long GetX();
long GetY();
+ int GetWheelRotation() const { return m_wheelRotation; }
+ int GetWheelDelta() const { return m_wheelDelta; }
+ int GetLinesPerAction() const { return m_linesPerAction; }
+
long m_x, m_y;
bool m_leftDown;
bool m_middleDown;
bool m_shiftDown;
bool m_altDown;
bool m_metaDown;
+ int m_wheelRotation;
+ int m_wheelDelta;
+ int m_linesPerAction;
};
//---------------------------------------------------------------------------