window->GetSize( &w, &h );
window->ClientToScreen( &x, &y );
- wxRectangle rect;
+ wxRect rect;
rect.x = x;
rect.y = y;
rect.width = 0;
return StartDrawingOnTop( &rect );
}
-bool wxScreenDC::StartDrawingOnTop( wxRectangle *rect )
+bool wxScreenDC::StartDrawingOnTop( wxRect *rect )
{
int x = 0;
int y = 0;