void UpdateScrollbars(void);
void Print(void);
- void Erase(void) { m_llist.Clear(); Clear(); }
void SetEventId(int id) { m_EventId = id; }
- wxPoint const &GetClickPosition(void) const { return m_ClickPosition; }
+ // what for? Caller doesn't even know object's positions in window
+ //wxPoint const &GetClickPosition(void) const { return m_ClickPosition; }
virtual ~wxLayoutWindow() {}
-
private:
/// for sending events
wxWindow *m_Parent;