#include "wx/os2/private.h"
-#if defined(__VISAGECPP__) && __IBMCPP__ < 400
-#include <machine\endian.h>
-#include <ioctl.h>
-#include <select.h>
-#include <unistd.h>
+#ifdef __EMX__
+
+#include <sys/ioctl.h>
+#include <sys/select.h>
+
#else
-#include <sys\ioctl.h>
-#include <sys\select.h>
+
+#include <nerrno.h>
+#include <sys/ioctl.h>
+#include <sys/select.h>
+#include <sys/time.h>
+
+#endif //
+
#ifndef __EMX__
+
#define select(a,b,c,d,e) bsdselect(a,b,c,d,e)
-int _System bsdselect(int,
- struct fd_set *,
- struct fd_set *,
- struct fd_set *,
- struct timeval *);
-#endif
+extern "C" int _System bsdselect(int,
+ struct fd_set *,
+ struct fd_set *,
+ struct fd_set *,
+ struct timeval *);
#endif
#if wxUSE_THREADS
#define wxSockReadMask 0x01
#define wxSockWriteMask 0x02
+#ifdef __EMX__
extern "C"
int wxAppAddSocketHandler(int handle, int mask,
- void (*callback)(void*), void * gsock)
+ void (*callback)(void*), void * gsock)
{
return wxTheApp->AddSocketHandler(handle, mask, callback, gsock);
}
-
extern "C"
void wxAppRemoveSocketHandler(int handle)
{
wxTheApp->RemoveSocketHandler(handle);
}
+#else
+// Linkage mode problems using callbacks with extern C in a .cpp module
+int wxAppAddSocketHandler(int handle, int mask,
+ void (*callback)(void*), void * gsock)
+{
+ return wxTheApp->AddSocketHandler(handle, mask, callback, gsock);
+}
+void wxAppRemoveSocketHandler(int handle)
+{
+ wxTheApp->RemoveSocketHandler(handle);
+}
+#endif
void wxApp::HandleSockets()
{
- bool pendingEvent = false;
+ bool pendingEvent = FALSE;
// Check whether it's time for Gsocket operation
if (m_maxSocketHandles > 0 && m_maxSocketNr > 0)
if (r < m_maxSocketHandles)
{
CallbackInfo[r].proc(CallbackInfo[r].gsock);
- pendingEvent = true;
+ pendingEvent = TRUE;
wxYield();
}
}
if (r < m_maxSocketHandles)
{
CallbackInfo[r].proc(CallbackInfo[r].gsock);
- pendingEvent = true;
+ pendingEvent = TRUE;
wxYield();
}
}
HAB vHab
)
{
- APIRET rc;
ERRORID vError = 0L;
wxString sError;
if (!::WinRegisterClass( vHab
,wxFrameClassName
,wxFrameWndProc
- ,CS_SIZEREDRAW | CS_MOVENOTIFY | CS_SYNCPAINT | CS_CLIPCHILDREN
+ ,CS_SIZEREDRAW | CS_SYNCPAINT
,sizeof(ULONG)
))
{
if (!::WinRegisterClass( vHab
,wxCanvasClassName
,wxWndProc
- ,CS_MOVENOTIFY | CS_SIZEREDRAW | CS_HITTEST | CS_SAVEBITS | CS_SYNCPAINT | CS_CLIPCHILDREN
+ ,CS_SIZEREDRAW | CS_HITTEST | CS_SYNCPAINT | CS_CLIPCHILDREN
,sizeof(ULONG)
))
{
ERRORID vError;
wxString sError;
+ if (!wxAppBase::OnInitGui())
+ return FALSE;
+
m_hMq = ::WinCreateMsgQueue(vHabmain, 0);
if (!m_hMq)
{
wxLogDebug(sError);
return FALSE;
}
+
return TRUE;
} // end of wxApp::OnInitGui
}
#endif // wxUSE_THREADS
+ //
// Process the message
- if (!ProcessMessage((WXMSG *)&svCurrentMsg))
- {
- ::WinDispatchMsg(vHabmain, (PQMSG)&svCurrentMsg);
- }
+ //
+ DoMessage((WXMSG *)&svCurrentMsg);
}
return TRUE;
} // end of wxApp::DoMessage
+void wxApp::DoMessage(
+ WXMSG* pMsg
+)
+{
+ if (!ProcessMessage((WXMSG *)&svCurrentMsg))
+ {
+ ::WinDispatchMsg(vHabmain, (PQMSG)&svCurrentMsg);
+ }
+} // end of wxApp::DoMessage
+
//////////////////////////////////////////////////////////////////////////////
//
// Keep trying to process messages until WM_QUIT
wxLog::FlushActive();
#endif // wxUSE_LOG
+#if wxUSE_DC_CACHEING
+ // automated DC cache management: clear the cached DCs and bitmap
+ // if it's likely that the app has finished with them, that is, we
+ // get an idle event and we're not dragging anything.
+ if (!::WinGetKeyState(HWND_DESKTOP, VK_BUTTON1) &&
+ !::WinGetKeyState(HWND_DESKTOP, VK_BUTTON3) &&
+ !::WinGetKeyState(HWND_DESKTOP, VK_BUTTON2))
+ wxDC::ClearCache();
+#endif // wxUSE_DC_CACHEING
+
//
// Send OnIdle events to all windows
//
wxApp::CleanUp();
} // end of wxExit
-static bool gs_inYield = FALSE;
-
//
// Yield to incoming messages
//
-bool wxYield()
+bool wxApp::Yield(bool onlyIfNeeded)
{
+ static bool s_inYield = FALSE;
+
+ if ( s_inYield )
+ {
+ if ( !onlyIfNeeded )
+ {
+ wxFAIL_MSG( _T("wxYield() called recursively") );
+ }
+
+ return FALSE;
+ }
+
HAB vHab = 0;
QMSG vMsg;
//
wxLog::Suspend();
- gs_inYield = TRUE;
+ s_inYield = TRUE;
//
// We want to go back to the main message loop
// Let the logs be flashed again
//
wxLog::Resume();
- gs_inYield = FALSE;
+ s_inYield = FALSE;
return TRUE;
} // end of wxYield
-// Yield to incoming messages; but fail silently if recursion is detected.
-bool wxYieldIfNeeded()
-{
- if (gs_inYield)
- return FALSE;
-
- return wxYield();
-}
-
wxIcon wxApp::GetStdIcon(
int nWhich
) const