#include <gtk/gtk.h>
#include "wx/gtk/private/string.h"
+#include "wx/gtk/private/gtk2-compat.h"
// pango_version_check symbol is quite recent ATM (4/2007)... so we
// use our own wrapper which implements a smart trick.
extern const gchar *wx_pango_version_check(int major, int minor, int micro);
#if wxUSE_UNICODE
- #define wxGTK_CONV(s) s.utf8_str()
+ #define wxGTK_CONV(s) (s).utf8_str()
#define wxGTK_CONV_ENC(s, enc) wxGTK_CONV((s))
#define wxGTK_CONV_FONT(s, font) wxGTK_CONV((s))
#define wxGTK_CONV_SYS(s) wxGTK_CONV((s))
// helper: use the encoding of the given font if it's valid
inline wxCharBuffer wxConvertToGTK(const wxString& s, const wxFont& font)
{
- return wxConvertToGTK(s, font.Ok() ? font.GetEncoding()
+ return wxConvertToGTK(s, font.IsOk() ? font.GetEncoding()
: wxFONTENCODING_SYSTEM);
}
inline wxCharBuffer wxConvertFromGTK(const wxString& s, const wxFont& font)
{
- return wxConvertFromGTK(s, font.Ok() ? font.GetEncoding()
+ return wxConvertFromGTK(s, font.IsOk() ? font.GetEncoding()
: wxFONTENCODING_SYSTEM);
}
#define wxGTK_CONV_BACK_SYS(s) wxConvertFromGTK((s))
#endif
+// Define a macro for converting wxString to char* in appropriate encoding for
+// the file names.
+#ifdef G_OS_WIN32
+ // Under MSW, UTF-8 file name encodings are always used.
+ #define wxGTK_CONV_FN(s) (s).utf8_str()
+#else
+ // Under Unix use GLib file name encoding (which is also UTF-8 by default
+ // but may be different from it).
+ #define wxGTK_CONV_FN(s) (s).fn_str()
+#endif
+
// ----------------------------------------------------------------------------
// various private helper functions
// ----------------------------------------------------------------------------
//
// the returned widgets shouldn't be destroyed, this is done automatically on
// shutdown
-GtkWidget *GetButtonWidget();
-GtkWidget *GetCheckButtonWidget();
-GtkWidget *GetComboBoxWidget();
-GtkWidget *GetEntryWidget();
-GtkWidget *GetHeaderButtonWidgetFirst();
-GtkWidget *GetHeaderButtonWidgetLast();
-GtkWidget *GetHeaderButtonWidget();
-GtkWidget *GetRadioButtonWidget();
-GtkWidget *GetSplitterWidget();
-GtkWidget *GetTextEntryWidget();
-GtkWidget *GetTreeWidget();
+WXDLLIMPEXP_CORE GtkWidget *GetButtonWidget();
+WXDLLIMPEXP_CORE GtkWidget *GetCheckButtonWidget();
+WXDLLIMPEXP_CORE GtkWidget *GetComboBoxWidget();
+WXDLLIMPEXP_CORE GtkWidget *GetEntryWidget();
+WXDLLIMPEXP_CORE GtkWidget *GetHeaderButtonWidgetFirst();
+WXDLLIMPEXP_CORE GtkWidget *GetHeaderButtonWidgetLast();
+WXDLLIMPEXP_CORE GtkWidget *GetHeaderButtonWidget();
+WXDLLIMPEXP_CORE GtkWidget *GetNotebookWidget();
+WXDLLIMPEXP_CORE GtkWidget *GetRadioButtonWidget();
+WXDLLIMPEXP_CORE GtkWidget *GetSplitterWidget(wxOrientation orient = wxHORIZONTAL);
+WXDLLIMPEXP_CORE GtkWidget *GetTextEntryWidget();
+WXDLLIMPEXP_CORE GtkWidget *GetTreeWidget();
} // wxGTKPrivate
#endif // _WX_GTK_PRIVATE_H_
-