/* Callback for wxFrame. This very strange beast has to be used because
* C++ has no virtual methods in a constructor. We have to emulate a
- * virtual function here as wxWindows requires different ways to insert
+ * virtual function here as wxWidgets requires different ways to insert
* a child in container classes. */
static void wxInsertChildInFrame( wxFrame* parent, wxWindow* child )
if (m_frameToolBar) m_frameToolBar->OnInternalIdle();
#endif
#if wxUSE_STATUSBAR
- if (m_frameStatusBar) m_frameStatusBar->OnInternalIdle();
+ if (m_frameStatusBar)
+ {
+ m_frameStatusBar->OnInternalIdle();
+
+ // There may be controls in the status bar that
+ // need to be updated
+ for ( wxWindowList::compatibility_iterator node = m_frameStatusBar->GetChildren().GetFirst();
+ node;
+ node = node->GetNext() )
+ {
+ wxWindow *child = node->GetData();
+ child->OnInternalIdle();
+ }
+ }
#endif
}