DocStr(wxColourData,
- "This class holds a variety of information related to colour dialogs.");
+"This class holds a variety of information related to the colour
+chooser dialog, used to transfer settings and results to and from the
+`wx.ColourDialog`.");
class wxColourData : public wxObject {
public:
DocDeclStr(
bool , GetChooseFull(),
- "Under Windows, determines whether the Windows colour dialog will display\n"
- "the full dialog with custom colour selection controls. Has no meaning\n"
- "under other platforms. The default value is true.");
+ "Under Windows, determines whether the Windows colour dialog will
+display the full dialog with custom colour selection controls. Has no
+meaning under other platforms. The default value is true.");
DocDeclStr(
wxColour , GetColour(),
DocDeclStr(
wxColour , GetCustomColour(int i),
- "Gets the i'th custom colour associated with the colour dialog. i should\n"
- "be an integer between 0 and 15. The default custom colours are all white.");
+ "Gets the i'th custom colour associated with the colour dialog. i
+should be an integer between 0 and 15. The default custom colours are
+all white.");
DocDeclStr(
void , SetChooseFull(int flag),
- "Under Windows, tells the Windows colour dialog to display the full dialog\n"
- "with custom colour selection controls. Under other platforms, has no effect.\n"
- "The default value is true.");
+ "Under Windows, tells the Windows colour dialog to display the full
+dialog with custom colour selection controls. Under other platforms,
+has no effect. The default value is true.");
DocDeclStr(
void , SetColour(const wxColour& colour),
- "Sets the default colour for the colour dialog. The default colour is black.");
+ "Sets the default colour for the colour dialog. The default colour is
+black.");
DocDeclStr(
void , SetCustomColour(int i, const wxColour& colour),
- "Sets the i'th custom colour for the colour dialog. i should be an integer\n"
- "between 0 and 15. The default custom colours are all white.");
+ "Sets the i'th custom colour for the colour dialog. i should be an
+integer between 0 and 15. The default custom colours are all white.");
};
+
+
DocStr(wxColourDialog,
"This class represents the colour chooser dialog.");
DocCtorStr(
wxColourDialog(wxWindow* parent, wxColourData* data = NULL),
- "Constructor. Pass a parent window, and optionally a ColourData, which\n"
- "will be copied to the colour dialog's internal ColourData instance.");
+ "Constructor. Pass a parent window, and optionally a `wx.ColourData`,
+which will be copied to the colour dialog's internal ColourData
+instance.");
DocDeclStr(
wxColourData& , GetColourData(),
- "Returns a reference to the ColourData used by the dialog.");
+ "Returns a reference to the `wx.ColourData` used by the dialog.");
};
DocStr(wxDirDialog,
- "This class represents the directory chooser dialog.");
-
-RefDoc(wxDirDialog, "
- Styles
- wxDD_NEW_DIR_BUTTON Add \"Create new directory\" button and allow
- directory names to be editable. On Windows the new
- directory button is only available with recent
- versions of the common dialogs.");
+ "wx.DirDialog allows the user to select a directory by browising the
+file system.
+
+
+Window Styles
+--------------
+ ==================== ==========================================
+ wx.DD_NEW_DIR_BUTTON Add 'Create new directory' button and allow
+ directory names to be editable. On Windows
+ the new directory button is only available
+ with recent versions of the common dialogs.
+ ==================== ==========================================
+");
class wxDirDialog : public wxDialog {
public:
%pythonAppend wxDirDialog "self._setOORInfo(self)"
+ RefDoc(wxDirDialog, ""); // turn it off for the ctors
+
DocCtorStr(
wxDirDialog(wxWindow* parent,
const wxString& message = wxPyDirSelectorPromptStr,
//---------------------------------------------------------------------------
DocStr(wxFileDialog,
- "This class represents the file chooser dialog.");
-
-RefDoc(wxFileDialog, "
-In Windows, this is the common file selector dialog. In X, this is a file
-selector box with somewhat less functionality. The path and filename are
-distinct elements of a full file pathname. If path is \"\", the current
-directory will be used. If filename is \"\", no default filename will be
-supplied. The wildcard determines what files are displayed in the file
-selector, and file extension supplies a type extension for the required
-filename.
-
-Both the X and Windows versions implement a wildcard filter. Typing a filename
-containing wildcards (*, ?) in the filename text item, and clicking on Ok,
-will result in only those files matching the pattern being displayed. The
-wildcard may be a specification for multiple types of file with a description
-for each, such as:
+"wx.FileDialog allows the user to select one or more files from the
+filesystem.
+
+In Windows, this is the common file selector dialog. On X based
+platforms a generic alternative is used. The path and filename are
+distinct elements of a full file pathname. If path is \"\", the
+current directory will be used. If filename is \"\", no default
+filename will be supplied. The wildcard determines what files are
+displayed in the file selector, and file extension supplies a type
+extension for the required filename.
+
+Both the X and Windows versions implement a wildcard filter. Typing a
+filename containing wildcards (*, ?) in the filename text item, and
+clicking on Ok, will result in only those files matching the pattern
+being displayed. The wildcard may be a specification for multiple
+types of file with a description for each, such as::
\"BMP files (*.bmp)|*.bmp|GIF files (*.gif)|*.gif\"
- Styles
+
+Window Styles
+--------------
+ ================== ==========================================
wx.OPEN This is an open dialog.
wx.SAVE This is a save dialog.
- wx.HIDE_READONLY For open dialog only: hide the checkbox allowing to
- open the file in read-only mode.
+ wx.HIDE_READONLY For open dialog only: hide the checkbox
+ allowing to open the file in read-only mode.
- wx.OVERWRITE_PROMPT For save dialog only: prompt for a confirmation if a
- file will be overwritten.
+ wx.OVERWRITE_PROMPT For save dialog only: prompt for a confirmation
+ if a file will be overwritten.
- wx.MULTIPLE For open dialog only: allows selecting multiple files.
+ wx.MULTIPLE For open dialog only: allows selecting multiple
+ files.
- wx.CHANGE_DIR Change the current working directory to the directory
- where the file(s) chosen by the user are.
+ wx.CHANGE_DIR Change the current working directory to the
+ directory where the file(s) chosen by the user
+ are.
+ ================== ==========================================
");
public:
%pythonAppend wxFileDialog "self._setOORInfo(self)"
+ RefDoc(wxFileDialog, ""); // turn it off for the ctors
+
DocCtorStr(
wxFileDialog(wxWindow* parent,
const wxString& message = wxPyFileSelectorPromptStr,
DocDeclStr(
void , SetPath(const wxString& path),
- "Sets the path (the combined directory and filename that will\n"
- "be returned when the dialog is dismissed).");
+ "Sets the path (the combined directory and filename that will be
+returned when the dialog is dismissed).");
DocDeclStr(
void , SetDirectory(const wxString& dir),
DocDeclStr(
void , SetWildcard(const wxString& wildCard),
- "Sets the wildcard, which can contain multiple file types, for example:\n"
- " \"BMP files (*.bmp)|*.bmp|GIF files (*.gif)|*.gif\"");
+ "Sets the wildcard, which can contain multiple file types, for
+example::
+
+ \"BMP files (*.bmp)|*.bmp|GIF files (*.gif)|*.gif\"
+");
DocDeclStr(
void , SetStyle(long style),
DocDeclStr(
int , GetFilterIndex() const,
- "Returns the index into the list of filters supplied, optionally, in\n"
- "the wildcard parameter. Before the dialog is shown, this is the index\n"
- "which will be used when the dialog is first displayed. After the dialog\n"
- "is shown, this is the index selected by the user.");
+ "Returns the index into the list of filters supplied, optionally, in
+the wildcard parameter. Before the dialog is shown, this is the index
+which will be used when the dialog is first displayed. After the
+dialog is shown, this is the index selected by the user.");
DocStr(GetFilenames,
- "Returns a list of filenames chosen in the dialog. This function should\n"
- "only be used with the dialogs which have wx.MULTIPLE style, use\n"
- "GetFilename for the others.");
+ "Returns a list of filenames chosen in the dialog. This function
+should only be used with the dialogs which have wx.MULTIPLE style, use
+GetFilename for the others.");
DocStr(GetPaths,
- "Fills the array paths with the full paths of the files chosen. This\n"
- "function should only be used with the dialogs which have wx.MULTIPLE style,\n"
- "use GetPath for the others.");
+ "Fills the array paths with the full paths of the files chosen. This
+function should only be used with the dialogs which have wx.MULTIPLE
+style, use GetPath for the others.");
%extend {
PyObject* GetFilenames() {
int choices=0, wxString* choices_array,
long style = wxCHOICEDLG_STYLE,
const wxPoint& pos = wxDefaultPosition),
- "__init__(Window parent, String message, String caption,\n"
- " List choices=[], long style=CHOICEDLG_STYLE,\n"
- " Point pos=DefaultPosition) -> MultiChoiceDialog",
+ "__init__(Window parent, String message, String caption,
+ List choices=[], long style=CHOICEDLG_STYLE,
+ Point pos=DefaultPosition) -> MultiChoiceDialog",
"Constructor. Use ShowModal method to show the dialog.");
DocDeclAStr(
void, SetSelections(const wxArrayInt& selections),
"SetSelections(List selections)",
- "Specify the items in the list that shoudl be selected, using a list of integers.");
+ "Specify the items in the list that should be selected, using a list of
+integers.");
DocAStr(GetSelections,
"GetSelections() -> [selections]",
%pythonAppend wxSingleChoiceDialog "self._setOORInfo(self)"
DocAStr(wxSingleChoiceDialog,
- "__init__(Window parent, String message, String caption,\n"
- " List choices=[], long style=CHOICEDLG_STYLE,\n"
- " Point pos=DefaultPosition) -> SingleChoiceDialog",
+ "__init__(Window parent, String message, String caption,
+ List choices=[], long style=CHOICEDLG_STYLE,
+ Point pos=DefaultPosition) -> SingleChoiceDialog",
"Constructor. Use ShowModal method to show the dialog.");
%extend {
DocDeclStr(
wxString , GetValue(),
- "Returns the text that the user has entered if the user has pressed OK,\n"
- "or the original value if the user has pressed Cancel.");
+ "Returns the text that the user has entered if the user has pressed OK,
+or the original value if the user has pressed Cancel.");
DocDeclStr(
void , SetValue(const wxString& value),
DocStr(wxFontData,
- "This class holds a variety of information related to font dialogs.");
+ "This class holds a variety of information related to font dialogs and
+is used to transfer settings to and results from a `wx.FontDialog`.");
class wxFontData : public wxObject {
DocDeclStr(
void , EnableEffects(bool enable),
- "Enables or disables 'effects' under MS Windows only. This refers\n"
- "to the controls for manipulating colour, strikeout and underline\n"
- "properties. The default value is true.");
+ "Enables or disables 'effects' under MS Windows only. This refers to
+the controls for manipulating colour, strikeout and underline
+properties. The default value is true.");
DocDeclStr(
bool , GetAllowSymbols(),
- "Under MS Windows, returns a flag determining whether symbol fonts can be\n"
- "selected. Has no effect on other platforms. The default value is true.");
+ "Under MS Windows, returns a flag determining whether symbol fonts can
+be selected. Has no effect on other platforms. The default value is
+true.");
DocDeclStr(
wxColour , GetColour(),
- "Gets the colour associated with the font dialog. The default value is black.");
+ "Gets the colour associated with the font dialog. The default value is
+black.");
DocDeclStr(
wxFont , GetChosenFont(),
DocDeclStr(
wxFont , GetInitialFont(),
- "Gets the font that will be initially used by the font dialog. This should have\n"
- "previously been set by the application.");
+ "Gets the font that will be initially used by the font dialog. This
+should have previously been set by the application.");
DocDeclStr(
bool , GetShowHelp(),
- "Returns true if the Help button will be shown (Windows only). The default\n"
- "value is false.");
+ "Returns true if the Help button will be shown (Windows only). The
+default value is false.");
DocDeclStr(
void , SetAllowSymbols(bool allowSymbols),
- "Under MS Windows, determines whether symbol fonts can be selected. Has no\n"
- "effect on other platforms. The default value is true.");
+ "Under MS Windows, determines whether symbol fonts can be selected. Has
+no effect on other platforms. The default value is true.");
DocDeclStr(
void , SetChosenFont(const wxFont& font),
- "Sets the font that will be returned to the user (for internal use only).");
+ "Sets the font that will be returned to the user (normally for internal
+use only).");
DocDeclStr(
void , SetColour(const wxColour& colour),
- "Sets the colour that will be used for the font foreground colour. The default\n"
- "colour is black.");
+ "Sets the colour that will be used for the font foreground colour. The
+default colour is black.");
DocDeclStr(
void , SetInitialFont(const wxFont& font),
DocDeclStr(
void , SetRange(int min, int max),
- "Sets the valid range for the font point size (Windows only). The default is\n"
- "0, 0 (unrestricted range).");
+ "Sets the valid range for the font point size (Windows only). The
+default is 0, 0 (unrestricted range).");
DocDeclStr(
void , SetShowHelp(bool showHelp),
- "Determines whether the Help button will be displayed in the font dialog\n"
- "(Windows only). The default value is false.");
+ "Determines whether the Help button will be displayed in the font
+dialog (Windows only). The default value is false.");
};
DocStr(wxFontDialog,
- "This class represents the font chooser dialog.");
+ "wx.FontDialog allows the user to select a system font and its attributes.
+
+:see: `wx.FontData`
+");
class wxFontDialog : public wxDialog {
public:
%pythonAppend wxFontDialog "self._setOORInfo(self)"
DocStr(wxFontDialog,
- "Constructor. Pass a parent window and the FontData object to be\n"
- "used to initialize the dialog controls.");
+ "Constructor. Pass a parent window and the `wx.FontData` object to be
+used to initialize the dialog controls. Call `ShowModal` to display
+the dialog. If ShowModal returns ``wx.ID_OK`` then you can fetch the
+results with via the `wx.FontData` returned by `GetFontData`.");
wxFontDialog(wxWindow* parent, const wxFontData& data);
DocDeclStr(
wxFontData& , GetFontData(),
- "Returns a reference to the internal FontData used by the FontDialog.");
+ "Returns a reference to the internal `wx.FontData` used by the
+wx.FontDialog.");
};
DocStr(wxMessageDialog,
- "This class provides a dialog that shows a single or multi-line message, with\n"
- "a choice of OK, Yes, No and Cancel buttons.");
-
-RefDoc(wxMessageDialog, "
- Styles
- wx.OK: Show an OK button.
-
- wx.CANCEL: Show a Cancel button.
-
- wx.YES_NO: Show Yes and No buttons.
-
- wx.YES_DEFAULT: Used with wxYES_NO, makes Yes button the default - which is the default behaviour.
-
- wx.NO_DEFAULT: Used with wxYES_NO, makes No button the default.
-
- wx.ICON_EXCLAMATION: Shows an exclamation mark icon.
-
- wx.ICON_HAND: Shows an error icon.
-
- wx.ICON_ERROR: Shows an error icon - the same as wxICON_HAND.
-
- wx.ICON_QUESTION: Shows a question mark icon.
-
- wx.ICON_INFORMATION: Shows an information (i) icon.
-
- wx.STAY_ON_TOP: The message box stays on top of all other window, even those of the other applications (Windows only).
+"This class provides a simple dialog that shows a single or multi-line
+message, with a choice of OK, Yes, No and/or Cancel buttons.
+
+
+Window Styles
+--------------
+ ================= =============================================
+ wx.OK Show an OK button.
+ wx.CANCEL Show a Cancel button.
+ wx.YES_NO Show Yes and No buttons.
+ wx.YES_DEFAULT Used with wxYES_NO, makes Yes button the
+ default - which is the default behaviour.
+ wx.NO_DEFAULT Used with wxYES_NO, makes No button the default.
+ wx.ICON_EXCLAMATION Shows an exclamation mark icon.
+ wx.ICON_HAND Shows an error icon.
+ wx.ICON_ERROR Shows an error icon - the same as wxICON_HAND.
+ wx.ICON_QUESTION Shows a question mark icon.
+ wx.ICON_INFORMATION Shows an information (i) icon.
+ wx.STAY_ON_TOP The message box stays on top of all other
+ window, even those of the other applications
+ (Windows only).
+ ================= =============================================
");
public:
%pythonAppend wxMessageDialog "self._setOORInfo(self)"
- wxMessageDialog(wxWindow* parent,
- const wxString& message,
- const wxString& caption = wxPyMessageBoxCaptionStr,
- long style = wxOK | wxCANCEL | wxCENTRE,
- const wxPoint& pos = wxDefaultPosition);
+ RefDoc(wxMessageDialog, ""); // turn it off for the ctors
+
+ DocCtorStr(
+ wxMessageDialog(wxWindow* parent,
+ const wxString& message,
+ const wxString& caption = wxPyMessageBoxCaptionStr,
+ long style = wxOK | wxCANCEL | wxCENTRE,
+ const wxPoint& pos = wxDefaultPosition),
+ "Constructor, use `ShowModal` to display the dialog.");
};
DocStr(wxProgressDialog,
- "A dialog that shows a short message and a progress bar. Optionally, it can\n"
- "display an ABORT button.");
-
-RefDoc(wxProgressDialog, "
- Styles
-
- wx.PD_APP_MODAL: Make the progress dialog modal. If this flag is
- not given, it is only \"locally\" modal - that is
- the input to the parent window is disabled,
- but not to the other ones.
-
- wx.PD_AUTO_HIDE: Causes the progress dialog to disappear from screen
- as soon as the maximum value of the progress
- meter has been reached.
-
- wx.PD_CAN_ABORT: This flag tells the dialog that it should have
- a \"Cancel\" button which the user may press. If
- this happens, the next call to Update() will
- return false.
-
- wx.PD_ELAPSED_TIME: This flag tells the dialog that it should show
- elapsed time (since creating the dialog).
-
- wx.PD_ESTIMATED_TIME: This flag tells the dialog that it should show
- estimated time.
-
- wx.PD_REMAINING_TIME: This flag tells the dialog that it should show
- remaining time.
+"A dialog that shows a short message and a progress bar. Optionally, it
+can display an ABORT button.
+
+Window Styles
+--------------
+ ================= =============================================
+ wx.PD_APP_MODAL Make the progress dialog modal. If this flag is
+ not given, it is only \"locally\" modal -
+ that is the input to the parent window is
+ disabled, but not to the other ones.
+
+ wx.PD_AUTO_HIDE Causes the progress dialog to disappear from
+ screen as soon as the maximum value of the
+ progress meter has been reached.
+
+ wx.PD_CAN_ABORT This flag tells the dialog that it should have
+ a \"Cancel\" button which the user may press. If
+ this happens, the next call to Update() will
+ return false.
+
+ wx.PD_ELAPSED_TIME This flag tells the dialog that it should show
+ elapsed time (since creating the dialog).
+
+ wx.PD_ESTIMATED_TIME This flag tells the dialog that it should show
+ estimated time.
+
+ wx.PD_REMAINING_TIME This flag tells the dialog that it should show
+ remaining time.
+ ================= =============================================
");
public:
%pythonAppend wxProgressDialog "self._setOORInfo(self)"
+ RefDoc(wxProgressDialog, ""); // turn it off for the ctors
+
DocCtorStr(
wxProgressDialog(const wxString& title,
const wxString& message,
int maximum = 100,
wxWindow* parent = NULL,
int style = wxPD_AUTO_HIDE | wxPD_APP_MODAL ),
- "Constructor. Creates the dialog, displays it and disables user input for other\n"
- "windows, or, if wxPD_APP_MODAL flag is not given, for its parent window only.");
+ "Constructor. Creates the dialog, displays it and disables user input
+for other windows, or, if wx.PD_APP_MODAL flag is not given, for its
+parent window only.");
DocDeclStr(
- bool , Update(int value, const wxString& newmsg = wxPyEmptyString),
- "Updates the dialog, setting the progress bar to the new value and, if given\n"
- "changes the message above it. Returns true unless the Cancel button has been\n"
- "pressed.\n\n"
- "If false is returned, the application can either immediately destroy the\n"
- "dialog or ask the user for the confirmation and if the abort is not confirmed\n"
- "the dialog may be resumed with Resume function.");
+ virtual bool , Update(int value, const wxString& newmsg = wxPyEmptyString),
+ "Updates the dialog, setting the progress bar to the new value and, if
+given changes the message above it. Returns true unless the Cancel
+button has been pressed.
+
+If false is returned, the application can either immediately destroy
+the dialog or ask the user for the confirmation and if the abort is
+not confirmed the dialog may be resumed with Resume function.");
DocDeclStr(
void , Resume(),
- "Can be used to continue with the dialog, after the user had chosen to abort.");
+ "Can be used to continue with the dialog, after the user had chosen to
+abort.");
};
DocDeclStr(
int , GetFlags(),
- "Get the currently selected flags: this is the combination of\n"
- "wx.FR_DOWN, wx.FR_WHOLEWORD and wx.FR_MATCHCASE flags.");
+ "Get the currently selected flags: this is the combination of
+wx.FR_DOWN, wx.FR_WHOLEWORD and wx.FR_MATCHCASE flags.");
DocDeclStr(
const wxString& , GetFindString(),
DocDeclStr(
const wxString& , GetReplaceString(),
- "Return the string to replace the search string with (only\n"
- "for replace and replace all events).");
+ "Return the string to replace the search string with (only for replace
+and replace all events).");
DocDeclStr(
wxFindReplaceDialog *, GetDialog(),
DocStr(wxFindReplaceData,
-"FindReplaceData holds the data for FindReplaceDialog. It is used to initialize
-the dialog with the default values and will keep the last values from the
-dialog when it is closed. It is also updated each time a wxFindDialogEvent is
-generated so instead of using the wxFindDialogEvent methods you can also
-directly query this object.
-
-Note that all SetXXX() methods may only be called before showing the dialog
-and calling them has no effect later.
-
- Flags
- wxFR_DOWN: downward search/replace selected (otherwise, upwards)
-
- wxFR_WHOLEWORD: whole word search/replace selected
-
- wxFR_MATCHCASE: case sensitive search/replace selected (otherwise,
- case insensitive)
+"wx.FindReplaceData holds the data for wx.FindReplaceDialog. It is used
+to initialize the dialog with the default values and will keep the
+last values from the dialog when it is closed. It is also updated each
+time a `wx.FindDialogEvent` is generated so instead of using the
+`wx.FindDialogEvent` methods you can also directly query this object.
+
+Note that all SetXXX() methods may only be called before showing the
+dialog and calling them has no effect later.
+
+Flags
+-----
+ ================ ===============================================
+ wx.FR_DOWN Downward search/replace selected (otherwise,
+ upwards)
+
+ wx.FR_WHOLEWORD Whole word search/replace selected
+
+ wx.FR_MATCHCASE Case sensitive search/replace selected
+ (otherwise, case insensitive)
+ ================ ===============================================
");
DocStr(wxFindReplaceDialog,
-"FindReplaceDialog is a standard modeless dialog which is used to allow the
-user to search for some text (and possibly replace it with something
-else). The actual searching is supposed to be done in the owner window which
-is the parent of this dialog. Note that it means that unlike for the other
-standard dialogs this one must have a parent window. Also note that there is
-no way to use this dialog in a modal way; it is always, by design and
-implementation, modeless.");
+"wx.FindReplaceDialog is a standard modeless dialog which is used to
+allow the user to search for some text (and possibly replace it with
+something else). The actual searching is supposed to be done in the
+owner window which is the parent of this dialog. Note that it means
+that unlike for the other standard dialogs this one must have a parent
+window. Also note that there is no way to use this dialog in a modal
+way; it is always, by design and implementation, modeless.
+
-RefDoc(wxFindReplaceDialog, "
- Styles
- wx.FR_REPLACEDIALOG: replace dialog (otherwise find dialog)
+Window Styles
+-------------
- wx.FR_NOUPDOWN: don't allow changing the search direction
+ ===================== =========================================
+ wx.FR_REPLACEDIALOG replace dialog (otherwise find dialog)
- wx.FR_NOMATCHCASE: don't allow case sensitive searching
+ wx.FR_NOUPDOWN don't allow changing the search direction
- wx.FR_NOWHOLEWORD: don't allow whole word searching
+ wx.FR_NOMATCHCASE don't allow case sensitive searching
+
+ wx.FR_NOWHOLEWORD don't allow whole word searching
+ ===================== =========================================
");
class wxFindReplaceDialog : public wxDialog {
%pythonAppend wxFindReplaceDialog "self._setOORInfo(self)"
%pythonAppend wxFindReplaceDialog() ""
+ RefDoc(wxFindReplaceDialog, ""); // turn it off for the ctors
+
DocCtorStr(
wxFindReplaceDialog(wxWindow *parent,
wxFindReplaceData *data,
const wxString &title,
int style = 0),
- "Create a FindReplaceDialog. The parent and data parameters must be\n"
- "non-None. Use Show to display the dialog.");
+ "Create a FindReplaceDialog. The parent and data parameters must be
+non-None. Use Show to display the dialog.");
DocCtorStrName(
wxFindReplaceDialog(),
DocDeclStr(
- bool , Create(wxWindow *parent,
- wxFindReplaceData *data,
- const wxString &title,
- int style = 0),
+ bool , Create(wxWindow *parent, wxFindReplaceData *data,
+ const wxString &title, int style = 0),
"Create the dialog, for 2-phase create.");