virtual void Refresh( bool eraseBackground = true,
const wxRect *rect = (const wxRect *) NULL );
virtual void Update();
- virtual void Freeze();
- virtual void Thaw();
- virtual bool IsFrozen() const { return m_frozenness > 0; }
virtual void SetWindowStyleFlag(long style);
virtual void SetExtraStyle(long exStyle);
virtual void DoEnable(bool enable);
+ virtual void DoFreeze();
+ virtual void DoThaw();
+
// this simply moves/resizes the given HWND which is supposed to be our
// sibling (this is useful for controls which are composite at MSW level
// and for which DoMoveWindow() is not enough)
bool HandleNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
- // number of calls to Freeze() minus number of calls to Thaw()
- unsigned int m_frozenness;
-
// current defer window position operation handle (may be NULL)
WXHANDLE m_hDWP;