#include "wx/defs.h"
#include "wx/string.h"
-int WXDLLIMPEXP_BASE wxStringSortAscending(wxString*, wxString*);
-int WXDLLIMPEXP_BASE wxStringSortDescending(wxString*, wxString*);
+WXDLLIMPEXP_BASE int wxCMPFUNC_CONV wxStringSortAscending(wxString*, wxString*);
+WXDLLIMPEXP_BASE int wxCMPFUNC_CONV wxStringSortDescending(wxString*, wxString*);
#if wxUSE_STL
#include "wx/dynarray.h"
-typedef int (*CMPFUNCwxString)(wxString*, wxString*);
-WX_DECLARE_EXPORTED_BASEARRAY(wxString, wxBaseArrayStringBase);
-WX_DEFINE_EXPORTED_TYPEARRAY(wxString, wxArrayStringBase,
- wxBaseArrayStringBase);
-_WX_DEFINE_SORTED_TYPEARRAY_2(wxString, wxSortedArrayStringBase,
+typedef int (wxCMPFUNC_CONV *CMPFUNCwxString)(wxString*, wxString*);
+typedef wxString _wxArraywxBaseArrayStringBase;
+_WX_DECLARE_BASEARRAY_2(_wxArraywxBaseArrayStringBase, wxBaseArrayStringBase,
+ wxArray_SortFunction<wxString>,
+ class WXDLLIMPEXP_BASE);
+WX_DEFINE_USER_EXPORTED_TYPEARRAY(wxString, wxArrayStringBase,
+ wxBaseArrayStringBase, WXDLLIMPEXP_BASE);
+_WX_DEFINE_SORTED_TYPEARRAY_2(wxString, wxSortedArrayStringBase,
wxBaseArrayStringBase, = wxStringSortAscending,
class WXDLLIMPEXP_BASE, CMPFUNCwxString);
class WXDLLIMPEXP_BASE wxArrayString : public wxArrayStringBase
{
public:
+ // type of function used by wxArrayString::Sort()
+ typedef int (wxCMPFUNC_CONV *CompareFunction)(const wxString& first,
+ const wxString& second);
+
wxArrayString() { }
wxArrayString(const wxArrayString& a) : wxArrayStringBase(a) { }
+ wxArrayString(size_t sz, const wxChar** a);
+ wxArrayString(size_t sz, const wxString* a);
+
+ int Index(const wxChar* sz, bool bCase = true, bool bFromEnd = false) const;
+
+ void Sort(bool reverseOrder = false);
+ void Sort(CompareFunction function);
+ void Sort(CMPFUNCwxString function) { wxArrayStringBase::Sort(function); }
+
+ size_t Add(const wxString& string, size_t copies = 1)
+ {
+ wxArrayStringBase::Add(string, copies);
+ return size() - copies;
+ }
};
class WXDLLIMPEXP_BASE wxSortedArrayString : public wxSortedArrayStringBase
for ( size_t n = 0; n < src.size(); n++ )
Add(src[n]);
}
+
+ int Index(const wxChar* sz, bool bCase = true, bool bFromEnd = false) const;
};
#else // if !wxUSE_STL
-// ----------------------------------------------------------------------------
-// The string array uses it's knowledge of internal structure of the wxString
-// class to optimize string storage. Normally, we would store pointers to
-// string, but as wxString is, in fact, itself a pointer (sizeof(wxString) is
-// sizeof(char *)) we store these pointers instead. The cast to "wxString *" is
-// really all we need to turn such pointer into a string!
-//
-// Of course, it can be called a dirty hack, but we use twice less memory and
-// this approach is also more speed efficient, so it's probably worth it.
-//
-// Usage notes: when a string is added/inserted, a new copy of it is created,
-// so the original string may be safely deleted. When a string is retrieved
-// from the array (operator[] or Item() method), a reference is returned.
-// ----------------------------------------------------------------------------
-
class WXDLLIMPEXP_BASE wxArrayString
{
public:
// type of function used by wxArrayString::Sort()
- typedef int (*CompareFunction)(const wxString& first,
+ typedef int (wxCMPFUNC_CONV *CompareFunction)(const wxString& first,
const wxString& second);
// type of function used by wxArrayString::Sort(), for compatibility with
// wxArray
- typedef int (*CompareFunction2)(wxString* first,
+ typedef int (wxCMPFUNC_CONV *CompareFunction2)(wxString* first,
wxString* second);
// constructors and destructor
// default ctor
- wxArrayString()
- : m_nSize(0), m_nCount(0), m_pItems(NULL), m_autoSort(FALSE)
- { Init(FALSE); }
- // if autoSort is TRUE, the array is always sorted (in alphabetical order)
+ wxArrayString() { Init(false); }
+ // if autoSort is true, the array is always sorted (in alphabetical order)
//
// NB: the reason for using int and not bool is that like this we can avoid
// using this ctor for implicit conversions from "const char *" (which
//
// of course, using explicit would be even better - if all compilers
// supported it...
- wxArrayString(int autoSort)
- : m_nSize(0), m_nCount(0), m_pItems(NULL), m_autoSort(FALSE)
- { Init(autoSort != 0); }
+ wxArrayString(int autoSort) { Init(autoSort != 0); }
+ // C string array ctor
+ wxArrayString(size_t sz, const wxChar** a);
+ // wxString string array ctor
+ wxArrayString(size_t sz, const wxString* a);
// copy ctor
wxArrayString(const wxArrayString& array);
// assignment operator
wxASSERT_MSG( nIndex < m_nCount,
_T("wxArrayString: index out of bounds") );
- return *(wxString *)&(m_pItems[nIndex]);
+ return m_pItems[nIndex];
}
// same as Item()
return Item(Count() - 1);
}
-#if WXWIN_COMPATIBILITY_2_4
- // return a wxString[], useful for the controls which
- // take one in their ctor. You must delete[] it yourself
- // once you are done with it. Will return NULL if the
- // ArrayString was empty.
- wxString* GetStringArray() const;
-#endif
// item management
// Search the element in the array, starting from the beginning if
- // bFromEnd is FALSE or from end otherwise. If bCase, comparison is case
+ // bFromEnd is false or from end otherwise. If bCase, comparison is case
// sensitive (default). Returns index of the first item matched or
// wxNOT_FOUND
- int Index (const wxChar *sz, bool bCase = TRUE, bool bFromEnd = FALSE) const;
+ int Index (const wxChar *sz, bool bCase = true, bool bFromEnd = false) const;
// add new element at the end (if the array is not sorted), return its
// index
size_t Add(const wxString& str, size_t nInsert = 1);
// remove first item matching this value
void Remove(const wxChar *sz);
// remove item by index
-#if WXWIN_COMPATIBILITY_2_4
- void Remove(size_t nIndex, size_t nRemove = 1) { RemoveAt(nIndex, nRemove); }
-#endif
void RemoveAt(size_t nIndex, size_t nRemove = 1);
// sorting
// sort array elements in alphabetical order (or reversed alphabetical
- // order if reverseOrder parameter is TRUE)
- void Sort(bool reverseOrder = FALSE);
+ // order if reverseOrder parameter is true)
+ void Sort(bool reverseOrder = false);
// sort array elements using specified comparaison function
void Sort(CompareFunction compareFunction);
void Sort(CompareFunction2 compareFunction);
typedef int difference_type;
typedef size_t size_type;
- // FIXME: same in dynarray.h
+ // TODO: this code duplicates the one in dynarray.h
class reverse_iterator
{
typedef wxString value_type;
reverse_iterator(const itor& it) : m_ptr(it.m_ptr) { }
reference operator*() const { return *m_ptr; }
pointer operator->() const { return m_ptr; }
- itor operator++() { --m_ptr; return *this; }
- itor operator++(int)
+ itor& operator++() { --m_ptr; return *this; }
+ const itor operator++(int)
{ reverse_iterator tmp = *this; --m_ptr; return tmp; }
- itor operator--() { ++m_ptr; return *this; }
- itor operator--(int) { itor tmp = *this; ++m_ptr; return tmp; }
- bool operator ==(const itor& it) { return m_ptr == it.m_ptr; }
- bool operator !=(const itor& it) { return m_ptr != it.m_ptr; }
+ itor& operator--() { ++m_ptr; return *this; }
+ const itor operator--(int) { itor tmp = *this; ++m_ptr; return tmp; }
+ bool operator ==(const itor& it) const { return m_ptr == it.m_ptr; }
+ bool operator !=(const itor& it) const { return m_ptr != it.m_ptr; }
};
class const_reverse_iterator
const_reverse_iterator(const reverse_iterator& it) : m_ptr(it.m_ptr) { }
reference operator*() const { return *m_ptr; }
pointer operator->() const { return m_ptr; }
- itor operator++() { --m_ptr; return *this; }
- itor operator++(int)
+ itor& operator++() { --m_ptr; return *this; }
+ const itor operator++(int)
{ itor tmp = *this; --m_ptr; return tmp; }
- itor operator--() { ++m_ptr; return *this; }
- itor operator--(int) { itor tmp = *this; ++m_ptr; return tmp; }
- bool operator ==(const itor& it) { return m_ptr == it.m_ptr; }
- bool operator !=(const itor& it) { return m_ptr != it.m_ptr; }
+ itor& operator--() { ++m_ptr; return *this; }
+ const itor operator--(int) { itor tmp = *this; ++m_ptr; return tmp; }
+ bool operator ==(const itor& it) const { return m_ptr == it.m_ptr; }
+ bool operator !=(const itor& it) const { return m_ptr != it.m_ptr; }
};
+ wxArrayString(const_iterator first, const_iterator last)
+ { Init(false); assign(first, last); }
+ wxArrayString(size_type n, const_reference v) { Init(false); assign(n, v); }
void assign(const_iterator first, const_iterator last);
void assign(size_type n, const_reference v)
{ clear(); Add(v, n); }
reference back() { return *(end() - 1); }
const_reference back() const { return *(end() - 1); }
- iterator begin() { return (wxString *)&(m_pItems[0]); }
- const_iterator begin() const { return (wxString *)&(m_pItems[0]); }
+ iterator begin() { return m_pItems; }
+ const_iterator begin() const { return m_pItems; }
size_type capacity() const { return m_nSize; }
void clear() { Clear(); }
bool empty() const { return IsEmpty(); }
private:
void Grow(size_t nIncrement = 0); // makes array bigger if needed
- void Free(); // free all the strings stored
void DoSort(); // common part of all Sort() variants
size_t m_nSize, // current size of the array
m_nCount; // current number of elements
- wxChar **m_pItems; // pointer to data
+ wxString *m_pItems; // pointer to data
- bool m_autoSort; // if TRUE, keep the array always sorted
+ bool m_autoSort; // if true, keep the array always sorted
};
class WXDLLIMPEXP_BASE wxSortedArrayString : public wxArrayString
{
public:
- wxSortedArrayString() : wxArrayString(TRUE)
+ wxSortedArrayString() : wxArrayString(true)
{ }
- wxSortedArrayString(const wxArrayString& array) : wxArrayString(TRUE)
+ wxSortedArrayString(const wxArrayString& array) : wxArrayString(true)
{ Copy(array); }
};
#endif // !wxUSE_STL
-#endif
+// this class provides a temporary wxString* from a
+// wxArrayString
+class WXDLLIMPEXP_BASE wxCArrayString
+{
+public:
+ wxCArrayString( const wxArrayString& array )
+ : m_array( array ), m_strings( NULL )
+ { }
+ ~wxCArrayString() { delete[] m_strings; }
+
+ size_t GetCount() const { return m_array.GetCount(); }
+ wxString* GetStrings()
+ {
+ if( m_strings ) return m_strings;
+ size_t count = m_array.GetCount();
+ m_strings = new wxString[count];
+ for( size_t i = 0; i < count; ++i )
+ m_strings[i] = m_array[i];
+ return m_strings;
+ }
+private:
+ const wxArrayString& m_array;
+ wxString* m_strings;
+};
+
+
+// ----------------------------------------------------------------------------
+// helper functions for working with arrays
+// ----------------------------------------------------------------------------
+
+// by default, these functions use the escape character to escape the
+// separators occuring inside the string to be joined, this can be disabled by
+// passing '\0' as escape
+
+WXDLLIMPEXP_BASE wxString wxJoin(const wxArrayString& arr,
+ const wxChar sep,
+ const wxChar escape = wxT('\\'));
+
+WXDLLIMPEXP_BASE wxArrayString wxSplit(const wxString& str,
+ const wxChar sep,
+ const wxChar escape = wxT('\\'));
+
+#endif // _WX_ARRSTR_H