// Make sure that this item is at least as
// tall as the user's system settings specify
//
- const size_t heightStd = 6; // FIXME: get value from the system
+ const size_t heightStd = 6; // FIXME: get value from the system
if ( *pHeight < heightStd )
*pHeight = heightStd;
m_nHeight = *pHeight; // remember height for use in OnDrawItem