]> git.saurik.com Git - wxWidgets.git/blobdiff - src/generic/splitter.cpp
renamed scrolwin file - no other way to make wxGTK/Univ compile
[wxWidgets.git] / src / generic / splitter.cpp
index 912c8dc8b6e49b93ddf060a19ba8eb3b36d8855f..6ff6aa9b6297adc25afebb322f4102c937c7c1ed 100644 (file)
 #include "wx/settings.h"
 #include "wx/log.h"
 
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGING)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_SPLITTER_DOUBLECLICKED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_SPLITTER_UNSPLIT)
+
 IMPLEMENT_DYNAMIC_CLASS(wxSplitterWindow, wxWindow)
 IMPLEMENT_DYNAMIC_CLASS(wxSplitterEvent, wxCommandEvent)
 
@@ -134,10 +139,12 @@ void wxSplitterWindow::OnPaint(wxPaintEvent& WXUNUSED(event))
     DrawSash(dc);
 }
 
-void wxSplitterWindow::OnIdle(wxIdleEvent& WXUNUSED(event))
+void wxSplitterWindow::OnIdle(wxIdleEvent& event)
 {
     if (m_needUpdating)
         SizeWindows();
+
+    event.Skip();
 }
 
 void wxSplitterWindow::OnMouseEvent(wxMouseEvent& event)
@@ -307,7 +314,7 @@ void wxSplitterWindow::OnMouseEvent(wxMouseEvent& event)
                 return;
             }
         }
-        
+
         if (new_sash_position == m_sashPosition)
             return;
 
@@ -691,7 +698,7 @@ void wxSplitterWindow::SizeWindows()
     if ( GetBorderSize() > 0 )
         DrawBorders(dc);
     DrawSash(dc);
-    
+
     SetNeedUpdating(FALSE);
 }
 
@@ -720,7 +727,7 @@ bool wxSplitterWindow::SplitVertically(wxWindow *window1, wxWindow *window2, int
     if ( sashPosition > 0 )
         m_sashPosition = sashPosition;
     else if ( sashPosition < 0 )
-        m_sashPosition = w - sashPosition;
+        m_sashPosition = w + sashPosition;   // It's negative so adding is subtracting
     else    // default
         m_sashPosition = w/2;
 
@@ -743,7 +750,7 @@ bool wxSplitterWindow::SplitHorizontally(wxWindow *window1, wxWindow *window2, i
     if ( sashPosition > 0 )
         m_sashPosition = sashPosition;
     else if ( sashPosition < 0 )
-        m_sashPosition = h - sashPosition;
+        m_sashPosition = h + sashPosition; // It's negative so adding is subtracting
     else    // default
         m_sashPosition = h/2;