// return a wxString[], useful for the controls which
// take one in their ctor. You must delete[] it yourself
// once you are done with it. Will return NULL if the
// ArrayString was empty.
wxString* GetStringArray() const;
// return a wxString[], useful for the controls which
// take one in their ctor. You must delete[] it yourself
// once you are done with it. Will return NULL if the
// ArrayString was empty.
wxString* GetStringArray() const;