// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "dcscreen.h"
-#endif
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
#include "wx/dcscreen.h"
#include "wx/window.h"
EndDrawingOnTop();
}
-bool wxScreenDC::StartDrawingOnTop( wxWindow *window )
+bool wxScreenDC::StartDrawingOnTop( wxWindow * )
{
- if (!window) return StartDrawingOnTop();
-
- int x = 0;
- int y = 0;
- window->GetPosition( &x, &y );
- int w = 0;
- int h = 0;
- window->GetSize( &w, &h );
- window->ClientToScreen( &x, &y );
-
- wxRect rect;
- rect.x = x;
- rect.y = y;
- rect.width = 0;
- rect.height = 0;
-
- return StartDrawingOnTop( &rect );
+ return true;
}
-bool wxScreenDC::StartDrawingOnTop( wxRect *rect )
+bool wxScreenDC::StartDrawingOnTop( wxRect * )
{
- int x = 0;
- int y = 0;
- int width = gdk_screen_width();
- int height = gdk_screen_height();
- if (rect)
- {
- x = rect->x;
- y = rect->y;
- width = rect->width;
- height = rect->height;
- }
-
- return TRUE;
+ return true;
}
bool wxScreenDC::EndDrawingOnTop()
{
- return TRUE;
+ return true;
}
void wxScreenDC::DoGetSize(int *width, int *height) const