItem().GetTextColour()
self.currentItem = event.m_itemIndex
self.log.WriteText("OnItemSelected: %s, %s, %s, %s\n" %
(self.currentItem,
# this does
self.list.SetItemState(10, 0, wxLIST_STATE_SELECTED)
- # Show how to reselect something we don't want deselected
def OnItemDeselected(self, evt):
item = evt.GetItem()
- print evt.m_itemIndex
+ self.log.WriteText("OnItemDeselected: %d" % evt.m_itemIndex)
+
+ # Show how to reselect something we don't want deselected
if evt.m_itemIndex == 11:
wxCallAfter(self.list.SetItemState, 11, wxLIST_STATE_SELECTED, wxLIST_STATE_SELECTED)
def OnItemActivated(self, event):
self.currentItem = event.m_itemIndex
- self.log.WriteText("OnItemActivated: %s\n" % self.list.GetItemText(self.currentItem))
+ self.log.WriteText("OnItemActivated: %s\nTopItem: %s" %
+ (self.list.GetItemText(self.currentItem), self.list.GetTopItem()))
def OnItemDelete(self, event):
self.log.WriteText("OnItemDelete\n")
def OnRightClick(self, event):
self.log.WriteText("OnRightClick %s\n" % self.list.GetItemText(self.currentItem))
- menu = wxMenu()
- tPopupID1 = 0
- tPopupID2 = 1
- tPopupID3 = 2
- tPopupID4 = 3
- tPopupID5 = 5
+ # only do this part the first time
+ if not hasattr(self, "popupID1"):
+ self.popupID1 = wxNewId()
+ self.popupID2 = wxNewId()
+ self.popupID3 = wxNewId()
+ self.popupID4 = wxNewId()
+ self.popupID5 = wxNewId()
+ EVT_MENU(self, self.popupID1, self.OnPopupOne)
+ EVT_MENU(self, self.popupID2, self.OnPopupTwo)
+ EVT_MENU(self, self.popupID3, self.OnPopupThree)
+ EVT_MENU(self, self.popupID4, self.OnPopupFour)
+ EVT_MENU(self, self.popupID5, self.OnPopupFive)
+
+ # make a menu
+ menu = wxMenu()
# Show how to put an icon in the menu
- item = wxMenuItem(menu, tPopupID1,"One")
+ item = wxMenuItem(menu, self.popupID1,"One")
item.SetBitmap(images.getSmilesBitmap())
-
menu.AppendItem(item)
- menu.Append(tPopupID2, "Two")
- menu.Append(tPopupID3, "ClearAll and repopulate")
- menu.Append(tPopupID4, "DeleteAllItems")
- menu.Append(tPopupID5, "GetItem")
- EVT_MENU(self, tPopupID1, self.OnPopupOne)
- EVT_MENU(self, tPopupID2, self.OnPopupTwo)
- EVT_MENU(self, tPopupID3, self.OnPopupThree)
- EVT_MENU(self, tPopupID4, self.OnPopupFour)
- EVT_MENU(self, tPopupID5, self.OnPopupFive)
+ # add some other items
+ menu.Append(self.popupID2, "Two")
+ menu.Append(self.popupID3, "ClearAll and repopulate")
+ menu.Append(self.popupID4, "DeleteAllItems")
+ menu.Append(self.popupID5, "GetItem")
+
+ # Popup the menu. If an item is selected then its handler
+ # will be called before PopupMenu returns.
self.PopupMenu(menu, wxPoint(self.x, self.y))
menu.Destroy()
- event.Skip()
+
def OnPopupOne(self, event):
self.log.WriteText("Popup one\n")