\helpref{wxObject}{wxobject}
+\wxheading{Include files}
+
+<wx/image.h>
+
\wxheading{See also}
\helpref{wxBitmap}{wxbitmap}
\begin{twocollist}
\twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_BMP}}}{Load a Windows bitmap file.}
\twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_PNG}}}{Load a PNG bitmap file.}
+\twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_JPEG}}}{Load a JPEG bitmap file.}
\end{twocollist}
The validity of these flags depends on the platform and wxWindows configuration.
-If all possible wxWindows settings are used, the loading a BMP (Windows bitmap) file
-and a PNG (portable network graphics) file is supported on all platforms that
+If all possible wxWindows settings are used, the loading a BMP (Windows bitmap) file,
+a PNG (portable network graphics) file and a JPEG file is supported on all platforms that
implement wxImage.}
+Note : you must call wxImage::AddHandler(new wxJPEGHandler) during application
+initialization in order to work with JPEGs.
+
\wxheading{See also}
\helpref{wxImage::LoadFile}{wximageloadfile}
\func{static void}{InitStandardHandlers}{\void}
Adds the standard image format handlers, which, depending on wxWindows
-configuration, can be handlers for Windows BMP (loading) and PNG
-(loading and saving) file formats.
+configuration, can be handlers for Windows BMP (loading), PNG
+(loading and saving) and JPEG (loading and saving) file formats.
This function is called by wxWindows on startup.
\begin{twocollist}
\twocolitem{{\bf wxBITMAP\_TYPE\_BMP}}{Load a Windows image file.}
\twocolitem{{\bf wxBITMAP\_TYPE\_PNG}}{Load a PNG image file.}
+\twocolitem{{\bf wxBITMAP\_TYPE\_JPEG}}{Load a JPEG image file.}
\end{twocollist}
The validity of these flags depends on the platform and wxWindows configuration.}
\docparam{stream}{An output stream. The meaning of {\it stream} is determined by the {\it type} parameter.}
-\docparam{type}{Currently only one type can be used:
+\docparam{type}{Currently two types can be used:
\twocolwidtha{5cm}%
\begin{twocollist}
\twocolitem{{\bf wxBITMAP\_TYPE\_PNG}}{Save a PNG image file.}
+\twocolitem{{\bf wxBITMAP\_TYPE\_JPEG}}{Save a JPEG image file.}
\end{twocollist}
The validity of these flags depends on the platform and wxWindows configuration
Returns a scaled version of the image. This is also useful for
scaling bitmaps in general as the only other way to scale bitmaps
-is do blit a wxMemoryDC into another wxMemoryDC. Windows can such scaling
-itself, but on GTK scaling bitmaps is done using this routine
-internally.
+is to blit a wxMemoryDC into another wxMemoryDC. Windows can do such
+scaling itself but in the GTK port, scaling bitmaps is done using
+this routine internally.
\membersection{wxImage::SetData}\label{wximagesetdata}
\func{void}{SetMaskColour}{\param{unsigned char }{red}, \param{unsigned char }{blue}, \param{unsigned char }{green}}
-Sets the mask colour for this image.
+Sets the mask colour for this image (and tells the image to use the mask).
\membersection{wxImage::SetRGB}\label{wximagesetrgb}
and add the handler using \helpref{wxImage::AddHandler}{wximageaddhandler} in your
application initialisation.
+\wxheading{Note (Legal Issue)}
+
+This software is based in part on the work of the Independent JPEG Group.
+
+(Applies when wxWindows is linked with JPEG support. wxJPEGHandler uses libjpeg
+created by IJG.)
+
\wxheading{Derived from}
\helpref{wxObject}{wxobject}
+\wxheading{Include files}
+
+<wx/image.h>
+
\wxheading{See also}
\helpref{wxImage}{wximage}