#endif // compilers
#endif // HAVE_BOOL
-#if !defined(HAVE_BOOL) && !defined(bool)
+#if !defined(HAVE_BOOL) && !defined(bool) && !defined(VMS)
// NB: of course, this doesn't replace the standard type, because, for
// example, overloading based on bool/int parameter doesn't work and
// so should be avoided in portable programs
-#ifndef VMS
typedef unsigned int bool;
-#endif
#endif // bool
typedef short int WXTYPE;
wxMGL_X, // MGL on X
wxMGL_WIN32, // MGL on Win32
wxMGL_OS2, // MGL on OS/2
+ wxMGL_DOS, // MGL on MS-DOS
wxWINDOWS_OS2, // Native OS/2 PM
wxUNIX // wxBase under Unix
};
#define wxInt8 char signed
#define wxUint8 char unsigned
-#ifdef __WIN16__
+#if defined(__WIN16__) || (defined(SIZEOF_INT) && (SIZEOF_INT == 2))
#define wxInt16 int signed
#define wxUint16 int unsigned
#define wxInt32 long signed
#define wxUint32 long unsigned
-#endif
-
-#ifdef __WIN32__
-#define wxInt16 short signed
-#define wxUint16 short unsigned
-#define wxInt32 int signed
-#define wxUint32 int unsigned
-#endif
-
-#ifdef __WXMAC__
-#define wxInt16 short signed
-#define wxUint16 short unsigned
-#define wxInt32 int signed
-#define wxUint32 int unsigned
-#endif
-
-#ifdef __WXOS2__
+#else
#define wxInt16 short signed
#define wxUint16 short unsigned
#define wxInt32 int signed
#define wxUint32 int unsigned
#endif
-#if !defined(__WXMSW__) && !defined(__WXMAC__) && !defined(__WXOS2__)
- #if defined(SIZEOF_INT)
- /* well, this shouldn't happen... */
- #define wxInt16 short signed
- #define wxUint16 short unsigned
- #define wxInt32 int signed
- #define wxUint32 int unsigned
- #else
- #define wxInt16 short signed
- #define wxUint16 short unsigned
- #define wxInt32 int signed
- #define wxUint32 int unsigned
- #endif
+#if defined(SIZEOF_LONG) && (SIZEOF_LONG == 8)
+#define wxInt64 long signed
+#define wxUint64 long unsigned
+#elif defined(SIZEOF_LONG_LONG) && (SIZEOF_LONG_LONG == 8)
+#define wxInt64 long long signed
+#define wxUint64 long long unsigned
+#else // FIXME: what else can we do here aside from implementing wxULongLong
+#define wxInt64 wxLongLong
+#define wxUint64 wxULongLong
#endif
#define wxByte wxUint8
#endif
// machine specific byte swapping
+#if defined(SIZEOF_LONG) && (SIZEOF_LONG == 8)
+#define wxUINT64_SWAP_ALWAYS(val) \
+ ((wxUint64) ( \
+ (((wxUint64) (val) & (wxUint64) 0x00000000000000ffUL) << 56) | \
+ (((wxUint64) (val) & (wxUint64) 0x000000000000ff00UL) << 40) | \
+ (((wxUint64) (val) & (wxUint64) 0x0000000000ff0000UL) << 24) | \
+ (((wxUint64) (val) & (wxUint64) 0x00000000ff000000UL) << 8) | \
+ (((wxUint64) (val) & (wxUint64) 0x000000ff00000000UL) >> 8) | \
+ (((wxUint64) (val) & (wxUint64) 0x0000ff0000000000UL) >> 24) | \
+ (((wxUint64) (val) & (wxUint64) 0x00ff000000000000UL) >> 40) | \
+ (((wxUint64) (val) & (wxUint64) 0xff00000000000000UL) >> 56)))
+
+#define wxINT64_SWAP_ALWAYS(val) \
+ ((wxInt64) ( \
+ (((wxUint64) (val) & (wxUint64) 0x00000000000000ffUL) << 56) | \
+ (((wxUint64) (val) & (wxUint64) 0x000000000000ff00UL) << 40) | \
+ (((wxUint64) (val) & (wxUint64) 0x0000000000ff0000UL) << 24) | \
+ (((wxUint64) (val) & (wxUint64) 0x00000000ff000000UL) << 8) | \
+ (((wxUint64) (val) & (wxUint64) 0x000000ff00000000UL) >> 8) | \
+ (((wxUint64) (val) & (wxUint64) 0x0000ff0000000000UL) >> 24) | \
+ (((wxUint64) (val) & (wxUint64) 0x00ff000000000000UL) >> 40) | \
+ (((wxUint64) (val) & (wxUint64) 0xff00000000000000UL) >> 56)))
+
+#elif defined(SIZEOF_LONG_LONG) && (SIZEOF_LONG_LONG == 8)
+#define wxUINT64_SWAP_ALWAYS(val) \
+ ((wxUint64) ( \
+ (((wxUint64) (val) & (wxUint64) 0x00000000000000ffULL) << 56) | \
+ (((wxUint64) (val) & (wxUint64) 0x000000000000ff00ULL) << 40) | \
+ (((wxUint64) (val) & (wxUint64) 0x0000000000ff0000ULL) << 24) | \
+ (((wxUint64) (val) & (wxUint64) 0x00000000ff000000ULL) << 8) | \
+ (((wxUint64) (val) & (wxUint64) 0x000000ff00000000ULL) >> 8) | \
+ (((wxUint64) (val) & (wxUint64) 0x0000ff0000000000ULL) >> 24) | \
+ (((wxUint64) (val) & (wxUint64) 0x00ff000000000000ULL) >> 40) | \
+ (((wxUint64) (val) & (wxUint64) 0xff00000000000000ULL) >> 56)))
+
+#define wxINT64_SWAP_ALWAYS(val) \
+ ((wxInt64) ( \
+ (((wxUint64) (val) & (wxUint64) 0x00000000000000ffULL) << 56) | \
+ (((wxUint64) (val) & (wxUint64) 0x000000000000ff00ULL) << 40) | \
+ (((wxUint64) (val) & (wxUint64) 0x0000000000ff0000ULL) << 24) | \
+ (((wxUint64) (val) & (wxUint64) 0x00000000ff000000ULL) << 8) | \
+ (((wxUint64) (val) & (wxUint64) 0x000000ff00000000ULL) >> 8) | \
+ (((wxUint64) (val) & (wxUint64) 0x0000ff0000000000ULL) >> 24) | \
+ (((wxUint64) (val) & (wxUint64) 0x00ff000000000000ULL) >> 40) | \
+ (((wxUint64) (val) & (wxUint64) 0xff00000000000000ULL) >> 56)))
+
+#else
+#define wxUINT64_SWAP_ALWAYS(val) \
+ ((wxUint64) ( \
+ ((wxULongLong(val) & wxULongLong(0L, 0x000000ffU)) << 56) | \
+ ((wxULongLong(val) & wxULongLong(0L, 0x0000ff00U)) << 40) | \
+ ((wxULongLong(val) & wxULongLong(0L, 0x00ff0000U)) << 24) | \
+ ((wxULongLong(val) & wxULongLong(0L, 0xff000000U)) << 8) | \
+ ((wxULongLong(val) & wxULongLong(0x000000ffL, 0U)) >> 8) | \
+ ((wxULongLong(val) & wxULongLong(0x0000ff00L, 0U)) >> 24) | \
+ ((wxULongLong(val) & wxULongLong(0x00ff0000L, 0U)) >> 40) | \
+ ((wxULongLong(val) & wxULongLong(0xff000000L, 0U)) >> 56)))
+
+#define wxINT64_SWAP_ALWAYS(val) \
+ ((wxInt64) ( \
+ ((wxLongLong(val) & wxLongLong(0L, 0x000000ffU)) << 56) | \
+ ((wxLongLong(val) & wxLongLong(0L, 0x0000ff00U)) << 40) | \
+ ((wxLongLong(val) & wxLongLong(0L, 0x00ff0000U)) << 24) | \
+ ((wxLongLong(val) & wxLongLong(0L, 0xff000000U)) << 8) | \
+ ((wxLongLong(val) & wxLongLong(0x000000ffL, 0U)) >> 8) | \
+ ((wxLongLong(val) & wxLongLong(0x0000ff00L, 0U)) >> 24) | \
+ ((wxLongLong(val) & wxLongLong(0x00ff0000L, 0U)) >> 40) | \
+ ((wxLongLong(val) & wxLongLong(0xff000000L, 0U)) >> 56)))
+#endif
+
#ifdef WORDS_BIGENDIAN
#define wxUINT16_SWAP_ON_BE(val) wxUINT16_SWAP_ALWAYS(val)
#define wxINT16_SWAP_ON_BE(val) wxINT16_SWAP_ALWAYS(val)
#define wxINT32_SWAP_ON_BE(val) wxINT32_SWAP_ALWAYS(val)
#define wxUINT32_SWAP_ON_LE(val) (val)
#define wxINT32_SWAP_ON_LE(val) (val)
+ #define wxUINT64_SWAP_ON_BE(val) wxUINT64_SWAP_ALWAYS(val)
+ #define wxUINT64_SWAP_ON_LE(val) (val)
#else
#define wxUINT16_SWAP_ON_LE(val) wxUINT16_SWAP_ALWAYS(val)
#define wxINT16_SWAP_ON_LE(val) wxINT16_SWAP_ALWAYS(val)
#define wxINT32_SWAP_ON_LE(val) wxINT32_SWAP_ALWAYS(val)
#define wxUINT32_SWAP_ON_BE(val) (val)
#define wxINT32_SWAP_ON_BE(val) (val)
+ #define wxUINT64_SWAP_ON_LE(val) wxUINT64_SWAP_ALWAYS(val)
+ #define wxUINT64_SWAP_ON_BE(val) (val)
#endif
// ----------------------------------------------------------------------------
// flag on by default.
#define wxWS_EX_BLOCK_EVENTS 0x00000002
+// don't use this window as an implicit parent for the other windows: this must
+// be used with transient windows as otherwise there is the risk of creating a
+// dialog/frame with this window as a parent which would lead to a crash if the
+// parent is destroyed before the child
+#define wxWS_EX_TRANSIENT 0x00000004
+
/*
* wxFrame/wxDialog style flags
*/
// always show an entire number of rows
#define wxLB_INT_HEIGHT 0x0800
-// use wxHSCROLL to not wrap text at all, wxTE_LINEWRAP to wrap it at any
-// position and wxTE_WORDWRAP to wrap at words boundary
-#define wxTE_DONTWRAP wxHSCROLL
-#define wxTE_LINEWRAP 0x0800
-#define wxTE_WORDWRAP 0x0000 // it's just == !wxHSCROLL
-
// deprecated synonyms
-#define wxPROCESS_ENTER wxTE_PROCESS_ENTER
-#define wxPASSWORD wxTE_PASSWORD
+#define wxPROCESS_ENTER 0x0400 // wxTE_PROCESS_ENTER
+#define wxPASSWORD 0x0800 // wxTE_PASSWORD
/*
* wxComboBox style flags
#define wxSP_3DBORDER 0x0200
#define wxSP_FULLSASH 0x0400
#define wxSP_3D (wxSP_3DBORDER | wxSP_3DSASH)
+#define wxSP_SASH_AQUA 0x0800
/*
* wxNotebook flags
*/
// wxCENTRE already defined as 0x00000001
+#define wxYES 0x00000002
#define wxOK 0x00000004
-#define wxYES_NO 0x00000008
+#define wxNO 0x00000008
+#define wxYES_NO (wxYES | wxNO)
#define wxCANCEL 0x00000010
-#define wxYES 0x00000020
-#define wxNO 0x00000040
+
+#define wxYES_DEFAULT 0x00000000 // has no effect (default)
#define wxNO_DEFAULT 0x00000080
-#define wxYES_DEFAULT 0x00000000 // has no effect
#define wxICON_EXCLAMATION 0x00000100
#define wxICON_HAND 0x00000200