\constfunc{virtual void}{ClientToScreen}{\param{int* }{x}, \param{int* }{y}}
+\constfunc{virtual wxPoint}{ClientToScreen}{\param{const wxPoint\&}{ pt}}
+
Converts to screen coordinates from coordinates relative to this window.
\docparam{x}{A pointer to a integer value for the x coordinate. Pass the client coordinate in, and
\docparam{y}{A pointer to a integer value for the y coordinate. Pass the client coordinate in, and
a screen coordinate will be passed out.}
+\docparam{pt}{The client position for the second form of the function.}
+
\membersection{wxWindow::Close}\label{wxwindowclose}
\func{virtual bool}{Close}{\param{const bool}{ force = FALSE}}
\membersection{wxWindow::GetChildren}
-\func{wxList*}{GetChildren}{\void}
+\func{wxList\&}{GetChildren}{\void}
-Returns a pointer to the list of the window's children.
+Returns a reference to the list of the window's children.
\membersection{wxWindow::GetClientSize}\label{wxwindowgetclientsize}
\constfunc{virtual void}{GetClientSize}{\param{int* }{width}, \param{int* }{height}}
+\constfunc{virtual wxSize}{GetClientSize}{\void}
+
This gets the size of the window `client area' in pixels. The client area is the
area which may be drawn on by the programmer, excluding title bar, border etc.
\membersection{wxWindow::GetFont}\label{wxwindowgetfont}
-\constfunc{wxFont*}{GetFont}{\void}
+\constfunc{wxFont\&}{GetFont}{\void}
-Returns a pointer to the font for this window.
+Returns a reference to the font for this window.
\wxheading{See also}
Returns the parent of the window, or NULL if there is no parent.
+\membersection{wxWindow::GetRect}\label{wxwindowgetrect}
+
+\constfunc{virtual wxRect}{GetRect}{\void}
+
+Returns the size and position of the window as a \helpref{wxRect}{wxrect} object.
+
\membersection{wxWindow::GetReturnCode}\label{wxwindowgetreturncode}
\func{int}{GetReturnCode}{\void}
\helpref{wxWindow::SetScrollbar}{wxwindowsetscrollbar}
-\membersection{wxWindow::GetSize}
+\membersection{wxWindow::GetSize}\label{wxwindowgetsize}
\constfunc{virtual void}{GetSize}{\param{int* }{width}, \param{int* }{height}}
+\constfunc{virtual wxSize}{GetSize}{\void}
+
This gets the size of the entire window in pixels.
\wxheading{Parameters}
\helpref{wxWindow::SetTitle}{wxwindowsettitle}
+\membersection{wxWindow::GetUpdateRegion}\label{wxwindowgetupdateregion}
+
+\constfunc{virtual wxRegion}{GetUpdateRegion}{\void}
+
+Returns the region specifying which parts of the window have been damaged. Should
+only be called within an \helpref{OnPaint}{wxwindowonpaint} event handler.
+
+\wxheading{See also}
+
+\helpref{wxRegion}{wxregion}, \helpref{wxRegionIterator}{wxregioniterator}, \helpref{wxWindow::OnPaint}{wxwindowonpaint}
+
\membersection{wxWindow::GetWindowStyleFlag}
\constfunc{long}{GetWindowStyleFlag}{\void}
\func{void}{Move}{\param{int}{ x}, \param{int}{ y}}
+\func{void}{Move}{\param{const wxPoint\&}{ pt}}
+
Moves the window to the given position.
\wxheading{Parameters}
\docparam{y}{Required y position.}
+\docparam{pt}{\helpref{wxPoint}{wxpoint} object representing the position.}
+
\wxheading{Remarks}
Implementations of SetSize can also implicitly implement the
some calculations using the current view position to obtain logical,
scrolled units.
-Here is an example of using the \helpref{wxUpdateIterator}{wxupdateiterator} class:
+Here is an example of using the \helpref{wxRegionIterator}{wxregioniterator} class:
{\small%
\begin{verbatim}
ViewStart(&vbX,&vbY);
int vX,vY,vW,vH; // Dimensions of client area in pixels
- wxUpdateIterator upd(this); // get the update rect list
+ wxRegionIterator upd(GetUpdateRegion()); // get the update rect list
while (upd)
{
\docparam{child}{Child window to remove.}
-\membersection{wxWindow::ScreenToClient}
+\membersection{wxWindow::ScreenToClient}\label{wxwindowscreentoclient}
\constfunc{virtual void}{ScreenToClient}{\param{int* }{x}, \param{int* }{y}}
+\constfunc{virtual wxPoint}{ScreenToClient}{\param{const wxPoint\& }{pt}}
+
Converts from screen to client window coordinates.
\wxheading{Parameters}
\docparam{y}{Stores the screen x coordinate and receives the client x coordinate.}
+\docparam{pt}{The screen position for the second form of the function.}
+
\membersection{wxWindow::ScrollWindow}\label{wxwindowscrollwindow}
\func{virtual void}{ScrollWindow}{\param{int }{dx}, \param{int }{dy}, \param{const wxRect*}{ rect = NULL}}
\func{virtual void}{SetSize}{\param{int}{ x}, \param{int}{ y}, \param{int}{ width}, \param{int}{ height},
\param{int}{ sizeFlags = wxSIZE\_AUTO}}
+\func{virtual void}{SetSize}{\param{const wxRect\&}{ rect}}
+
Sets the size and position of the window in pixels.
\func{virtual void}{SetSize}{\param{int}{ width}, \param{int}{ height}}
+\func{virtual void}{SetSize}{\param{const wxSize\&}{ size}}
+
Sets the size of the window in pixels.
\wxheading{Parameters}
\docparam{height}{Required height position in pixels, or -1 to indicate that the existing
value should be used.}
+\docparam{size}{\helpref{wxSize}{wxsize} object for setting the size.}
+
+\docparam{rect}{\helpref{wxRect}{wxrect} object for setting the position and size.}
+
\docparam{sizeFlags}{Indicates the interpretation of other parameters. It is a bit list of the following:
{\bf wxSIZE\_AUTO\_WIDTH}: a -1 width value is taken to indicate
\func{virtual void}{SetClientSize}{\param{int}{ width}, \param{int}{ height}}
+\func{virtual void}{SetClientSize}{\param{const wxSize\&}{ size}}
+
This sets the size of the window client area in pixels. Using this function to size a window
tends to be more device-independent than \helpref{wxWindow::SetSize}{wxwindowsetsize}, since the application need not
worry about what dimensions the border or title bar have when trying to fit the window
\docparam{height}{The required client area height.}
+\docparam{size}{The required client size.}
+
\membersection{wxWindow::SetPalette}
\func{virtual void}{SetPalette}{\param{wxPalette* }{palette}}