- Some handlers are provided as standard, but if you
- have special requirements, you may wish to initialise the wxBitmap class with
- some extra handlers which you write yourself or receive from a third party.
-
- To add a handler object to wxBitmap, your application needs to include the header
- which implements it, and then call the static function wxBitmap::AddHandler.
-
- @note bitmap handlers are not implemented on all platforms, and new ones rarely need
- to be implemented since wxImage can be used for loading most formats, as noted
- earlier.
+@note Bitmap handlers are not implemented on all platforms, and new ones rarely
+need to be implemented since wxImage can be used for loading most formats, as
+noted earlier.