/////////////////////////////////////////////////////////////////////////////
-// Name: brush.h
+// Name: wx/os2/brush.h
// Purpose: wxBrush class
// Author: David Webster
// Modified by:
#ifndef _WX_BRUSH_H_
#define _WX_BRUSH_H_
-#include "wx/gdicmn.h"
-#include "wx/gdiobj.h"
#include "wx/bitmap.h"
-class WXDLLEXPORT wxBrush;
-
-class WXDLLEXPORT wxBrushRefData: public wxGDIRefData
-{
- friend class WXDLLEXPORT wxBrush;
-public:
- wxBrushRefData();
- wxBrushRefData(const wxBrushRefData& data);
- ~wxBrushRefData();
-
-protected:
- int m_style;
- wxBitmap m_stipple ;
- wxColour m_colour;
- WXHBRUSH m_hBrush;
-};
-
-#define M_BRUSHDATA ((wxBrushRefData *)m_refData)
-
// Brush
-class WXDLLEXPORT wxBrush: public wxGDIObject
+class WXDLLIMPEXP_CORE wxBrush: public wxBrushBase
{
- DECLARE_DYNAMIC_CLASS(wxBrush)
-
public:
- wxBrush();
- wxBrush(const wxColour& col, int style);
- wxBrush(const wxBitmap& stipple);
- inline wxBrush(const wxBrush& brush) { Ref(brush); }
- ~wxBrush();
-
- virtual void SetColour(const wxColour& col) ;
- virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
- virtual void SetStyle(int style) ;
- virtual void SetStipple(const wxBitmap& stipple) ;
-
- inline wxBrush& operator = (const wxBrush& brush) { if (*this == brush) return (*this); Ref(brush); return *this; }
- inline bool operator == (const wxBrush& brush) { return m_refData == brush.m_refData; }
- inline bool operator != (const wxBrush& brush) { return m_refData != brush.m_refData; }
-
- inline wxColour& GetColour() const { return (M_BRUSHDATA ? M_BRUSHDATA->m_colour : wxNullColour); };
- inline int GetStyle() const { return (M_BRUSHDATA ? M_BRUSHDATA->m_style : 0); };
- inline wxBitmap *GetStipple() const { return (M_BRUSHDATA ? & M_BRUSHDATA->m_stipple : 0); };
-
- virtual bool Ok() const { return (m_refData != NULL) ; }
-
-// Implementation
-
- // Useful helper: create the brush resource
- bool RealizeResource();
+ wxBrush();
+ wxBrush(const wxColour& rCol, wxBrushStyle nStyle = wxBRUSHSTYLE_SOLID);
+#if FUTURE_WXWIN_COMPATIBILITY_3_0
+ wxDEPRECATED_FUTURE( wxBrush(const wxColour& col, int style) );
+#endif
+ wxBrush(const wxBitmap& rStipple);
+ virtual ~wxBrush();
+
+ bool operator == (const wxBrush& rBrush) const;
+ inline bool operator != (const wxBrush& rBrush) const { return !(*this == rBrush); }
+
+ virtual void SetColour(const wxColour& rColour);
+ virtual void SetColour(unsigned char cRed, unsigned char cGreen, unsigned char cBrush);
+ virtual void SetPS(HPS hPS);
+ virtual void SetStyle(wxBrushStyle nStyle);
+ virtual void SetStipple(const wxBitmap& rStipple);
+
+ wxColour GetColour(void) const;
+ wxBrushStyle GetStyle(void) const;
+ wxBitmap* GetStipple(void) const;
+ int GetPS(void) const;
+
+ //
+ // Implementation
+ //
+
+ //
+ // Useful helper: create the brush resource
+ //
+ bool RealizeResource(void);
+ virtual WXHANDLE GetResourceHandle(void) const;
+ bool FreeResource(bool bForce = false);
+ bool IsFree(void) const;
- WXHANDLE GetResourceHandle(void) ;
- bool FreeResource(bool force = FALSE);
- bool IsFree() const;
+protected:
+ virtual wxGDIRefData *CreateGDIRefData() const;
+ virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
- // When setting properties, we must make sure we're not changing
- // another object
- void Unshare();
-};
+private:
+ DECLARE_DYNAMIC_CLASS(wxBrush)
+}; // end of CLASS wxBrush
#endif
// _WX_BRUSH_H_