unsigned char wxColour::Red(void) const
{
- if (!Ok()) return 0;
+ if (!Ok())
+ {
+ wxFAIL_MSG( "invalid colour" );
+ return 0;
+ }
+
return (unsigned char)(M_COLDATA->m_color.red >> SHIFT);
}
unsigned char wxColour::Green(void) const
{
- if (!Ok()) return 0;
+ if (!Ok())
+ {
+ wxFAIL_MSG( "invalid colour" );
+ return 0;
+ }
+
return (unsigned char)(M_COLDATA->m_color.green >> SHIFT);
}
unsigned char wxColour::Blue(void) const
{
- if (!Ok()) return 0;
+ if (!Ok())
+ {
+ wxFAIL_MSG( "invalid colour" );
+ return 0;
+ }
+
return (unsigned char)(M_COLDATA->m_color.blue >> SHIFT);
}
bool wxColour::Ok(void) const
{
- return (m_refData);
+ return (m_refData != NULL);
}
void wxColour::CalcPixel( GdkColormap *cmap )