#endif
#include "wx/msw/private.h"
+#include "wx/log.h"
#if wxUSE_COMMON_DIALOGS
#include <commdlg.h>
// for modal dialogs
wxList wxModalDialogs;
wxList wxModelessWindows; // Frames and modeless dialogs
-extern wxList wxPendingDelete;
+extern wxList WXDLLEXPORT wxPendingDelete;
#if !USE_SHARED_LIBRARY
-IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxPanel)
-
-BEGIN_EVENT_TABLE(wxDialog, wxPanel)
- EVT_BUTTON(wxID_OK, wxDialog::OnOK)
- EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
- EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
- EVT_CHAR_HOOK(wxDialog::OnCharHook)
- EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged)
- EVT_CLOSE(wxDialog::OnCloseWindow)
-END_EVENT_TABLE()
-
+ IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxPanel)
+
+ BEGIN_EVENT_TABLE(wxDialog, wxPanel)
+ EVT_SIZE(wxDialog::OnSize)
+ EVT_BUTTON(wxID_OK, wxDialog::OnOK)
+ EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
+ EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
+ EVT_CHAR_HOOK(wxDialog::OnCharHook)
+ EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged)
+ EVT_CLOSE(wxDialog::OnCloseWindow)
+ END_EVENT_TABLE()
#endif
-long wxDialog::MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
-{
- return ::CallWindowProc(CASTWNDPROC m_oldWndProc, (HWND) GetHWND(), (UINT) nMsg, (WPARAM) wParam, (LPARAM) lParam);
-}
-
-bool wxDialog::MSWProcessMessage(WXMSG* pMsg)
-{
- return (::IsDialogMessage((HWND) GetHWND(), (MSG*)pMsg) != 0);
-}
-
bool wxDialog::MSWOnClose(void)
{
return Close();
}
bool wxDialog::Create(wxWindow *parent, wxWindowID id,
- const wxString& title,
- const wxPoint& pos,
- const wxSize& size,
- long style,
- const wxString& name)
+ const wxString& title,
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxString& name)
{
- SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
- SetName(name);
-
- if (!parent)
- wxTopLevelWindows.Append(this);
+ SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
+ SetName(name);
+
+ if (!parent)
+ wxTopLevelWindows.Append(this);
-// windowFont = wxTheFontList->FindOrCreateFont(11, wxSWISS, wxNORMAL, wxNORMAL);
+ // windowFont = wxTheFontList->FindOrCreateFont(11, wxSWISS, wxNORMAL, wxNORMAL);
- if (parent) parent->AddChild(this);
+ if (parent) parent->AddChild(this);
- if ( id == -1 )
- m_windowId = (int)NewControlId();
- else
- m_windowId = id;
+ if ( id == -1 )
+ m_windowId = (int)NewControlId();
+ else
+ m_windowId = id;
- int x = pos.x;
- int y = pos.y;
- int width = size.x;
- int height = size.y;
+ int x = pos.x;
+ int y = pos.y;
+ int width = size.x;
+ int height = size.y;
- if (x < 0) x = wxDIALOG_DEFAULT_X;
- if (y < 0) y = wxDIALOG_DEFAULT_Y;
+ if (x < 0) x = wxDIALOG_DEFAULT_X;
+ if (y < 0) y = wxDIALOG_DEFAULT_Y;
- m_windowStyle = style;
+ m_windowStyle = style;
- m_isShown = FALSE;
- m_modalShowing = FALSE;
+ m_isShown = FALSE;
+ m_modalShowing = FALSE;
- if (width < 0)
- width = 500;
- if (height < 0)
- height = 500;
+ if (width < 0)
+ width = 500;
+ if (height < 0)
+ height = 500;
- WXDWORD extendedStyle = MakeExtendedStyle(m_windowStyle);
- if (m_windowStyle & wxSTAY_ON_TOP)
- extendedStyle |= WS_EX_TOPMOST;
+ // All dialogs should really have this style
+ m_windowStyle |= wxTAB_TRAVERSAL;
- // Allows creation of dialogs with & without captions under MSWindows
- if(style & wxCAPTION){
- MSWCreate(m_windowId, (wxWindow *)parent, NULL, this, NULL, x, y, width, height, 0, "wxCaptionDialog",
- extendedStyle);
- }
- else{
- MSWCreate(m_windowId, (wxWindow *)parent, NULL, this, NULL, x, y, width, height, 0, "wxNoCaptionDialog",
- extendedStyle);
- }
+ WXDWORD extendedStyle = MakeExtendedStyle(m_windowStyle);
+ if (m_windowStyle & wxSTAY_ON_TOP)
+ extendedStyle |= WS_EX_TOPMOST;
- SubclassWin(GetHWND());
+ // Allows creation of dialogs with & without captions under MSWindows,
+ // resizeable or not (but a resizeable dialog always has caption -
+ // otherwise it would look too strange)
+ const char *dlg;
+ if ( style & wxTHICK_FRAME )
+ dlg = "wxResizeableDialog";
+ else if ( style & wxCAPTION )
+ dlg = "wxCaptionDialog";
+ else
+ dlg = "wxNoCaptionDialog";
+ MSWCreate(m_windowId, parent, NULL, this, NULL,
+ x, y, width, height,
+ 0, // style is not used if we have dlg template
+ dlg,
+ extendedStyle);
- SetWindowText((HWND) GetHWND(), (const char *)title);
- SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
+ HWND hwnd = (HWND)GetHWND();
- return TRUE;
+ if ( !hwnd )
+ {
+ wxLogError(_("Failed to create dialog."));
+
+ return FALSE;
+ }
+
+ SubclassWin(GetHWND());
+
+ SetWindowText(hwnd, title);
+ SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
+
+ return TRUE;
}
void wxDialog::SetModal(bool flag)
{
if (event.m_keyCode == WXK_ESCAPE)
{
- // Behaviour changed in 2.0: we'll send a Cancel message
- // to the dialog instead of Close.
- wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
- cancelEvent.SetEventObject( this );
- GetEventHandler()->ProcessEvent(cancelEvent);
+ // Behaviour changed in 2.0: we'll send a Cancel message
+ // to the dialog instead of Close.
+ wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
+ cancelEvent.SetEventObject( this );
+ GetEventHandler()->ProcessEvent(cancelEvent);
- return;
+ return;
}
}
// We didn't process this event.
return FALSE;
}
-void wxDialog::SetSize(int x, int y, int width, int height, int WXUNUSED(sizeFlags))
-{
- wxWindow::SetSize(x, y, width, height);
-}
-
-void wxDialog::SetClientSize(int width, int height)
+void wxDialog::DoSetClientSize(int width, int height)
{
HWND hWnd = (HWND) GetHWND();
RECT rect;
- GetClientRect(hWnd, &rect);
+ ::GetClientRect(hWnd, &rect);
RECT rect2;
GetWindowRect(hWnd, &rect2);
{
m_hwndOldFocus = (WXHWND)::GetFocus();
- wxList DisabledWindows;
if (m_modalShowing)
{
BringWindowToTop((HWND) GetHWND());
::EnableWindow((HWND) box->GetHWND(), FALSE);
node = node->Next();
}
+
+ // if we don't do it, some window might be deleted while we have pointers
+ // to them in our disabledWindows list and the program will crash when it
+ // will try to reenable them after the modal dialog end
+ wxTheApp->DeletePendingObjects();
+ wxList disabledWindows;
+
node = wxModelessWindows.First();
while (node)
{
if (::IsWindowEnabled((HWND) win->GetHWND()))
{
::EnableWindow((HWND) win->GetHWND(), FALSE);
- DisabledWindows.Append(win);
+ disabledWindows.Append(win);
}
node = node->Next();
}
// a message before the deletion.
while (wxModalDialogs.Member(this) && m_modalShowing && GetMessage(&msg, NULL, 0, 0))
{
- if (m_acceleratorTable.Ok() &&
- ::TranslateAccelerator((HWND) GetHWND(), (HACCEL) m_acceleratorTable.GetHACCEL(), &msg))
+ if ( m_acceleratorTable.Ok() &&
+ ::TranslateAccelerator((HWND)GetHWND(),
+ (HACCEL)m_acceleratorTable.GetHACCEL(),
+ &msg) )
{
// Have processed the message
}
- else if (!IsDialogMessage((HWND) GetHWND(), &msg))
+ else if ( !wxTheApp->ProcessMessage((WXMSG *)&msg) )
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
+
+ // If we get crashes (as per George Tasker's message) with nested modal dialogs,
+ // we should try removing the m_modalShowing test
+
if (m_modalShowing && !::PeekMessage(&msg, 0, 0, 0, PM_NOREMOVE))
// dfgg: NB MUST test m_modalShowing again as the message loop could have triggered
// a Show(FALSE) in the mean time!!!
}
}
// dfgg: now must specifically re-enable all other app windows that we disabled earlier
- node=DisabledWindows.First();
+ node=disabledWindows.First();
while(node) {
wxWindow* win = (wxWindow*) node->Data();
- HWND hWnd = (HWND) win->GetHWND();
- if (::IsWindow(hWnd) && (wxModalDialogs.Member(win) || wxModelessWindows.Member(win) ))
- ::EnableWindow(hWnd,TRUE);
+ if (wxModalDialogs.Member(win) || wxModelessWindows.Member(win))
+ {
+ HWND hWnd = (HWND) win->GetHWND();
+ if (::IsWindow(hWnd))
+ ::EnableWindow(hWnd,TRUE);
+ }
node=node->Next();
}
}
WXHBRUSH wxDialog::OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
{
-#if CTL3D
+#if wxUSE_CTL3D
HBRUSH hbrush = Ctl3dCtlColorEx(message, wParam, lParam);
return (WXHBRUSH) hbrush;
#else
else
{
SetReturnCode(wxID_CANCEL);
- this->Show(FALSE);
+ this->Show(FALSE);
}
}
-bool wxDialog::OnClose(void)
+void wxDialog::OnCloseWindow(wxCloseEvent& event)
{
- // Behaviour changed in 2.0: we'll send a Cancel message by default,
+ // We'll send a Cancel message by default,
// which may close the dialog.
- // Check for looping if the Cancel event handler calls Close()
+ // Check for looping if the Cancel event handler calls Close().
+
+ // Note that if a cancel button and handler aren't present in the dialog,
+ // nothing will happen when you close the dialog via the window manager, or
+ // via Close().
+ // We wouldn't want to destroy the dialog by default, since the dialog may have been
+ // created on the stack.
+ // However, this does mean that calling dialog->Close() won't delete the dialog
+ // unless the handler for wxID_CANCEL does so. So use Destroy() if you want to be
+ // sure to destroy the dialog.
+ // The default OnCancel (above) simply ends a modal dialog, and hides a modeless dialog.
static wxList closing;
-
+
if ( closing.Member(this) )
- return FALSE;
-
+ return;
+
closing.Append(this);
-
+
wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
cancelEvent.SetEventObject( this );
- GetEventHandler()->ProcessEvent(cancelEvent);
+ GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog
closing.DeleteObject(this);
-
- return FALSE;
-}
-
-void wxDialog::OnCloseWindow(wxCloseEvent& event)
-{
- // Compatibility
- if ( GetEventHandler()->OnClose() || event.GetForce())
- {
- this->Destroy();
- }
- else
- event.Veto(TRUE);
}
// Destroy the window (delayed, if a managed window)
return TRUE;
}
+void wxDialog::OnSize(wxSizeEvent& WXUNUSED(event))
+{
+ // if we're using constraints - do use them
+ #if wxUSE_CONSTRAINTS
+ if ( GetAutoLayout() ) {
+ Layout();
+ }
+ #endif
+}
+
void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& event)
{
-#if CTL3D
+#if wxUSE_CTL3D
Ctl3dColorChange();
#else
SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
Refresh();
#endif
}
-
-long wxDialog::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
-{
- return wxWindow::MSWWindowProc(message, wParam, lParam);
-}
-