#include <stdio.h>
#include <wx/string.h>
+#include <wx/file.h>
#include <wx/app.h>
+#include <wx/thread.h>
-int main()
+static size_t gs_counter = (size_t)-1;
+static wxCriticalSection gs_critsect;
+
+class MyThread : public wxThread
+{
+public:
+ MyThread(char ch);
+
+ // thread execution starts here
+ virtual void *Entry();
+
+ // and stops here
+ virtual void OnExit();
+
+public:
+ char m_ch;
+};
+
+MyThread::MyThread(char ch)
+{
+ m_ch = ch;
+
+ Create();
+}
+
+void *MyThread::Entry()
+{
+ {
+ wxCriticalSectionLocker lock(gs_critsect);
+ if ( gs_counter == (size_t)-1 )
+ gs_counter = 1;
+ else
+ gs_counter++;
+ }
+
+ for ( size_t n = 0; n < 10; n++ )
+ {
+ if ( TestDestroy() )
+ break;
+
+ putchar(m_ch);
+ fflush(stdout);
+
+ wxThread::Sleep(100);
+ }
+
+ return NULL;
+}
+
+void MyThread::OnExit()
+{
+ wxCriticalSectionLocker lock(gs_critsect);
+ gs_counter--;
+}
+
+int main(int argc, char **argv)
{
if ( !wxInitialize() )
{
fprintf(stderr, "Failed to initialize the wxWindows library, aborting.");
}
- wxString s("Hello, ");
+ static const size_t nThreads = 3;
+ MyThread *threads[nThreads];
+ size_t n;
+ for ( n = 0; n < nThreads; n++ )
+ {
+ threads[n] = new MyThread('+' + n);
+ threads[n]->Run();
+ }
+
+ // wait until all threads terminate
+ for ( ;; )
+ {
+ wxCriticalSectionLocker lock(gs_critsect);
+ if ( !gs_counter )
+ break;
+ }
+
+ puts("\nThat's all, folks!");
- wxLogMessage(s + "world!");
+ for ( n = 0; n < nThreads; n++ )
+ {
+ threads[n]->Delete();
+ }
wxUninitialize();