]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/renderer.h
Added wxPaintDCEx class, to handle the case where an HDC
[wxWidgets.git] / include / wx / renderer.h
index 325250d6ee7a9818cc9e79bfdb440dc952b3f2b6..2906de378a045b7c351655d2d883234cf4297871 100644 (file)
 #define _WX_RENDERER_H_
 
 class WXDLLEXPORT wxDC;
-class WXDLLEXPORT wxRect;
 class WXDLLEXPORT wxWindow;
 
+#include "wx/gdicmn.h" // for wxPoint
+
+// some platforms have their own renderers, others use the generic one
+#if defined(__WXMSW__) || defined(__WXMAC__) || defined(__WXGTK__)
+    #define wxHAS_NATIVE_RENDERER
+#else
+    #undef wxHAS_NATIVE_RENDERER
+#endif
+
 // ----------------------------------------------------------------------------
 // constants
 // ----------------------------------------------------------------------------
@@ -61,6 +69,8 @@ enum
 class WXDLLEXPORT wxRendererNative
 {
 public:
+    virtual ~wxRendererNative() { } // stop GCC warning
+
     // drawing functions
     // -----------------
 
@@ -76,6 +86,27 @@ public:
                                     const wxRect& rect,
                                     int flags = 0) = 0;
 
+    // draw the border for sash window: this border must be such that the sash
+    // drawn by DrawSash() blends into it well
+    virtual void DrawSplitterBorder(wxWindow *win,
+                                    wxDC& dc,
+                                    const wxRect& rect) = 0;
+
+    // draw a (vertical) sash
+    virtual void DrawSplitterSash(wxWindow *win,
+                                  wxDC& dc,
+                                  const wxSize& size,
+                                  wxCoord position,
+                                  wxOrientation orient) = 0;
+
+
+    // geometry functions
+    // ------------------
+
+    // get the splitter parameters: the x field of the returned point is the
+    // sash width and the y field is the border width
+    virtual wxPoint GetSplitterSashAndBorder(const wxWindow *win) = 0;
+
 
     // pseudo constructors
     // -------------------
@@ -85,6 +116,9 @@ public:
 
     // return the generic implementation of the renderer
     static wxRendererNative& GetGeneric();
+
+    // return the default (native) implementation for this platform
+    static wxRendererNative& GetDefault();
 };
 
 // ----------------------------------------------------------------------------
@@ -106,15 +140,49 @@ public:
                                   const wxRect& rect,
                                   int flags = 0)
         { m_rendererNative.DrawHeaderButton(win, dc, rect, flags); }
+
     virtual void DrawTreeItemButton(wxWindow *win,
                                     wxDC& dc,
                                     const wxRect& rect,
                                     int flags = 0)
         { m_rendererNative.DrawTreeItemButton(win, dc, rect, flags); }
 
+    virtual void DrawSplitterBorder(wxWindow *win,
+                                    wxDC& dc,
+                                    const wxRect& rect)
+        { m_rendererNative.DrawSplitterBorder(win, dc, rect); }
+
+    virtual void DrawSplitterSash(wxWindow *win,
+                                  wxDC& dc,
+                                  const wxSize& size,
+                                  wxCoord position,
+                                  wxOrientation orient)
+        { m_rendererNative.DrawSplitterSash(win, dc, size, position, orient); }
+
+
+    virtual wxPoint GetSplitterSashAndBorder(const wxWindow *win)
+        { return m_rendererNative.GetSplitterSashAndBorder(win); }
+
 protected:
     wxRendererNative& m_rendererNative;
+
+    DECLARE_NO_COPY_CLASS(wxDelegateRendererNative)
 };
 
+// ----------------------------------------------------------------------------
+// inline functions implementation
+// ----------------------------------------------------------------------------
+
+#ifndef wxHAS_NATIVE_RENDERER
+
+// default native renderer is the generic one then
+/* static */ inline
+wxRendererNative& wxRendererNative::GetDefault()
+{
+    return GetGeneric();
+}
+
+#endif // !wxHAS_NATIVE_RENDERER
+
 #endif // _WX_RENDERER_H_