// type of compare function for list sort operation (as in 'qsort'): it should
// return a negative value, 0 or positive value if the first element is less
// than, equal or greater than the second
-typedef int (*wxSortCompareFunction)(const void *elem1, const void *elem2);
+typedef int (* LINKAGEMODE wxSortCompareFunction)(const void *elem1, const void *elem2);
//
-typedef int (*wxListIterateFunction)(void *current);
+typedef int (* LINKAGEMODE wxListIterateFunction)(void *current);
// -----------------------------------------------------------------------------
// key stuff: a list may be optionally keyed on integer or string key
wxNodeBase *Append(void *object);
// insert a new item at the beginning of the list
wxNodeBase *Insert(void *object) { return Insert( (wxNodeBase*)NULL, object); }
+ // insert a new item at the given position
+ wxNodeBase *Insert(size_t pos, void *object)
+ { return pos == GetCount() ? Append(object)
+ : Insert(Item(pos), object); }
// insert before given node or at front of list if prev == NULL
wxNodeBase *Insert(wxNodeBase *prev, void *object);
// retrieved from it.
#define WX_DECLARE_LIST_3(T, Tbase, name, nodetype) \
- typedef int (*wxSortFuncFor_##name)(const T *, const T *); \
+ typedef int (*wxSortFuncFor_##name)(const T **, const T **); \
\
class WXDLLEXPORT nodetype : public wxNodeBase \
{ \
{ return (nodetype *)wxListBase::Append(object); } \
nodetype *Insert(Tbase *object) \
{ return (nodetype *)Insert((nodetype*)NULL, object); } \
+ nodetype *Insert(size_t pos, Tbase *object) \
+ { return (nodetype *)wxListBase::Insert(pos, object); } \
nodetype *Insert(nodetype *prev, Tbase *object) \
{ return (nodetype *)wxListBase::Insert(prev, object); } \
\