// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
+#if wxUSE_BASE
+
/**
The predefined constants for the number of times we propagate event
upwards window child-parent chain.
*/
int GetId() const;
+ /**
+ Return the user data associated with a dynamically connected event handler.
+
+ wxEvtHandler::Connect() and wxEvtHandler::Bind() allow associating
+ optional @c userData pointer with the handler and this method returns
+ the value of this pointer.
+
+ The returned pointer is owned by wxWidgets and must not be deleted.
+
+ @since 2.9.5
+ */
+ wxObject *GetEventUserData() const;
+
/**
Returns @true if the event handler should be skipped, @false otherwise.
*/
void SetTimestamp(long timeStamp = 0);
/**
- Test if this event should be propagated or not, i.e. if the propagation level
+ Test if this event should be propagated or not, i.e.\ if the propagation level
is currently greater than 0.
*/
bool ShouldPropagate() const;
int m_propagationLevel;
};
+#endif // wxUSE_BASE
+
+#if wxUSE_GUI
+
/**
@class wxEventBlocker
~wxPropagateOnce();
};
+#endif // wxUSE_GUI
+#if wxUSE_BASE
/**
@class wxEvtHandler
*/
virtual void AddPendingEvent(const wxEvent& event);
+ /**
+ Asynchronously call the given method.
+
+ Calling this function on an object schedules an asynchronous call to
+ the method specified as CallAfter() argument at a (slightly) later
+ time. This is useful when processing some events as certain actions
+ typically can't be performed inside their handlers, e.g. you shouldn't
+ show a modal dialog from a mouse click event handler as this would
+ break the mouse capture state -- but you can call a method showing
+ this message dialog after the current event handler completes.
+
+ The method being called must be the method of the object on which
+ CallAfter() itself is called.
+
+ Notice that it is safe to use CallAfter() from other, non-GUI,
+ threads, but that the method will be always called in the main, GUI,
+ thread context.
+
+ Example of use:
+ @code
+ class MyFrame : public wxFrame {
+ void OnClick(wxMouseEvent& event) {
+ CallAfter(&MyFrame::ShowPosition, event.GetPosition());
+ }
+
+ void ShowPosition(const wxPoint& pos) {
+ if ( wxMessageBox(
+ wxString::Format("Perform click at (%d, %d)?",
+ pos.x, pos.y), "", wxYES_NO) == wxYES )
+ {
+ ... do take this click into account ...
+ }
+ }
+ };
+ @endcode
+
+ @param method The method to call.
+ @param x1 The (optional) first parameter to pass to the method.
+ @param x2 The (optional) second parameter to pass to the method.
+
+ Note that currently only up to 2 arguments can be passed.
+
+ @note This method is not available with Visual C++ before version 8
+ (Visual Studio 2005) as earlier versions of the compiler don't
+ have the required support for C++ templates to implement it.
+
+ @since 2.9.5
+ */
+ template<typename T, typename T1, ...>
+ void CallAfter(void (T::*method)(T1, ...), T1 x1, ...);
+
/**
Processes an event, searching event tables and calling zero or more suitable
event handler function(s).
the chain until the event is processed or the chain is exhausted.
This function is called from ProcessEvent() and, in turn, calls
- TryThis() for each handler in turn. It is not virtual and so cannot be
+ TryBefore() and TryAfter(). It is not virtual and so cannot be
overridden but can, and should, be called to forward an event to
another handler instead of ProcessEvent() which would result in a
duplicate call to TryAfter(), e.g. resulting in all unprocessed events
be explicitly converted to the correct type which can be done using a macro
called @c wxFooEventHandler for the handler for any @c wxFooEvent.
@param userData
- Data to be associated with the event table entry.
+ Optional data to be associated with the event table entry.
+ wxWidgets will take ownership of this pointer, i.e. it will be
+ destroyed when the event handler is disconnected or at the program
+ termination. This pointer can be retrieved using
+ wxEvent::GetEventUserData() later.
@param eventSink
Object whose member function should be called. It must be specified
when connecting an event generated by one object to a member
The last ID of the identifier range to be associated with the event
handler.
@param userData
- Data to be associated with the event table entry.
+ Optional data to be associated with the event table entry.
+ wxWidgets will take ownership of this pointer, i.e. it will be
+ destroyed when the event handler is disconnected or at the program
+ termination. This pointer can be retrieved using
+ wxEvent::GetEventUserData() later.
@see @ref overview_cpp_rtti_disabled
The last ID of the identifier range to be associated with the event
handler.
@param userData
- Data to be associated with the event table entry.
+ Optional data to be associated with the event table entry.
+ wxWidgets will take ownership of this pointer, i.e. it will be
+ destroyed when the event handler is disconnected or at the program
+ termination. This pointer can be retrieved using
+ wxEvent::GetEventUserData() later.
@see @ref overview_cpp_rtti_disabled
*/
virtual bool TryBefore(wxEvent& event);
- /**
- Try to process the event in this event handler.
-
- This method is called from ProcessEventLocally() and thus, indirectly,
- from ProcessEvent(), please see the detailed description of the event
- processing logic there.
-
- It is currently @em not virtual and so may not be overridden.
-
- @since 2.9.1
-
- @param event
- Event to process.
- @return
- @true if this object itself defines a handler for this event and
- the handler didn't skip the event.
- */
- bool TryThis(wxEvent& event);
-
/**
Method called by ProcessEvent() as last resort.
virtual bool TryAfter(wxEvent& event);
};
+#endif // wxUSE_BASE
+
+#if wxUSE_GUI
/**
Flags for categories of keys.
codes.
Note that this method returns a meaningful value only for special
- non-alphanumeric keys or if the user entered a character that can be
- represented in current locale's default charset. Otherwise, e.g. if the
- user enters a Japanese character in a program not using Japanese
- locale, this method returns @c WXK_NONE and GetUnicodeKey() should be
- used to obtain the corresponding Unicode character.
+ non-alphanumeric keys or if the user entered a Latin-1 character (this
+ includes ASCII and the accented letters found in Western European
+ languages but not letters of other alphabets such as e.g. Cyrillic).
+ Otherwise it simply method returns @c WXK_NONE and GetUnicodeKey()
+ should be used to obtain the corresponding Unicode character.
Using GetUnicodeKey() is in general the right thing to do if you are
interested in the characters typed by the user, GetKeyCode() should be
@code
void MyHandler::OnChar(wxKeyEvent& event)
{
- if ( event.GetUnicodeKey() != WXK_NONE )
+ wxChar uc = event.GetUnicodeKey();
+ if ( uc != WXK_NONE )
{
- // It's a printable character
- wxLogMessage("You pressed '%c'", event.GetUnicodeKey());
+ // It's a "normal" character. Notice that this includes
+ // control characters in 1..31 range, e.g. WXK_RETURN or
+ // WXK_BACK, so check for them explicitly.
+ if ( uc >= 32 )
+ {
+ wxLogMessage("You pressed '%c'", uc);
+ }
+ else
+ {
+ // It's a control character
+ ...
+ }
}
- else
+ else // No Unicode equivalent.
{
// It's a special key, deal with all the known ones:
- switch ( keycode )
+ switch ( event.GetKeyCode() )
{
case WXK_LEFT:
case WXK_RIGHT:
//@{
/**
Obtains the position (in client coordinates) at which the key was pressed.
+
+ Notice that under most platforms this position is simply the current
+ mouse pointer position and has no special relationship to the key event
+ itself.
+
+ @a x and @a y may be @NULL if the corresponding coordinate is not
+ needed.
*/
wxPoint GetPosition() const;
- void GetPosition(long* x, long* y) const;
+ void GetPosition(wxCoord* x, wxCoord* y) const;
//@}
/**
/**
Returns the X position (in client coordinates) of the event.
+
+ @see GetPosition()
*/
wxCoord GetX() const;
/**
Returns the Y position (in client coordinates) of the event.
+
+ @see GetPosition()
*/
wxCoord GetY() const;
+/**
+ @class wxCommandEvent
+
+ This event class contains information about command events, which originate
+ from a variety of simple controls.
+
+ Note that wxCommandEvents and wxCommandEvent-derived event classes by default
+ and unlike other wxEvent-derived classes propagate upward from the source
+ window (the window which emits the event) up to the first parent which processes
+ the event. Be sure to read @ref overview_events_propagation.
+
+ More complex controls, such as wxTreeCtrl, have separate command event classes.
+
+ @beginEventTable{wxCommandEvent}
+ @event{EVT_COMMAND(id, event, func)}
+ Process a command, supplying the window identifier, command event identifier,
+ and member function.
+ @event{EVT_COMMAND_RANGE(id1, id2, event, func)}
+ Process a command for a range of window identifiers, supplying the minimum and
+ maximum window identifiers, command event identifier, and member function.
+ @event{EVT_BUTTON(id, func)}
+ Process a @c wxEVT_COMMAND_BUTTON_CLICKED command, which is generated by a wxButton control.
+ @event{EVT_CHECKBOX(id, func)}
+ Process a @c wxEVT_COMMAND_CHECKBOX_CLICKED command, which is generated by a wxCheckBox control.
+ @event{EVT_CHOICE(id, func)}
+ Process a @c wxEVT_COMMAND_CHOICE_SELECTED command, which is generated by a wxChoice control.
+ @event{EVT_COMBOBOX(id, func)}
+ Process a @c wxEVT_COMMAND_COMBOBOX_SELECTED command, which is generated by a wxComboBox control.
+ @event{EVT_LISTBOX(id, func)}
+ Process a @c wxEVT_COMMAND_LISTBOX_SELECTED command, which is generated by a wxListBox control.
+ @event{EVT_LISTBOX_DCLICK(id, func)}
+ Process a @c wxEVT_COMMAND_LISTBOX_DOUBLECLICKED command, which is generated by a wxListBox control.
+ @event{EVT_CHECKLISTBOX(id, func)}
+ Process a @c wxEVT_COMMAND_CHECKLISTBOX_TOGGLED command, which is generated by a wxCheckListBox control.
+ @event{EVT_MENU(id, func)}
+ Process a @c wxEVT_COMMAND_MENU_SELECTED command, which is generated by a menu item.
+ @event{EVT_MENU_RANGE(id1, id2, func)}
+ Process a @c wxEVT_COMMAND_MENU_RANGE command, which is generated by a range of menu items.
+ @event{EVT_CONTEXT_MENU(func)}
+ Process the event generated when the user has requested a popup menu to appear by
+ pressing a special keyboard key (under Windows) or by right clicking the mouse.
+ @event{EVT_RADIOBOX(id, func)}
+ Process a @c wxEVT_COMMAND_RADIOBOX_SELECTED command, which is generated by a wxRadioBox control.
+ @event{EVT_RADIOBUTTON(id, func)}
+ Process a @c wxEVT_COMMAND_RADIOBUTTON_SELECTED command, which is generated by a wxRadioButton control.
+ @event{EVT_SCROLLBAR(id, func)}
+ Process a @c wxEVT_COMMAND_SCROLLBAR_UPDATED command, which is generated by a wxScrollBar
+ control. This is provided for compatibility only; more specific scrollbar event macros
+ should be used instead (see wxScrollEvent).
+ @event{EVT_SLIDER(id, func)}
+ Process a @c wxEVT_COMMAND_SLIDER_UPDATED command, which is generated by a wxSlider control.
+ @event{EVT_TEXT(id, func)}
+ Process a @c wxEVT_COMMAND_TEXT_UPDATED command, which is generated by a wxTextCtrl control.
+ @event{EVT_TEXT_ENTER(id, func)}
+ Process a @c wxEVT_COMMAND_TEXT_ENTER command, which is generated by a wxTextCtrl control.
+ Note that you must use wxTE_PROCESS_ENTER flag when creating the control if you want it
+ to generate such events.
+ @event{EVT_TEXT_MAXLEN(id, func)}
+ Process a @c wxEVT_COMMAND_TEXT_MAXLEN command, which is generated by a wxTextCtrl control
+ when the user tries to enter more characters into it than the limit previously set
+ with SetMaxLength().
+ @event{EVT_TOGGLEBUTTON(id, func)}
+ Process a @c wxEVT_COMMAND_TOGGLEBUTTON_CLICKED event.
+ @event{EVT_TOOL(id, func)}
+ Process a @c wxEVT_COMMAND_TOOL_CLICKED event (a synonym for @c wxEVT_COMMAND_MENU_SELECTED).
+ Pass the id of the tool.
+ @event{EVT_TOOL_RANGE(id1, id2, func)}
+ Process a @c wxEVT_COMMAND_TOOL_CLICKED event for a range of identifiers. Pass the ids of the tools.
+ @event{EVT_TOOL_RCLICKED(id, func)}
+ Process a @c wxEVT_COMMAND_TOOL_RCLICKED event. Pass the id of the tool. (Not available on wxOSX.)
+ @event{EVT_TOOL_RCLICKED_RANGE(id1, id2, func)}
+ Process a @c wxEVT_COMMAND_TOOL_RCLICKED event for a range of ids. Pass the ids of the tools. (Not available on wxOSX.)
+ @event{EVT_TOOL_ENTER(id, func)}
+ Process a @c wxEVT_COMMAND_TOOL_ENTER event. Pass the id of the toolbar itself.
+ The value of wxCommandEvent::GetSelection() is the tool id, or -1 if the mouse cursor
+ has moved off a tool. (Not available on wxOSX.)
+ @event{EVT_COMMAND_LEFT_CLICK(id, func)}
+ Process a @c wxEVT_COMMAND_LEFT_CLICK command, which is generated by a control (wxMSW only).
+ @event{EVT_COMMAND_LEFT_DCLICK(id, func)}
+ Process a @c wxEVT_COMMAND_LEFT_DCLICK command, which is generated by a control (wxMSW only).
+ @event{EVT_COMMAND_RIGHT_CLICK(id, func)}
+ Process a @c wxEVT_COMMAND_RIGHT_CLICK command, which is generated by a control (wxMSW only).
+ @event{EVT_COMMAND_SET_FOCUS(id, func)}
+ Process a @c wxEVT_COMMAND_SET_FOCUS command, which is generated by a control (wxMSW only).
+ @event{EVT_COMMAND_KILL_FOCUS(id, func)}
+ Process a @c wxEVT_COMMAND_KILL_FOCUS command, which is generated by a control (wxMSW only).
+ @event{EVT_COMMAND_ENTER(id, func)}
+ Process a @c wxEVT_COMMAND_ENTER command, which is generated by a control.
+ @endEventTable
+
+ @library{wxcore}
+ @category{events}
+*/
+class wxCommandEvent : public wxEvent
+{
+public:
+ /**
+ Constructor.
+ */
+ wxCommandEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
+
+ /**
+ Returns client data pointer for a listbox or choice selection event
+ (not valid for a deselection).
+ */
+ void* GetClientData() const;
+
+ /**
+ Returns client object pointer for a listbox or choice selection event
+ (not valid for a deselection).
+ */
+ wxClientData* GetClientObject() const;
+
+ /**
+ Returns extra information dependent on the event objects type.
+
+ If the event comes from a listbox selection, it is a boolean
+ determining whether the event was a selection (@true) or a
+ deselection (@false). A listbox deselection only occurs for
+ multiple-selection boxes, and in this case the index and string values
+ are indeterminate and the listbox must be examined by the application.
+ */
+ long GetExtraLong() const;
+
+ /**
+ Returns the integer identifier corresponding to a listbox, choice or
+ radiobox selection (only if the event was a selection, not a deselection),
+ or a boolean value representing the value of a checkbox.
+
+ For a menu item, this method returns -1 if the item is not checkable or
+ a boolean value (true or false) for checkable items indicating the new
+ state of the item.
+ */
+ int GetInt() const;
+
+ /**
+ Returns item index for a listbox or choice selection event (not valid for
+ a deselection).
+ */
+ int GetSelection() const;
+
+ /**
+ Returns item string for a listbox or choice selection event. If one
+ or several items have been deselected, returns the index of the first
+ deselected item. If some items have been selected and others deselected
+ at the same time, it will return the index of the first selected item.
+ */
+ wxString GetString() const;
+
+ /**
+ This method can be used with checkbox and menu events: for the checkboxes, the
+ method returns @true for a selection event and @false for a deselection one.
+ For the menu events, this method indicates if the menu item just has become
+ checked or unchecked (and thus only makes sense for checkable menu items).
+
+ Notice that this method cannot be used with wxCheckListBox currently.
+ */
+ bool IsChecked() const;
+
+ /**
+ For a listbox or similar event, returns @true if it is a selection, @false
+ if it is a deselection. If some items have been selected and others deselected
+ at the same time, it will return @true.
+ */
+ bool IsSelection() const;
+
+ /**
+ Sets the client data for this event.
+ */
+ void SetClientData(void* clientData);
+
+ /**
+ Sets the client object for this event. The client object is not owned by the
+ event object and the event object will not delete the client object in its destructor.
+
+ The client object must be owned and deleted by another object (e.g. a control)
+ that has longer life time than the event object.
+ */
+ void SetClientObject(wxClientData* clientObject);
+
+ /**
+ Sets the @b m_extraLong member.
+ */
+ void SetExtraLong(long extraLong);
+
+ /**
+ Sets the @b m_commandInt member.
+ */
+ void SetInt(int intCommand);
+
+ /**
+ Sets the @b m_commandString member.
+ */
+ void SetString(const wxString& string);
+};
+
+
+
/**
@class wxWindowCreateEvent
text was copied or cut.
@note
- These events are currently only generated by wxTextCtrl under GTK+.
- They are generated by all controls under Windows.
+ These events are currently only generated by wxTextCtrl in wxGTK and wxOSX
+ but are also generated by wxComboBox without wxCB_READONLY style in wxMSW.
@beginEventTable{wxClipboardTextEvent}
@event{EVT_TEXT_COPY(id, func)}
wxClipboardTextEvent(wxEventType commandType = wxEVT_NULL, int id = 0);
};
+/**
+ Possible axis values for mouse wheel scroll events.
+
+ @since 2.9.4
+ */
+enum wxMouseWheelAxis
+{
+ wxMOUSE_WHEEL_VERTICAL, ///< Vertical scroll event.
+ wxMOUSE_WHEEL_HORIZONTAL ///< Horizontal scroll event.
+};
/**
int GetLinesPerAction() const;
/**
- Returns the logical mouse position in pixels (i.e. translated according to the
+ Returns the logical mouse position in pixels (i.e.\ translated according to the
translation set for the DC, which usually indicates that the window has been
scrolled).
*/
int GetWheelRotation() const;
/**
- Gets the axis the wheel operation concerns; @c 0 is the Y axis as on
- most mouse wheels, @c 1 is the X axis.
+ Gets the axis the wheel operation concerns.
+
+ Usually the mouse wheel is used to scroll vertically so @c
+ wxMOUSE_WHEEL_VERTICAL is returned but some mice (and most trackpads)
+ also allow to use the wheel to scroll horizontally in which case
+ @c wxMOUSE_WHEEL_HORIZONTAL is returned.
- Note that only some models of mouse have horizontal wheel axis.
+ Notice that before wxWidgets 2.9.4 this method returned @c int.
*/
- int GetWheelAxis() const;
+ wxMouseWheelAxis GetWheelAxis() const;
/**
Returns @true if the event was a mouse button event (not necessarily a button
-/**
- @class wxCommandEvent
-
- This event class contains information about command events, which originate
- from a variety of simple controls.
-
- Note that wxCommandEvents and wxCommandEvent-derived event classes by default
- and unlike other wxEvent-derived classes propagate upward from the source
- window (the window which emits the event) up to the first parent which processes
- the event. Be sure to read @ref overview_events_propagation.
-
- More complex controls, such as wxTreeCtrl, have separate command event classes.
-
- @beginEventTable{wxCommandEvent}
- @event{EVT_COMMAND(id, event, func)}
- Process a command, supplying the window identifier, command event identifier,
- and member function.
- @event{EVT_COMMAND_RANGE(id1, id2, event, func)}
- Process a command for a range of window identifiers, supplying the minimum and
- maximum window identifiers, command event identifier, and member function.
- @event{EVT_BUTTON(id, func)}
- Process a @c wxEVT_COMMAND_BUTTON_CLICKED command, which is generated by a wxButton control.
- @event{EVT_CHECKBOX(id, func)}
- Process a @c wxEVT_COMMAND_CHECKBOX_CLICKED command, which is generated by a wxCheckBox control.
- @event{EVT_CHOICE(id, func)}
- Process a @c wxEVT_COMMAND_CHOICE_SELECTED command, which is generated by a wxChoice control.
- @event{EVT_COMBOBOX(id, func)}
- Process a @c wxEVT_COMMAND_COMBOBOX_SELECTED command, which is generated by a wxComboBox control.
- @event{EVT_LISTBOX(id, func)}
- Process a @c wxEVT_COMMAND_LISTBOX_SELECTED command, which is generated by a wxListBox control.
- @event{EVT_LISTBOX_DCLICK(id, func)}
- Process a @c wxEVT_COMMAND_LISTBOX_DOUBLECLICKED command, which is generated by a wxListBox control.
- @event{EVT_CHECKLISTBOX(id, func)}
- Process a @c wxEVT_COMMAND_CHECKLISTBOX_TOGGLED command, which is generated by a wxCheckListBox control.
- @event{EVT_MENU(id, func)}
- Process a @c wxEVT_COMMAND_MENU_SELECTED command, which is generated by a menu item.
- @event{EVT_MENU_RANGE(id1, id2, func)}
- Process a @c wxEVT_COMMAND_MENU_RANGE command, which is generated by a range of menu items.
- @event{EVT_CONTEXT_MENU(func)}
- Process the event generated when the user has requested a popup menu to appear by
- pressing a special keyboard key (under Windows) or by right clicking the mouse.
- @event{EVT_RADIOBOX(id, func)}
- Process a @c wxEVT_COMMAND_RADIOBOX_SELECTED command, which is generated by a wxRadioBox control.
- @event{EVT_RADIOBUTTON(id, func)}
- Process a @c wxEVT_COMMAND_RADIOBUTTON_SELECTED command, which is generated by a wxRadioButton control.
- @event{EVT_SCROLLBAR(id, func)}
- Process a @c wxEVT_COMMAND_SCROLLBAR_UPDATED command, which is generated by a wxScrollBar
- control. This is provided for compatibility only; more specific scrollbar event macros
- should be used instead (see wxScrollEvent).
- @event{EVT_SLIDER(id, func)}
- Process a @c wxEVT_COMMAND_SLIDER_UPDATED command, which is generated by a wxSlider control.
- @event{EVT_TEXT(id, func)}
- Process a @c wxEVT_COMMAND_TEXT_UPDATED command, which is generated by a wxTextCtrl control.
- @event{EVT_TEXT_ENTER(id, func)}
- Process a @c wxEVT_COMMAND_TEXT_ENTER command, which is generated by a wxTextCtrl control.
- Note that you must use wxTE_PROCESS_ENTER flag when creating the control if you want it
- to generate such events.
- @event{EVT_TEXT_MAXLEN(id, func)}
- Process a @c wxEVT_COMMAND_TEXT_MAXLEN command, which is generated by a wxTextCtrl control
- when the user tries to enter more characters into it than the limit previously set
- with SetMaxLength().
- @event{EVT_TOGGLEBUTTON(id, func)}
- Process a @c wxEVT_COMMAND_TOGGLEBUTTON_CLICKED event.
- @event{EVT_TOOL(id, func)}
- Process a @c wxEVT_COMMAND_TOOL_CLICKED event (a synonym for @c wxEVT_COMMAND_MENU_SELECTED).
- Pass the id of the tool.
- @event{EVT_TOOL_RANGE(id1, id2, func)}
- Process a @c wxEVT_COMMAND_TOOL_CLICKED event for a range of identifiers. Pass the ids of the tools.
- @event{EVT_TOOL_RCLICKED(id, func)}
- Process a @c wxEVT_COMMAND_TOOL_RCLICKED event. Pass the id of the tool. (Not available on wxOSX.)
- @event{EVT_TOOL_RCLICKED_RANGE(id1, id2, func)}
- Process a @c wxEVT_COMMAND_TOOL_RCLICKED event for a range of ids. Pass the ids of the tools. (Not available on wxOSX.)
- @event{EVT_TOOL_ENTER(id, func)}
- Process a @c wxEVT_COMMAND_TOOL_ENTER event. Pass the id of the toolbar itself.
- The value of wxCommandEvent::GetSelection() is the tool id, or -1 if the mouse cursor
- has moved off a tool. (Not available on wxOSX.)
- @event{EVT_COMMAND_LEFT_CLICK(id, func)}
- Process a @c wxEVT_COMMAND_LEFT_CLICK command, which is generated by a control (wxMSW only).
- @event{EVT_COMMAND_LEFT_DCLICK(id, func)}
- Process a @c wxEVT_COMMAND_LEFT_DCLICK command, which is generated by a control (wxMSW only).
- @event{EVT_COMMAND_RIGHT_CLICK(id, func)}
- Process a @c wxEVT_COMMAND_RIGHT_CLICK command, which is generated by a control (wxMSW only).
- @event{EVT_COMMAND_SET_FOCUS(id, func)}
- Process a @c wxEVT_COMMAND_SET_FOCUS command, which is generated by a control (wxMSW only).
- @event{EVT_COMMAND_KILL_FOCUS(id, func)}
- Process a @c wxEVT_COMMAND_KILL_FOCUS command, which is generated by a control (wxMSW only).
- @event{EVT_COMMAND_ENTER(id, func)}
- Process a @c wxEVT_COMMAND_ENTER command, which is generated by a control.
- @endEventTable
-
- @library{wxcore}
- @category{events}
-*/
-class wxCommandEvent : public wxEvent
-{
-public:
- /**
- Constructor.
- */
- wxCommandEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
-
- /**
- Returns client data pointer for a listbox or choice selection event
- (not valid for a deselection).
- */
- void* GetClientData() const;
-
- /**
- Returns client object pointer for a listbox or choice selection event
- (not valid for a deselection).
- */
- wxClientData* GetClientObject() const;
-
- /**
- Returns extra information dependant on the event objects type.
-
- If the event comes from a listbox selection, it is a boolean
- determining whether the event was a selection (@true) or a
- deselection (@false). A listbox deselection only occurs for
- multiple-selection boxes, and in this case the index and string values
- are indeterminate and the listbox must be examined by the application.
- */
- long GetExtraLong() const;
-
- /**
- Returns the integer identifier corresponding to a listbox, choice or
- radiobox selection (only if the event was a selection, not a deselection),
- or a boolean value representing the value of a checkbox.
-
- For a menu item, this method returns -1 if the item is not checkable or
- a boolean value (true or false) for checkable items indicating the new
- state of the item.
- */
- int GetInt() const;
-
- /**
- Returns item index for a listbox or choice selection event (not valid for
- a deselection).
- */
- int GetSelection() const;
-
- /**
- Returns item string for a listbox or choice selection event. If one
- or several items have been deselected, returns the index of the first
- deselected item. If some items have been selected and others deselected
- at the same time, it will return the index of the first selected item.
- */
- wxString GetString() const;
-
- /**
- This method can be used with checkbox and menu events: for the checkboxes, the
- method returns @true for a selection event and @false for a deselection one.
- For the menu events, this method indicates if the menu item just has become
- checked or unchecked (and thus only makes sense for checkable menu items).
-
- Notice that this method cannot be used with wxCheckListBox currently.
- */
- bool IsChecked() const;
-
- /**
- For a listbox or similar event, returns @true if it is a selection, @false
- if it is a deselection. If some items have been selected and others deselected
- at the same time, it will return @true.
- */
- bool IsSelection() const;
-
- /**
- Sets the client data for this event.
- */
- void SetClientData(void* clientData);
-
- /**
- Sets the client object for this event. The client object is not owned by the
- event object and the event object will not delete the client object in its destructor.
-
- The client object must be owned and deleted by another object (e.g. a control)
- that has longer life time than the event object.
- */
- void SetClientObject(wxClientData* clientObject);
-
- /**
- Sets the @b m_extraLong member.
- */
- void SetExtraLong(long extraLong);
-
- /**
- Sets the @b m_commandInt member.
- */
- void SetInt(int intCommand);
-
- /**
- Sets the @b m_commandString member.
- */
- void SetString(const wxString& string);
-};
-
-
-
/**
@class wxActivateEvent
means that the event originated from a keyboard context button event, and you
should compute a suitable position yourself, for example by calling wxGetMousePosition().
- When a keyboard context menu button is pressed on Windows, a right-click event
- with default position is sent first, and if this event is not processed, the
- context menu event is sent. So if you process mouse events and you find your
- context menu event handler is not being called, you could call wxEvent::Skip()
- for mouse right-down events.
+ Notice that the exact sequence of mouse events is different across the
+ platforms. For example, under MSW the context menu event is generated after
+ @c EVT_RIGHT_UP event and only if it was not handled but under GTK the
+ context menu event is generated after @c EVT_RIGHT_DOWN event. This is
+ correct in the sense that it ensures that the context menu is shown
+ according to the current platform UI conventions and also means that you
+ must not handle (or call wxEvent::Skip() in your handler if you do have
+ one) neither right mouse down nor right mouse up event if you plan on
+ handling @c EVT_CONTEXT_MENU event.
@beginEventTable{wxContextMenuEvent}
@event{EVT_CONTEXT_MENU(func)}
window (whether using the mouse or keyboard) and when it is done from the
program itself using wxWindow::SetFocus.
+ The focus event handlers should almost invariably call wxEvent::Skip() on
+ their event argument to allow the default handling to take place. Failure
+ to do this may result in incorrect behaviour of the native controls. Also
+ note that wxEVT_KILL_FOCUS handler must not call wxWindow::SetFocus() as
+ this, again, is not supported by all native controls. If you need to do
+ this, consider using the @ref sec_delayed_action described in wxIdleEvent
+ documentation.
+
@beginEventTable{wxFocusEvent}
@event{EVT_SET_FOCUS(func)}
Process a @c wxEVT_SET_FOCUS event.
void SetPosition(int pos);
};
+#endif // wxUSE_GUI
+
+#if wxUSE_BASE
+
/**
See wxIdleEvent::SetMode() for more info.
*/
(and especially the first one) increase the system load and so should be avoided
if possible.
- By default, idle events are sent to all windows (and also wxApp, as usual).
- If this is causing a significant overhead in your application, you can call
- wxIdleEvent::SetMode with the value wxIDLE_PROCESS_SPECIFIED, and set the
- wxWS_EX_PROCESS_IDLE extra window style for every window which should receive
- idle events.
+ By default, idle events are sent to all windows, including even the hidden
+ ones because they may be shown if some condition is met from their @c
+ wxEVT_IDLE (or related @c wxEVT_UPDATE_UI) handler. The children of hidden
+ windows do not receive idle events however as they can't change their state
+ in any way noticeable by the user. Finally, the global wxApp object also
+ receives these events, as usual, so it can be used for any global idle time
+ processing.
+
+ If sending idle events to all windows is causing a significant overhead in
+ your application, you can call wxIdleEvent::SetMode with the value
+ wxIDLE_PROCESS_SPECIFIED, and set the wxWS_EX_PROCESS_IDLE extra window
+ style for every window which should receive idle events, all the other ones
+ will not receive them in this case.
@beginEventTable{wxIdleEvent}
@event{EVT_IDLE(func)}
@library{wxbase}
@category{events}
+ @section sec_delayed_action Delayed Action Mechanism
+
+ wxIdleEvent can be used to perform some action "at slightly later time".
+ This can be necessary in several circumstances when, for whatever reason,
+ something can't be done in the current event handler. For example, if a
+ mouse event handler is called with the mouse button pressed, the mouse can
+ be currently captured and some operations with it -- notably capturing it
+ again -- might be impossible or lead to undesirable results. If you still
+ want to capture it, you can do it from @c wxEVT_IDLE handler when it is
+ called the next time instead of doing it immediately.
+
+ This can be achieved in two different ways: when using static event tables,
+ you will need a flag indicating to the (always connected) idle event
+ handler whether the desired action should be performed. The originally
+ called handler would then set it to indicate that it should indeed be done
+ and the idle handler itself would reset it to prevent it from doing the
+ same action again.
+
+ Using dynamically connected event handlers things are even simpler as the
+ original event handler can simply wxEvtHandler::Connect() or
+ wxEvtHandler::Bind() the idle event handler which would only be executed
+ then and could wxEvtHandler::Disconnect() or wxEvtHandler::Unbind() itself.
+
+
@see @ref overview_events, wxUpdateUIEvent, wxWindow::OnInternalIdle
*/
class wxIdleEvent : public wxEvent
static void SetMode(wxIdleMode mode);
};
+#endif // wxUSE_BASE
+#if wxUSE_GUI
/**
@class wxInitDialogEvent
@library{wxcore}
@category{events}
- @see ::wxSetCursor, wxWindow::wxSetCursor
+ @see ::wxSetCursor, wxWindow::SetCursor
*/
class wxSetCursorEvent : public wxEvent
{
void SetCursor(const wxCursor& cursor);
};
-
+#endif // wxUSE_GUI
// ============================================================================
// Global functions/macros
/** @addtogroup group_funcmacro_events */
//@{
+#if wxUSE_BASE
+
/**
A value uniquely identifying the type of the event.
See the macro DEFINE_EVENT_TYPE() for more info.
- @see @ref overview_events_introduction
+ @see @ref overview_events
*/
typedef int wxEventType;
*/
void wxQueueEvent(wxEvtHandler* dest, wxEvent *event);
+#endif // wxUSE_BASE
+#if wxUSE_GUI
wxEventType wxEVT_COMMAND_BUTTON_CLICKED;
wxEventType wxEVT_COMMAND_CHECKBOX_CLICKED;
wxEventType wxEVT_HELP;
wxEventType wxEVT_DETAILED_HELP;
wxEventType wxEVT_COMMAND_TEXT_UPDATED;
+wxEventType wxEVT_COMMAND_TEXT_ENTER;
wxEventType wxEVT_COMMAND_TOOL_CLICKED;
wxEventType wxEVT_WINDOW_MODAL_DIALOG_CLOSED;
-
+#endif // wxUSE_GUI
//@}